00:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/712433909169651812/unknown.png 01:52 <+bridge> [ddnet] 3 20:43 <+bridge> [ddnet] @Learath2 would it be an improvement to only run the algorithm if a player comes into the actual FOV? 20:44 <+bridge> [ddnet] or close before it 21:48 <+bridge> [ddnet] Checking if they come into the fov is not efficient either 22:17 <+bridge> [ddnet] @Learath2 22:17 <+bridge> [ddnet] what do 22:17 <+bridge> [ddnet] if i cant 22:17 <+bridge> [ddnet] dowloand 22:17 <+bridge> [ddnet] a map 22:18 <+bridge> [ddnet] @Learath2 22:19 <+bridge> [ddnet] @Crying download it from the website? 22:19 <+bridge> [ddnet] And put it in the mapfolder 22:19 <+bridge> [ddnet] Delete the old mapfile 22:19 <+bridge> [ddnet] where 22:19 <+bridge> [ddnet] a 22:19 <+bridge> [ddnet] folder 22:20 <+bridge> [ddnet] What? 22:21 <+bridge> [ddnet] how 22:21 <+bridge> [ddnet] dowloand 22:21 <+bridge> [ddnet] a map 22:26 <+bridge> [ddnet] @Crying https://maps.ddnet.tw/ 22:26 <+bridge> [ddnet] Here 22:26 <+bridge> [ddnet] Select your map (or all) and download 22:27 <+bridge> [ddnet] Download all > https://github.com/ddnet/ddnet-maps/archive/master.zip