12:20 <+bridge> [ddnet] @Learath2 good idea mutes is a mess 13:06 <+bridge> [ddnet] @TcTc comes from https://info.ddnet.tw/info so you'll have to replace info.ddnet.tw in the source code with your own server 13:09 <+bridge> [ddnet] isnt that what i just said? xd 15:39 <+Ryozuki> Learath2 @Learath2 15:39 <+Ryozuki> yes 15:43 <+Ryozuki> Learath2 i agree some team code stuff looks rly weird, i don't get why https://github.com/ddnet/ddnet/blob/master/src/game/teamscore.h exists 15:44 <+Ryozuki> solo and stuff is handled in many places its rly bad 15:44 <+Ryozuki> if you want to check someone is in solo check it directly, not through this stupid class 15:45 <+Ryozuki> also cankeephook and cancollide should be in the player or character 15:45 <+Ryozuki> and it should also store the team info 15:45 <+Ryozuki> no need for this 16:13 <+Ryozuki> i think we also shouldnt care about ddrace16 at this point 16:13 <+Ryozuki> ill try smth 16:23 <+bridge> [ddnet] Ryozuki: The idea with teamscore is that it's shared with the client iirc 16:23 <+bridge> [ddnet] to make sure the client also uses the same rules i guess 16:26 <+Ryozuki> im changing it 17:11 <+bridge> [ddnet] Ryozuki: Get rid of TEAM_SUPER aswell while at it 17:11 <+Ryozuki> im doing so 17:11 <+Ryozuki> and also team flock 17:11 <+Ryozuki> i deleted the whole file 22:12 <+bridge> [ddnet] but team_flock is actually used, isn't it? "team 0" 22:30 <+bridge> [ddnet] We could see 0.7 as an opportunity to rewrite the server in bash 🙂 22:49 <+bridge> [ddnet] ill need some more time for that rewrite 22:49 <+bridge> [ddnet] and weekend is over xd 23:51 <+bridge> [ddnet] @Ryozuki can you atleast tell me along what line are you going to clean it up, so I can also get it in the 0.7 branch? 23:51 <+bridge> [ddnet] I guess I could work on mutes while you finish that one up 23:52 <+bridge> [ddnet] i wanted to remove teamscore and save the team in cplayer and charactercore 23:52 <+bridge> [ddnet] cplayer cuz u can be in a team while ded 23:52 <+bridge> [ddnet] and u dont have a character while ded 23:52 <+bridge> [ddnet] charactercore so we can mirror it to the client? 23:52 <+bridge> [ddnet] idk 23:52 <+bridge> [ddnet] im not interested in 0.7 :p 23:53 <+bridge> [ddnet] Even in 0.6 you'll need to find a way to replace the now missing teamscore 23:53 <+bridge> [ddnet] it's used for prediction 23:53 <+bridge> [ddnet] ik 23:53 <+bridge> [ddnet] i need more time 23:53 <+bridge> [ddnet] but we dont need team super anymore 23:53 <+bridge> [ddnet] super is a character status 23:54 <+bridge> [ddnet] yeah, i wonder who thought it was a good idea to have it as a team