12:15 <+bridge> [ddnet] where can i get Compilie.bat to compile a gamemode 12:15 <+bridge> [ddnet] (on windows) 12:22 <+bridge> [ddnet] @uwu there is no compile.bat i think, a guide is https://forum.ddnet.tw/viewtopic.php?t=5765 12:24 <+bridge> [ddnet] ok thx 12:55 <+bridge> [ddnet] help my editor is broken 12:55 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/716605830757089320/2020-05-31_12-54-00.mp4 12:55 <+bridge> [ddnet] can't change colors 12:56 <+bridge> [ddnet] @Lady Saavik I'll try to fix it, you can use the version previous in the meanwhile 13:07 <+bridge> [ddnet] i have same problem btw 13:18 <+bridge> [ddnet] @Learath2 i fixed it already 13:18 <+bridge> [ddnet] just waiting for a review: https://github.com/ddnet/ddnet/pull/2231https://github.com/ddnet/ddnet/pull/2231 13:18 <+bridge> [ddnet] just waiting for a review: https://github.com/ddnet/ddnet/pull/2231 13:26 <+bridge> [ddnet] Merged it for now. Maybe we can work on improving this later with maybe a more extended properties object where you can be more specific about the behaviour. Like wraparound, clamping behaviour etc. 13:50 <+bridge> [ddnet] i have an error with my bam 13:50 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/716619714566291486/unknown.png 14:08 <+bridge> [ddnet] same 14:08 <+bridge> [ddnet] pls revive bam 14:25 <+bridge> [ddnet] @uwu ddnet can only be built with cmake 14:44 <+bridge> [ddnet] > @uwu ddnet can only be built with cmake 14:44 <+bridge> [ddnet] @heinrich5991 check dm pls 14:46 <+bridge> [ddnet] sorry, cannot point you to more than readmes right now 14:46 <+bridge> [ddnet] and if you want help with specific errors, better post them here, so people have an idea of what you're talking about 14:47 <+bridge> [ddnet] :despair: 16:16 <+bridge> [ddnet] Hi does anyone know how I could go by creating a command for ddnet server to force change someones player name on the server? 16:24 <+bridge> [ddnet] learn c++ 16:25 <+bridge> [ddnet] Has anyone figured out a solution to the issue with servers not being able to find master servers? The issue pops up after a certain amount of time, maybe 1 hour after the servers ran without any issues. So that means everything with the ports should be fine right? firewall isn't denying outgoing or incoming protocols. I'm using ufw, enabled all necessary ports on it. It's just weird to me that the issue pops up after a certain amount of t 16:26 <+bridge> [ddnet] Has anyone figured out a solution to the issue with servers not being able to find master servers? The issue pops up after a certain amount of time, maybe 1 hour after the servers ran without any issues. So that means everything with the ports should be fine right? firewall isn't denying outgoing or incoming protocols. I'm using ufw, enabled all necessary ports on it. It's just weird to me that the issue pops up after a certain amount of t 16:26 <+bridge> [ddnet] I can't exactly pinpoint where the issue lies 16:28 <+bridge> [ddnet] delete master4.teeworlds.com it never works 16:29 <+bridge> [ddnet] ``` 16:29 <+bridge> [ddnet] master1.teeworlds.com 164.132.193.153:8300 16:29 <+bridge> [ddnet] master2.teeworlds.com 51.89.37.201:8300 16:29 <+bridge> [ddnet] master3.teeworlds.com 51.255.129.49:8300 16:29 <+bridge> [ddnet] localhost 127.0.0.1:8300 16:29 <+bridge> [ddnet] ``` 16:37 <+bridge> [ddnet] 1 and 2 probably don't support 0.6 anymore 17:13 <+bridge> [ddnet] master4 likes to trick servers into choosing it to register but will never actually work 17:13 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/716670800601677854/unknown.png 17:22 <+bridge> [ddnet] huh 17:23 <+bridge> [ddnet] its been like this for months 17:23 <+bridge> [ddnet] A misconfigured firewall on the server maybe? 17:23 <+bridge> [ddnet] I'll take a look tonight 17:26 <+bridge> [ddnet] master3 also misconfigured 17:26 <+bridge> [ddnet] ``` 17:26 <+bridge> [ddnet] [2020-05-30 01:18:17][register]: WARNING: Master server is not responding, switching master 17:26 <+bridge> [ddnet] [2020-05-30 01:18:18][engine/mastersrv]: refreshing master server addresses 17:26 <+bridge> [ddnet] [2020-05-30 01:18:18][register]: refreshing ip addresses 17:26 <+bridge> [ddnet] [2020-05-30 01:18:18][host lookup]: host='master1.teeworlds.com' port=0 3 17:26 <+bridge> [ddnet] [2020-05-30 01:18:18][host lookup]: host='master2.teeworlds.com' port=0 3 17:26 <+bridge> [ddnet] [2020-05-30 01:18:18][host lookup]: host='master3.teeworlds.com' port=0 3 17:26 <+bridge> [ddnet] [2020-05-30 01:18:18][host lookup]: host='localhost' port=0 3 17:26 <+bridge> [ddnet] [2020-05-30 01:18:19][engine/mastersrv]: saving addresses 17:26 <+bridge> [ddnet] [2020-05-30 01:18:19][register]: fetching server counts 17:26 <+bridge> [ddnet] [2020-05-30 01:18:22][register]: chose 'master3.teeworlds.com' as master, sending heartbeats 17:26 <+bridge> [ddnet] [2020-05-30 01:18:26][register]: no firewall/nat problems detected 17:26 <+bridge> [ddnet] [2020-05-30 01:18:26][register]: no firewall/nat problems detected 17:26 <+bridge> [ddnet] [2020-05-30 01:18:26][register]: server registered 17:27 <+bridge> [ddnet] [2020-05-30 01:19:28][register]: WARNING: Master server is not responding, switching master 17:27 <+bridge> [ddnet] [2020-05-30 01:19:29][engine/mastersrv]: refreshing master server addresses 17:27 <+bridge> [ddnet] [2020-05-30 01:19:29][register]: refreshing ip addresses 17:27 <+bridge> [ddnet] [2020-05-30 01:19:29][host lookup]: host='master1.teeworlds.com' port=0 3 17:27 <+bridge> [ddnet] [2020-05-30 01:19:29][host lookup]: host='master2.teeworlds.com' port=0 3 17:27 <+bridge> [ddnet] [2020-05-30 01:19:29][host lookup]: host='master3.teeworlds.com' port=0 3 17:27 <+bridge> [ddnet] [2020-05-30 01:19:29][host lookup]: host='localhost' port=0 3 17:27 <+bridge> [ddnet] [2020-05-30 01:19:30][engine/mastersrv]: saving addresses 17:27 <+bridge> [ddnet] [2020-05-30 01:19:30][register]: fetching server counts 17:27 <+bridge> [ddnet] [2020-05-30 01:19:33][register]: chose 'master3.teeworlds.com' as master, sending heartbeats 17:27 <+bridge> [ddnet] [2020-05-30 01:19:36][register]: no firewall/nat problems detected 17:27 <+bridge> [ddnet] [2020-05-30 01:19:36][register]: no firewall/nat problems detected 17:27 <+bridge> [ddnet] [2020-05-30 01:19:36][register]: server registered 17:27 <+bridge> [ddnet] [2020-05-30 01:20:38][register]: WARNING: Master server is not responding, switching master 17:27 <+bridge> [ddnet] ``` 17:27 <+bridge> [ddnet] but at least it registers 17:27 <+bridge> [ddnet] did you perhaps ddos the masters and get banned? 😄 17:27 <+bridge> [ddnet] im not ddoser 17:28 <+bridge> [ddnet] im sure other server hosters see this problem 17:28 <+bridge> [ddnet] @onby are u awake 18:09 <+bridge> [ddnet] master4 isnt working but master3 must work, my server work normally on it 18:12 <+bridge> [ddnet] show log 18:37 <+bridge> [ddnet] ```[2020-05-31 19:00:24][host lookup]: host='master2.teeworlds.com' port=0 3 18:37 <+bridge> [ddnet] [2020-05-31 19:00:24][host lookup]: host='master3.teeworlds.com' port=0 3 18:37 <+bridge> [ddnet] [2020-05-31 19:00:24][engine/mastersrv]: saving addresses 18:38 <+bridge> [ddnet] [2020-05-31 19:00:24][register]: fetching server counts 18:38 <+bridge> [ddnet] [2020-05-31 19:00:27][register]: chose 'master3.teeworlds.com' as master, sending heartbeats 18:38 <+bridge> [ddnet] [2020-05-31 19:00:28][register]: no firewall/nat problems detected 18:38 <+bridge> [ddnet] [2020-05-31 19:00:28][register]: no firewall/nat problems detected 18:38 <+bridge> [ddnet] [2020-05-31 19:00:28][register]: server registered 18:38 <+bridge> [ddnet] [2020-05-31 19:00:35][server]: client dropped. cid=0 addr=<{26.16.119.129:30056}> reason='' 18:38 <+bridge> [ddnet] [2020-05-31 19:00:35][game]: kill killer='0:Unreal Debil' victim='0:Unreal Debil' weapon=-3 special=0 18:38 <+bridge> [ddnet] [2020-05-31 19:00:35][chat]: *** 'Unreal Debil' has left the game 18:38 <+bridge> [ddnet] [2020-05-31 19:00:35][game]: leave player='0:Unreal Debil' 18:38 <+bridge> [ddnet] [2020-05-31 19:31:30][engine/mastersrv]: refreshing master server addresses 18:38 <+bridge> [ddnet] [2020-05-31 19:31:30][register]: refreshing ip addresses[2020-05-31 19:31:30][host lookup]: host='master0.teeworlds.com' port=0 3[2020-05-31 19:31:30][host lookup]: host='master1.teeworlds.com' port=0 3``` 18:43 <+bridge> [ddnet] @heinrich5991 th2demo demos have 0kb size for some reason and they seem to fail to load their maps, unless someone changed `LoadMapSearch` I don't see why it has trouble using just the CRC 18:43 <+bridge> [ddnet] but you probably should bump the demo version and start embedding the sha as it's available in th files 18:47 <+bridge> [ddnet] HMM 19:17 <+bridge> [ddnet] why I can't spectate ppl being in /spec? 19:18 <+bridge> [ddnet] they have no character, same as spectators, i guess 19:48 <+bridge> [ddnet] good luck trying to spectate a friend 19:48 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/716709696827949167/2020-05-31_19-19-52.mp4 20:16 <+bridge> [ddnet] Being able to spec also the ppl in /spec would be really great 22:08 <+bridge> [ddnet] has this changed recently? i think it was always like that 22:12 <+bridge> [ddnet] yes, it has changed recently 22:40 <+bridge> [ddnet] @heinrich5991 weird, I remember this from long ago 23:32 <+bridge> [ddnet] help when I'm playing demo, zoom out and click on the timeline it resets zoom