13:44 <+bridge_> [ddnet] any1 motivated to have a look at my client dummy to 0.7 port? Seems like i messed up some details and it glitches a bit 13:45 <+bridge_> [ddnet] show me 13:48 <+bridge_> [ddnet] https://github.com/ZillyWoods/ZillyWoods/pull/19 13:50 <+bridge_> [ddnet] https://github.com/ZillyWoods/ZillyWoods/pull/19/files#diff-c54ea30d8c95814c33b60fe2e04a9ef3R552 13:50 <+bridge_> [ddnet] no need for loop here, just use m_NetClient[0] in here 13:53 <+bridge_> [ddnet] > Seems like i messed up some details and it glitches a bit 13:53 <+bridge_> [ddnet] what exactly? 14:11 <+bridge_> [ddnet] It seems like somewhere i messed/mixed up dummy and main ids 14:12 <+bridge_> [ddnet] so things like reset on switch behaves very odd and fire inputs are swapped and thus cuaisng firing on dumm swithc 14:18 <+bridge_> [ddnet] Do you know why connecting and disconnecting is so bad? 14:18 <+bridge_> [ddnet] it isnt smooth at all 14:24 <+bridge_> [ddnet] @fokkonaut maybe related to security tokens or the id problem but idk 15:27 <+bridge_> [ddnet] Oh man 15:27 <+bridge_> [ddnet] ChillerDragon 15:28 <+bridge_> [ddnet] I talked about that weird delay bug when i move or hook long time ago 15:28 <+bridge_> [ddnet] I repaired it 15:28 <+bridge_> [ddnet] nice! 15:28 <+bridge_> [ddnet] Just by copying some lines of text from settings_ddnet file from other player without that bug and copied to my client 15:29 <+bridge_> [ddnet] ?xd 15:30 <+bridge_> [ddnet] I just copied gfx things from someone's settings_ddnet.cfg file to my settings file and delay just disappeared xd 15:31 <+bridge_> [ddnet] I just want to say that here for other people that could have this bug 15:38 <+bridge_> [ddnet] Ofc that person i got the file from agreed to do that*** 16:25 <+bridge_> [ddnet] That note xxD 16:25 <+bridge_> [ddnet] if you know how to get settings of others without their agree, tell me. Interest has totally legit reasons :justatest: 16:48 <+bridge_> [ddnet] We really should clean up all the gfx options 16:56 <+bridge_> [ddnet] yo fello bash mains any idea why my regex matches the first url twice but not the second? 16:56 <+bridge_> [ddnet] 16:56 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/639492884927873037/unknown.png 16:57 <+bridge_> [ddnet] fellow* 17:13 <+bridge_> [ddnet] Ok nvm got it. BASH_REMATCH works differently than i expected got it now 🙂 18:07 <+bridge_> [ddnet] Can anyone help me 18:07 <+bridge_> [ddnet] When i hold shift i cant do anything 18:07 <+bridge_> [ddnet] My emote wheel doesnt show up 18:07 <+bridge_> [ddnet] I didnt do anything 18:15 <+bridge_> [ddnet] thats due to ddos 18:18 <+bridge_> [ddnet] Ofc 18:23 <+bridge_> [ddnet] Ddos = shift locking my keyboard 18:23 <+bridge_> [ddnet] It is possible that it's because of that pull request that I didn't understand but was merged 😛 18:24 <+bridge_> [ddnet] Umm k 18:24 <+bridge_> [ddnet] If you mean sticky keys or something, i tried disabling/enabling it 18:24 <+bridge_> [ddnet] ah, i thought only eye wheel render 18:24 <+bridge_> [ddnet] ah, i thought only eye wheel doesnt render 18:24 <+bridge_> [ddnet] It happens only in teeworlds tho 18:26 <+bridge_> [ddnet] I tried "unbind lshift" but it did nothing 18:26 <+bridge_> [ddnet] Maybe there is a key shortcut that does that 18:26 <+bridge_> [ddnet] Idk 18:27 <+bridge_> [ddnet] did you try binding it to something else 18:30 <+bridge_> [ddnet] I juat tried it 18:30 <+bridge_> [ddnet] Not working 18:31 <+bridge_> [ddnet] You bound +emote right? 18:32 <+bridge_> [ddnet] I tried bind lshift +jump 18:32 <+bridge_> [ddnet] So your leftshift isnt working for some reason 18:33 <+bridge_> [ddnet] It isn't only in teeworlds 18:33 <+bridge_> [ddnet] > [6:24 PM] Noe: It happens only in teeworlds tho 18:33 <+bridge_> [ddnet] Now that's confusing 😄 18:34 <+bridge_> [ddnet] Sec 18:34 <+bridge_> [ddnet] Let me edit 18:34 <+bridge_> [ddnet] It isn't working only in teeworlds 18:34 <+bridge_> [ddnet] Better 18:35 <+bridge_> [ddnet] Two things, What OS are you on? Can you try the previous version? 18:35 <+bridge_> [ddnet] Windows 10 18:36 <+bridge_> [ddnet] https://ddnet.tw/downloads/DDNet-12.7.2-win64.zip is the last version 18:36 <+bridge_> [ddnet] Im downloading 12.6 rn 18:37 <+bridge_> [ddnet] Same thing happens 18:37 <+bridge_> [ddnet] oh 18:37 <+bridge_> [ddnet] Left shift locks my keyboard 18:37 <+bridge_> [ddnet] Right shift is working tho 18:37 <+bridge_> [ddnet] I guess it's something about your setup rather then ddnet. I'm not really familiar with windows10 18:38 <+bridge_> [ddnet] I'm not really familiar with windows at all 18:39 <+bridge_> [ddnet] Okay 18:44 <+bridge_> [ddnet] I'll try to search for the fix on google xd 20:55 <+bridge_> [ddnet] Ok so 20:56 <+bridge_> [ddnet] Shift + ctrl + D/Q/E etc. are working 20:57 <+bridge_> [ddnet] The only thing i found on internet was keyboard ghosting, but i dont think anything could keyboars ghost me randomly when in game 21:00 <+bridge_> [ddnet] Also I tried another keyboard and it has same problem 21:00 <+bridge_> [ddnet] i didnt found any fix or even a reason of this problem on internet 21:00 <+bridge_> [ddnet] Ffs xd 21:16 <+bridge_> [ddnet] Omg 21:16 <+bridge_> [ddnet] My inp_ignored_modifiers was 1 and it caused that 21:17 <+bridge_> [ddnet] I switched it to 0 and it started working 21:17 <+bridge_> [ddnet] What even is that 21:17 <+bridge_> [ddnet] I switched it to 0 and my shift started working 21:17 <+bridge_> [ddnet] I dont even know why i had this on 1 22:02 <+bridge_> [ddnet] Should we make kill tiles non skippable? 22:59 <+bridge_> [ddnet] how would that work generally? as long as kill tiles will have better hitbox reactions, so should teleports too 22:59 <+bridge_> [ddnet] cuz both arent intented for skipping parts cuz of it 23:14 <+bridge_> [ddnet] Hmm, maybe we just shouldn't allow skipping any tile 23:19 <+bridge_> [ddnet] making teles hitboxes same as killtiles would kill gameplay 23:19 <+bridge_> [ddnet] To say it here again, changing how killtiles work now would mess with hundrets of ranks 23:19 <+bridge_> [ddnet] To say it here again, changing how killtiles work now would mess with hundrets of ranks. talkin of being skipable 23:21 <+bridge_> [ddnet] @Brokecdx- what are these cutting edge maps that you are playing that use the fact that kill tiles are slightly fatter then teleports? 23:22 <+bridge_> [ddnet] @ScReeNy As I said, if I ever make that change it'll come along with a lot of other changes and a clean leaderboard 23:26 <+bridge_> [ddnet] i just can imagine just edge solos by nealson, however i always use edges as to get dj back in a quick fashion, why would you even want to change that ? 23:26 <+bridge_> [ddnet] Teleport tiles have the same hitbox as freeze tiles 23:27 <+bridge_> [ddnet] which should stay like this 23:27 <+bridge_> [ddnet] the only ones that are different are kill tiles, what is the purpose? 23:27 <+bridge_> [ddnet] Anyway, I don't really want to change that anyway, what I do want to change however is the fact that at insanely high speeds you can go through kill tiles 23:28 <+bridge_> [ddnet] they are harder to hit, and you get punished if you dont hit, idc about changing to go thorugh kill tiles, i skipped it 1 time in my life 23:29 <+bridge_> [ddnet] Only solves the issue that maps are being played fair 23:29 <+bridge_> [ddnet] I kept the kill tiles fat in the 0.7 branch aswell, you don't have to worry about that. I just don't know why you were so concerned 😄 23:31 <+bridge_> [ddnet] i love to edge and it's really easy for me to hit it on freeze / teles, personal bias