01:38 <+bridge_> [ddnet] 01:38 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/654844578326773760/Screenshot_20191212_183544.png 01:38 <+bridge_> [ddnet] hello i cant make in linux 01:38 <+bridge_> [ddnet] i did everything else 01:38 <+bridge_> [ddnet] i did 01:38 <+bridge_> [ddnet] `git clone --recursive https://github.com/ddnet/ddnet` 01:38 <+bridge_> [ddnet] `mkdir build 01:38 <+bridge_> [ddnet] cd build 01:38 <+bridge_> [ddnet] cmake .. 01:39 <+bridge_> [ddnet] make -j$(nproc)` 01:39 <+bridge_> [ddnet] but the last line didn't work 01:40 <+bridge_> [ddnet] just type make 01:41 <+bridge_> [ddnet] @louis i think ure supposed to replace the $(nproc) with the number of concurrent processes to compile with but i also think it isnt required 01:41 <+bridge_> [ddnet] still error 01:41 <+bridge_> [ddnet] oh hsit 01:41 <+bridge_> [ddnet] im retarded 01:41 <+bridge_> [ddnet] i cant read the terminal 01:42 <+bridge_> [ddnet] it couldnt find wavpackopenfileinputex in the cmake command 01:42 <+bridge_> [ddnet] paste full error(s) 01:42 <+bridge_> [ddnet] idk how to copypaste from terminal but 01:42 <+bridge_> [ddnet] screenshot 01:43 <+bridge_> [ddnet] `Looking for WavpackOpenFileInputEx - not found 01:43 <+bridge_> [ddnet] Configuring incomplete, errors occured!` 01:43 <+bridge_> [ddnet] is wavpackinstalled 01:43 <+bridge_> [ddnet] is wavpack installed 01:44 <+bridge_> [ddnet] no 01:44 <+bridge_> [ddnet] idk 01:44 <+bridge_> [ddnet] apparently not 01:44 <+bridge_> [ddnet] i didnt know i need wavpack 01:44 <+bridge_> [ddnet] i just kinda cloned the github with all the libs 01:45 <+bridge_> [ddnet] idk either but installing it would be the first thing id try 01:46 <+bridge_> [ddnet] oh im actually a dumbo 01:46 <+bridge_> [ddnet] wavpack is .wv files 01:46 <+bridge_> [ddnet] which are used for ddnet sounds 01:46 <+bridge_> [ddnet] my distro probably just doesnt come with them preinstalled 01:47 <+bridge_> [ddnet] `sudo apt-get install libwavpack-dev` i think 01:48 <+bridge_> [ddnet] oh i forgot sdl2 01:50 <+bridge_> [ddnet] oh and freetype 01:51 <+bridge_> [ddnet] idk how to get freetype ill just find out after ie at 01:51 <+bridge_> [ddnet] idk how to get freetype ill just find out after i eat 02:25 <+bridge_> [ddnet] how to install Freetype on linux? 02:25 <+bridge_> [ddnet] is there an apt-get command 02:25 <+bridge_> [ddnet] i tried installing from smth i found online but it didnt work 02:26 <+bridge_> [ddnet] ? 02:29 <+bridge_> [ddnet] dead ppa 02:29 <+bridge_> [ddnet] errr 02:31 <+bridge_> [ddnet] i think i found another 02:31 <+bridge_> [ddnet] louis have you done `sudo apt install cmake git libcurl4-openssl-dev libssl-dev libfreetype6-dev libglew-dev libogg-dev libopus-dev libopusfile-dev libpnglite-dev libsdl2-dev libwavpack-dev python` 02:32 <+bridge_> [ddnet] some of those ye 02:32 <+bridge_> [ddnet] if i do that whole command will it just skip over the ones i already have 02:32 <+bridge_> [ddnet] y 02:33 <+bridge_> [ddnet] great it worked thanks 02:35 <+bridge_> [ddnet] oh damn that whole thing was right under 02:35 <+bridge_> [ddnet] i cant read 02:36 <+bridge_> [ddnet] :greenthing: 02:52 <+bridge_> [ddnet] wavpack is optional btw 06:25 <+bridge_> [ddnet] uhh how do i actually launch ddnet once im done building 06:26 <+bridge_> [ddnet] so every time i update code in the source code, do i have to rebuild 06:26 <+bridge_> [ddnet] i assume so right 06:34 <+bridge_> [ddnet] @louis yes u have to recompile to see ur changes in code but its way easier after the first time 06:34 <+bridge_> [ddnet] only the first time is a pain lol 06:34 <+bridge_> [ddnet] ok 06:34 <+bridge_> [ddnet] do i just cd to the folder and `make` again? 06:35 <+bridge_> [ddnet] sry idk about cmake lol i still use bam but 06:36 <+bridge_> [ddnet] u repeat the last step or two that u did to compile 06:36 <+bridge_> [ddnet] cmake .. ; make afaik 06:39 <+bridge_> [ddnet] oh yeah 06:39 <+bridge_> [ddnet] i see now 08:49 <+bridge_> [ddnet] just `make` suffices 10:16 <+bridge_> [ddnet] Use ninja 19:23 < ***> Buffer Playback... 19:23 <+bridge_> [14:40:15] [ddnet] Bois any idea why i get "You have to be in a team (from 1-63)" when i save on my test solo server? 19:23 <+bridge_> [14:40:33] [ddnet] Shouldnt /save always work on solo? Is there anything i have to keep in mind? 19:23 <+bridge_> [14:47:03] [ddnet] sv_solo_server 1 19:23 <+bridge_> [14:49:43] [ddnet] thanks @fokkonaut 19:23 <+bridge_> [14:49:44] [ddnet] 19:23 <+bridge_> [14:49:45] [ddnet] hm should that be in the map settings? or where does that get set usually 19:23 <+bridge_> [14:49:56] [ddnet] yes 19:23 <+bridge_> [14:50:08] [ddnet] but on ddnet servers this is automatically set on Solo servers 19:23 <+bridge_> [14:50:17] [ddnet] but for your own servers you have to set it 19:23 <+bridge_> [14:50:33] [ddnet] how is it set automatically? 19:23 <+bridge_> [14:50:44] [ddnet] It gets activated when you change to a solo map 19:23 <+bridge_> [14:50:46] [ddnet] afaik 19:23 <+bridge_> [14:50:51] [ddnet] hm magic 19:23 <+bridge_> [16:32:09] [ddnet] @jao @Learath2 mi stoop mi not understand what yo mean 19:23 <+bridge_> [16:32:09] [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/655069456896229377/unknown.png 19:23 <+bridge_> [16:32:25] [ddnet] so you want me to hardcode a key for entities in editor? 19:23 <+bridge_> [16:32:54] [ddnet] That would take away all the intuitivity of the feature because people have their entities binds on different places. 19:23 <+bridge_> [16:59:48] [ddnet] @fokkonaut that's what we use reset files for 19:23 <+bridge_> [16:59:57] [ddnet] true 19:23 <+bridge_> [17:00:06] [ddnet] types/solo/flexreset.cfg should have the setting 19:23 <+bridge_> [17:00:41] [ddnet] ah 19:23 <+bridge_> [17:14:37] [ddnet] @ChillerDragon it's the way binds work in the editor, if you'd rather rework the entire bind system to encompass the entire client, be my guest 19:23 <+bridge_> [17:17:14] [ddnet] xd 19:23 <+bridge_> [17:17:27] [ddnet] so what key to hardcode entities on :/ 19:23 <+bridge_> [17:32:42] [ddnet] or you can convince someone else that your way is good and they can merge it 😛 19:23 < ***> Playback Complete.