14:09 <+bridge_> [ddnet] do you guys know if the player limit/ip was ever lower than 4? 14:09 <+bridge_> [ddnet] cause i remember in like 2015 i couldn't play with my brother 14:16 <+bridge_> [ddnet] was 2 before 14:16 <+bridge_> [ddnet] i think 14:16 <+bridge_> [ddnet] i remember the same 14:32 <@deen> shortly after adding dummies we bumped it to 4 14:32 <@deen> but according to git blame that was > 5 years ago: https://github.com/ddnet/ddnet-scripts/blame/master/servers/ddrace.cfg 14:38 <+bridge_> [ddnet] ye so 2014 14:38 <+bridge_> [ddnet] thanks anyway 15:21 <+bridge_> [ddnet] Hi , how to set Client Updater on my own host ? 15:35 <+bridge_> [ddnet] why would you host an update server? 17:17 <+bridge_> [ddnet] @Learath2 for his own client probably 17:17 <+bridge_> [ddnet] @TcTc https://update4.ddnet.tw/update.json is the important file that directs the client to download resources 17:51 <+bridge_> [ddnet] Ah, that makes sense 18:49 <+bridge_> [ddnet] @deen I don't know how the update system works if you can explain more 19:28 <+bridge_> [ddnet] tune jetpack_strength isn’t predicted with ddnet character 19:28 <+bridge_> [ddnet] @TcTc it checks the json file to see if there is a newer version, if so it shows in client and will download the files when updating 19:29 <+bridge_> [ddnet] the update server is just any web server with tls 19:29 <+bridge_> [ddnet] what are you trying to do?