00:01 <+bridge> [ddnet] someone sent me a demo that i couldnt open until i went and downloaded newest ddnet 00:01 <+bridge> [ddnet] why is this 00:03 <+bridge> [ddnet] bug in demo handling 00:05 <+bridge> [ddnet] is it fixable or are new demos and old demos no longer compatible 00:15 <+bridge> [ddnet] @heinrich5991 also the new ddnet demo controls are laggy (scroll to a new spot in the demo and it freezes for a second) 00:16 <+bridge> [ddnet] ping @Learath2, I think he knows 00:16 <+bridge> [ddnet] @Learath2 04:33 <+bridge> [ddnet] Hi there 04:33 <+bridge> [ddnet] not sure if this is the right section to ask about this, but 04:34 <+bridge> [ddnet] I'd like to help out paying for Brazil's server hosting 04:34 <+bridge> [ddnet] Are there any specific requirements that the hosting company must provide? How about hardware? Bandwidth? Etcétera 04:35 <+bridge> [ddnet] Danke schön 04:37 <+bridge> [ddnet] @deen ^ 05:05 <+bridge> [ddnet] 🤔 06:48 <+bridge> [ddnet] Ohhh that would be very cool 08:01 <+bridge> [ddnet] @noby demos are not forwards compatible, only backwards compatible 08:02 <+bridge> [ddnet] @Learath2 someone sent me a demo made with new ddnet and i tried to open it in old ddnet and it didnt work 08:02 <+bridge> [ddnet] Yep, it's normal 08:04 <+bridge> [ddnet] Old demos work fine on new ddnet, thats backwards compatibility 08:04 <+bridge> [ddnet] ohh 08:04 <+bridge> [ddnet] right 08:04 <+bridge> [ddnet] rip 08:05 <+bridge> [ddnet] If you absolutely need to patch an old client, you can skip a couple bytes after reading the header 08:06 <+bridge> [ddnet] thnx ill look into it 08:06 <+bridge> [ddnet] i just prefer ddnet 10 it is always less laggy :x 08:07 <+bridge> [ddnet] Did you ever do any profiling? 08:08 <+bridge> [ddnet] i cant get callgrind etc to compile on mac and i tried a different tool but didnt get very far 08:08 <+bridge> [ddnet] isnt callgrind in brew? 08:08 <+bridge> [ddnet] Ddnet12 does get worse fps,, but that's hardly unexpected. Any new feature has overhead, especially when we have everything in the same loop 08:09 <+bridge> [ddnet] @ChillerDragon gnu tools dont really work well on macOS 08:09 <+bridge> [ddnet] what new features cause overhead 08:09 <+bridge> [ddnet] yes but they dont work well 08:09 <+bridge> [ddnet] hm yea 08:09 <+bridge> [ddnet] program wont open 08:09 <+bridge> [ddnet] even this llvbd what ever works better than gdb 08:09 <+bridge> [ddnet] valgrind in general has problems on mac 08:09 <+bridge> [ddnet] @noby well, idk specifically but everything has some cost 08:10 <+bridge> [ddnet] is there any chance that ddnet client could have an option to turn off some of these added features especially for non ddr players 08:10 <+bridge> [ddnet] Also xcode is supposed to have a decent profiler 08:10 <+bridge> [ddnet] I think it was called Instruments, I used it on ios 08:11 <+bridge> [ddnet] i tried but the app store thingy is fked up and doesnt let me download anthing 08:11 <+bridge> [ddnet] Fucking appstore is just the stupidest idea ever 08:11 <+bridge> [ddnet] yes 08:11 <+bridge> [ddnet] lol 08:11 <+bridge> [ddnet] They really should have made a package manager 08:12 <+bridge> [ddnet] #ignored 08:12 <+bridge> [ddnet] #u 08:12 <+bridge> [ddnet] I'm going to go cry in a corner 08:12 <+bridge> [ddnet] and cut 08:12 <+bridge> [ddnet] isnt it deens decision 08:12 <+bridge> [ddnet] @ ur question 08:13 <+bridge> [ddnet] Well you need to wait for deen for yours 08:41 <+bridge> [ddnet] i guess so onby 09:57 <+bridge> [ddnet] @MooYooThings I think irrespective of money it's not worth it since there are so few players in Brazil 09:58 <+bridge> [ddnet] oh deen 09:58 <+bridge> [ddnet] hi! 09:58 <+bridge> [ddnet] Um, but players in Argentina get to join the server as well 09:58 <+bridge> [ddnet] thing is, for some very mysterious reason 09:58 <+bridge> [ddnet] yeah, but average number of players was very low 09:58 <+bridge> [ddnet] a lot of internet traffic that is meant to go across Latin American countries passes through Florida, USA 09:58 <+bridge> [ddnet] it's insane 09:59 <+bridge> [ddnet] I think it has to do with the United States trying to keep tabs on us (I'm in the US but I'm originally from Venezuela) 09:59 <+bridge> [ddnet] ah okay 09:59 <+bridge> [ddnet] well, I have already spoken with some Brazilian players and friends of mine 09:59 <+bridge> [ddnet] it's not so mysterious, the internet connections between south american countries are known to be horrible 09:59 <+bridge> [ddnet] but they all have a good connection to the US, so it's easier to go through the US 09:59 <+bridge> [ddnet] so that they can help me investigate cheaper and reliable options that we could look at 09:59 <+bridge> [ddnet] damn, but still 10:00 <+bridge> [ddnet] isn't it better latency wise to just route packets between each other? 10:00 <+bridge> [ddnet] yes 10:00 <+bridge> [ddnet] sorry, I'm not a developer, nor programmer, nor engineer 10:00 <+bridge> [ddnet] but for websites it doesn't matter much 10:00 <+bridge> [ddnet] but I have a small grasp on what we're talking about, I think 10:00 <+bridge> [ddnet] for fast-paced online games like DDNet it matters a lot 10:00 <+bridge> [ddnet] you can always feel free to correct me 10:00 <+bridge> [ddnet] right, deen 10:00 <+bridge> [ddnet] exactly 10:00 <+bridge> [ddnet] that's why I'd like to help them out 10:00 <+bridge> [ddnet] Brazil is huge 10:00 <+bridge> [ddnet] there are a lot of potential players there 10:01 <+bridge> [ddnet] then there's Argentina, Paraguay, Uruguay 10:01 <+bridge> [ddnet] Bolivia (although they might get better ping over in Chile) 10:01 <+bridge> [ddnet] it's a sizeable population 10:01 <+bridge> [ddnet] basically what we need is a virtual server with 1 CPU core, 1 GB RAM, 20 GB disk space, 200 GB bandwidth 10:01 <+bridge> [ddnet] Argentina is the 2nd most populous Spanish speaking country in the world if I'm not mistaken 10:01 <+bridge> [ddnet] okay deen, thanks! 10:01 <+bridge> [ddnet] that will be really helpful in finding something 10:02 <+bridge> [ddnet] population size doesn't really help since DDNet players are not distributed uniformly around the world 😄 10:02 <+bridge> [ddnet] do you care wether it's KVM or OpenVZ virtualization? 10:02 <+bridge> [ddnet] whether* 10:02 <+bridge> [ddnet] right, deen 10:02 <+bridge> [ddnet] I prefer KVM 10:02 <+bridge> [ddnet] that makes sense 10:02 <+bridge> [ddnet] okay 10:02 <+bridge> [ddnet] so, either KVM or bare metal, correct? 10:02 <+bridge> [ddnet] bare metal is way too expensive, don't get that 10:03 <+bridge> [ddnet] correct 10:03 <+bridge> [ddnet] it usually is way too expensive 10:03 <+bridge> [ddnet] also make sure the server is actually hosted in Brazil, many Brazilian hosters still host in the US 10:03 <+bridge> [ddnet] alrighty! 10:03 <+bridge> [ddnet] will DEFINITELY make sure of that as well 10:03 <+bridge> [ddnet] I'm sure you are still considering it 10:04 <+bridge> [ddnet] won't pressure you at all into accepting maintaining yet another server 10:04 <+bridge> [ddnet] if you really want it, we can give it another try 10:04 <+bridge> [ddnet] that's yet more work to do 10:04 <+bridge> [ddnet] sure thing! 10:04 <+bridge> [ddnet] should we do our own testing first? 10:04 <+bridge> [ddnet] to make sure that we've picked a good host? 10:04 <+bridge> [ddnet] as in, my friends and I 10:04 <+bridge> [ddnet] in Brazil? and elsewhere around it 10:04 <+bridge> [ddnet] nah, I don't think that's necessary. Just tell me the hoster when you have it and I'd buy it 10:05 <+bridge> [ddnet] basically, are there any other requirements and evidences we should provide so we can get it green-lighted by you? 10:05 <+bridge> [ddnet] okay deen 10:05 <+bridge> [ddnet] also 10:05 <+bridge> [ddnet] I was thinking 10:06 <+bridge> [ddnet] nope, good luck with the search 10:06 <+bridge> [ddnet] sorry, lost my train of thought 10:06 <+bridge> [ddnet] thanks! 10:06 <+bridge> [ddnet] ah yes! 10:06 <+bridge> [ddnet] I'm thinking of helping out monetarily 10:06 <+bridge> [ddnet] is there a minimum amount of time that you'd require me to keep paying for? 10:07 <+bridge> [ddnet] might have worded that wrongly but I hope I got my point across 10:09 <+bridge> [ddnet] and who/how should I send the money? would you need me to transfer the total amount of money that you'd need me to pay for hosting for a minimum set amount of time? 11:22 <+bridge> [ddnet] you can just donate later, as you wish 11:41 <+bridge> [ddnet] oh, I see, deen 11:41 <+bridge> [ddnet] I'll be keeping that in mind as well. Thanks for providing all this info and for answering my questions 11:42 <+bridge> [ddnet] Guten Tag 11:42 <+bridge> [ddnet] xD