00:04 <+bridge> [ddnet] :frozen: 00:12 <+bridge> [ddnet] :thonkery: 10:50 <+bridge> [ddnet] @fokkonaut done. 14:44 <+bridge> [ddnet] hey guys 14:45 <+bridge> [ddnet] nowadays we have many players have nicknames with unicode symbols, yea? 14:45 <+bridge> [ddnet] so it's doing finding them so hard that we must remember ip or something other 14:46 <+bridge> [ddnet] can someone do the function of ddnet which will do the "second nickname" which will do the finding easier than we have now? 14:46 <+bridge> [ddnet] for example, player with unicoded-nickname OXYGEN (just example) will put to this line (second nickname) "Oxygen" and other players can find him with nickname Oxygen, but on the server he will be an OXYGEN (unicoded) 14:49 <+bridge> [ddnet] a nickname like this πŽπ—π˜π†π„π ? 14:51 <+bridge> [ddnet] would actually be cool. Could be done using the same system that looks for same names, like `Hello` and `HellΓ΄`. @heinrich5991 could you make something here? 14:54 <+bridge> [ddnet] nah 14:54 <+bridge> [ddnet] actually there arent many players with unicode names 14:57 <+bridge> [ddnet] you can add them to friends and then easily find them 17:07 <+bridge> [ddnet] so what about this? 17:07 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/1777 18:37 <+bridge> [ddnet] @archimede67 there was a comment by heinrich5991 that hasn't been addressed yet. 18:40 <+bridge> [ddnet] hmm 18:40 <+bridge> [ddnet] and https://github.com/ddnet/ddnet/pull/1748? 18:40 <+bridge> [ddnet] and https://github.com/ddnet/ddnet/pull/1748 ?