00:30 <+bridge> [ddnet] @heinrich5991 thanks for posting it again as wanted to look at it and already forgot xd 08:18 <+bridge> [ddnet] @Ryozuki usually because someone is running a DoS attack against you and Chinese botnets are cheaper. Additionally they could be hiding some interesting requests in all that spam which they don't want you to see, like checking for some vulnerabilities 09:01 <+bridge> [ddnet] how does deen know the prices of botnets by country 👀 09:52 <+bridge> [ddnet] We ddos kog and noby fng to maintain our playerbase:troll: 09:56 <+bridge> [ddnet] :feelssurprisedman: 10:57 <+bridge> [ddnet] @noby because western targets are more valuable and they can throttle traffic from china easily when attacked 10:57 <+bridge> [ddnet] ooo 14:00 <+bridge> [ddnet] what does big.py even do @deen ? 14:00 <+bridge> [ddnet] how can i test it? 14:01 <+bridge> [ddnet] @ChillerDragon ok, ur bug was in ddnet7 right? 14:02 <+bridge> [ddnet] ah ok found it 14:02 <+bridge> [ddnet] yes @Learath2 14:02 <+bridge> [ddnet] https://github.com/ddnet/ddnet7/issues/66 14:04 <+bridge> [ddnet] How do I reproduce? 14:05 <+bridge> [ddnet] get amber on ur server and give her rcon lmao 14:05 <+bridge> [ddnet] i could never reproduce it 14:05 <+bridge> [ddnet] she was using gamer 5.5 14:05 <+bridge> [ddnet] Oh cmon, I can't debug sth that's not reproducible 14:05 <+bridge> [ddnet] auth to rcon 14:06 <+bridge> [ddnet] i tried hard to ask amber how she does it 14:06 <+bridge> [ddnet] well authing isn't enough or I'd have noticed it already 14:07 <+bridge> [ddnet] idk could it be a specific client version thing? 14:12 <+bridge> [ddnet] idk if these are proper tests... 14:12 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/683663034383859722/unknown.png 14:26 <+bridge> [ddnet] Well I tryed it too 14:26 <+bridge> [ddnet] It works too with ZillyWoods 14:28 <+bridge> [ddnet] https://www.youtube.com/watch?v=-0kJFWOXZZg 14:28 <+bridge> [ddnet] 14:28 <+bridge> [ddnet] After I pressed escape and then I logged me out and logged me in again, then was the server crashing 14:47 <+bridge> [ddnet] I can't get it to happen at all 14:47 <+bridge> [ddnet] Can you show me a list of the maps available on your server? 14:48 <+bridge> [ddnet] Okay give me a sec 14:55 <+bridge> [ddnet] https://i.imgur.com/MctInVz.png 14:55 <+bridge> [ddnet] https://i.imgur.com/zdoo8c1.png 14:55 <+bridge> [ddnet] https://i.imgur.com/Fa5Y1Tr.png 14:55 <+bridge> [ddnet] Thats just a couple of our maps. But I think its not the problem of the map. 14:55 <+bridge> [ddnet] Amber can crash every map xd And I don't know how 14:56 <+bridge> [ddnet] The crash is in the maplist update function, that's why I wanted a list of the maps 14:57 <+bridge> [ddnet] @ChillerDragon you seem to have modified ddnet7... 14:58 <+bridge> [ddnet] line 907 does not correspond to your backtrace 16:17 <+bridge> [ddnet] @Learath2 https://github.com/ChillerDragon/ddnet7/tree/law 16:28 <+bridge> [ddnet] @Learath2 Oh i just realized i got the crash already months ago while local development and working on /save maybe i even introduced the bug back then. https://github.com/ChillerDragon/ddnet7/issues/1 16:28 <+bridge> [ddnet] 16:28 <+bridge> [ddnet] idk i suck in gdb but that seems odd: 16:28 <+bridge> [ddnet] ``` 16:28 <+bridge> [ddnet] (gdb) p m_aClients[ClientID].m_pMapListEntryToSend->m_pNext 16:28 <+bridge> [ddnet] Cannot access memory at address 0x8 16:28 <+bridge> [ddnet] ``` 16:33 <+bridge> [ddnet] `p m_aCleints[ClientID].m_pMapListEntryToSend` is null 16:51 <+bridge> [ddnet] yea that could make sense 17:01 <+bridge> [ddnet] Which is not possible at that line 17:01 <+bridge> [ddnet] The loop would have ended if that was the case 21:16 <+bridge> [ddnet] @snail i think need to open 2 more ger1 servers 21:17 <+bridge> [ddnet] and add 1 gb of ram 21:38 <+bridge> [ddnet] just download more ram 21:41 <+bridge> [ddnet] @TortiLeq how does ger2 work for you?