10:00 <+bridge> [ddnet] @heinrich5991 so what about braces? Do we have a style guide for that? 10:53 <+bridge> [ddnet] always braces 10:54 <+bridge> [ddnet] even if it's not in a style guide 11:21 <+bridge> [ddnet] i tried to enforce that in my mod when i started. but latley i found that no braces is easier to read and less lines. I think it is a style question. So ddnet code base wants braces always? 11:21 <+bridge> [ddnet] a 11:21 <+bridge> [ddnet] if (true) { 11:21 <+bridge> [ddnet] // foo 11:21 <+bridge> [ddnet] } else 11:22 <+bridge> [ddnet] printf("bar"); 11:22 <+bridge> [ddnet] sorry for multiple lines but my client cant do it -.- uhm i think that is really ugly if the if has braces and the else doesnt 11:22 <+bridge> [ddnet] but it is in ddnet code all over the place 11:51 <+bridge> [ddnet] definitely don't remove braces from code that has it, especially when you're not doing anything else with it 11:52 <+bridge> [ddnet] I prefer having braces everywhere, I will ask for braces if the other branch also has braces, or if we have a dangling else 11:59 <+bridge> [ddnet] not having braces is cancer 12:00 <+bridge> [ddnet] not having braces is cancer and inconsistent as hell mostly 13:21 <+bridge> [ddnet] ok good to know so braces everywhere -.- 13:25 <+bridge> [ddnet] oh and heinrich you mentioned this no style changes if you did no other changes multiple times now. I see it makes sense to have cleaner commit messages. But how are we going to improve the style then? I mean demo.cpp for example has even these javascript style braces with opening brace starts in same line as if. And this is really irritating while reading the code imo. 13:28 <+bridge> [ddnet] we have 4175 if ( while ( and for (s .-. 13:28 <+bridge> [ddnet] or if its so short it doesnt need braces maybe u can use ternary 13:29 <+bridge> [ddnet] yy sure but that is mostly not the case if u use normal people variables 13:30 <+bridge> [ddnet] onbgy vars can always us tenary: a = bs ? fc : tt 13:30 <+bridge> [ddnet] πŸ˜‚ 13:30 <+bridge> [ddnet] ok good point 13:32 <+bridge> [ddnet] i could even imagine u use braces for a new namespace because u run out of var names <2 characters xd 13:33 <+bridge> [ddnet] lmao 13:33 <+bridge> [ddnet] then i can start using undescores 13:33 <+bridge> [ddnet] :troll: 13:33 <+bridge> [ddnet] Is this interesting for ddnet? I think no? 13:33 <+bridge> [ddnet] https://github.com/teeworlds/teeworlds/pull/2148 13:34 <+bridge> [ddnet] nah weak is needed by maps 13:34 <+bridge> [ddnet] i got a slightly different fix by @qshar to remove weak hook and its generally been a good thing 13:34 <+bridge> [ddnet] idk how itd work on ddnet 13:34 <+bridge> [ddnet] How does qshar do it? 13:35 <+bridge> [ddnet] ill let him decide if its okay to post it here 13:35 <+bridge> [ddnet] imo weak is a feature. In ddrace weak is used sometimes. And imo also in other gametypes like vanilla/block/fng giving a stronger who to the person who survived longer makes sense to me. 13:35 <+bridge> [ddnet] @onby weak hook was removed for a day until it was deemed map-breaking 13:35 <+bridge> [ddnet] oh 13:35 <+bridge> [ddnet] oh, okay 13:35 <+bridge> [ddnet] sucks that they fix it in vanilla -.- 13:36 <+bridge> [ddnet] xd 13:36 <+bridge> [ddnet] it makes sense 13:36 <+bridge> [ddnet] it's a clear bug 13:36 <+bridge> [ddnet] yes but it can be seens as ferature 13:36 <+bridge> [ddnet] If ddrace will ever be on 0.7 or higher we need to reimplement lots of bugs xD 13:36 <+bridge> [ddnet] yes 13:36 <+bridge> [ddnet] lol the issue is from Ubu o.O 13:37 <+bridge> [ddnet] he was waiting 7 yrs for this pr haha 13:37 <+bridge> [ddnet] a lot of issues linger this long 13:37 <+bridge> [ddnet] ikr 13:37 <+bridge> [ddnet] remember the date of the last actual release that wasn't just security fixes 13:38 <+bridge> [ddnet] no 13:38 <+bridge> [ddnet] xd 13:38 <+bridge> [ddnet] it was before i was born 13:38 <+bridge> [ddnet] if u look at 0.6 13:39 <+bridge> [ddnet] so heinrich what about style in demo.cpp? are we planning to leave everything as it is until someone rewrites the whole file? 13:50 <+bridge> [ddnet] I can search for a commit to remove week hook if you need, its not a secret of course 13:58 <+bridge> [ddnet] https://github.com/ddnet/ddnet/commit/2b084645276baa37b7a31aafa3fab0e3a323201b 13:59 <+bridge> [ddnet] that looks more like the fix i saw 13:59 <+bridge> [ddnet] does it have different results than the method fokkonot posted 14:07 <+bridge> [ddnet] deen 14:07 <+bridge> [ddnet] you copy pasted 14:07 <+bridge> [ddnet] from our mod 14:07 <+bridge> [ddnet] caught you 15:20 <+bridge> [ddnet] @fokkonaut lol you should know this 15:30 <+bridge> [ddnet] what? 16:49 <+bridge> [ddnet] The strong weak thing 17:03 <+bridge> [ddnet] ? 17:04 <+bridge> [ddnet] I just sent a link of the pr in vanills 17:04 <+bridge> [ddnet] i guess n0b0 means that you should know that missing weak breaks maps since you are a expirenced player @fokkonaut 17:05 <+bridge> [ddnet] Ah 17:05 <+bridge> [ddnet] yea 17:20 <+bridge> [ddnet] Yup 17:20 <+bridge> [ddnet] Sorry i wasnt clear enough😬 22:14 <+bridge> [ddnet] uhm @fokkonaut was there a knownn bug with shiftes names? 22:15 <+bridge> [ddnet] 22:15 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/586287006133518336/screenshot_2019-06-06_22-15-00.png 22:15 <+bridge> [ddnet] ja 22:15 <+bridge> [ddnet] ah k 22:15 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/1752 22:16 <+bridge> [ddnet] @Jupstar βœͺ seems like its not always starting in the tee center 22:17 <+bridge> [ddnet] look at Pfandflasche 22:17 <+bridge> [ddnet] woudlt call 20 min long 22:17 <+bridge> [ddnet] how 22:17 <+bridge> [ddnet] 22:17 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/586287550461771790/unknown.png 22:17 <+bridge> [ddnet] this is not 20 mins xd 22:17 <+bridge> [ddnet] ah its 22 22:17 <+bridge> [ddnet] 22:17 22:18 <+bridge> [ddnet] xd 22:18 <+bridge> [ddnet] how 22:18 <+bridge> [ddnet] is it 36 min race time or play time? 22:18 <+bridge> [ddnet] time in germany 22:18 <+bridge> [ddnet] xd 22:18 <+bridge> [ddnet] what does Played sas? 22:18 <+bridge> [ddnet] say* 22:18 <+bridge> [ddnet] how can u play less than ur race time 22:18 <+bridge> [ddnet] i thouight its played 22:18 <+bridge> [ddnet] but my client is so old it only shows the clock 22:18 <+bridge> [ddnet] 22:18 european time 22:18 <+bridge> [ddnet] xd 22:18 <+bridge> [ddnet] i red wrong 22:19 <+bridge> [ddnet] its more than 30 min all fine xd 22:19 <+bridge> [ddnet] ???? xd 22:22 <+bridge> [ddnet] im not as good with numbers as u @archimede67 22:22 <+bridge> [ddnet] xd 22:23 <+bridge> [ddnet] http://puu.sh/DCyHQ/00fe75fcee.jpg 22:29 <+bridge> [ddnet] @fokkonaut is centered for me 22:29 <+bridge> [ddnet] maybe not the newest client? 22:29 <+bridge> [ddnet] its 1 tee 22:30 <+bridge> [ddnet] yeah but still, newest client? 22:30 <+bridge> [ddnet] no 22:30 <+bridge> [ddnet] ah 22:41 <+bridge> [ddnet] @Jupstar βœͺ Pfandflasche is not centered xd 22:47 <+bridge> [ddnet] @fokkonaut it is for me 22:47 <+bridge> [ddnet] and he uses old client 22:48 <+bridge> [ddnet] its not the same bug like urs.. urs might not even be a bug in terms of coding, but an overflow or something like that 22:48 <+bridge> [ddnet] 22:48 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/586295438358085643/20190606_224832.jpg 22:48 <+bridge> [ddnet] bcs its pretty impossible to reproduce 22:48 <+bridge> [ddnet] dude 22:48 <+bridge> [ddnet] stop ignoring 22:49 <+bridge> [ddnet] fokko :troll: 22:49 <+bridge> [ddnet] Im just saying this is not centered 22:49 <+bridge> [ddnet] its not centered at all xd 22:49 <+bridge> [ddnet] its an old client 22:49 <+bridge> [ddnet] yeah 22:49 <+bridge> [ddnet] @Jupstar βœͺ its not in the middle 22:49 <+bridge> [ddnet] @archimede67 even posted the fix 22:49 <+bridge> [ddnet] @ChillerDragon stop playing on old 22:49 <+bridge> [ddnet] u nobo 22:50 <+bridge> [ddnet] lehgacy swagger 22:50 <+bridge> [ddnet] chiller reporting fixed bugs πŸ‘Œ 22:50 <+bridge> [ddnet] :lol: 22:50 <+bridge> [ddnet] boi i pinged fokko because i wasnt sure if its reported already -.- 22:51 <+bridge> [ddnet] reminds me of your mute "fix" 22:51 <+bridge> [ddnet] xd 22:51 <+bridge> [ddnet] πŸ˜‚ 22:52 <+bridge> [ddnet] i have the feeling jao doesnt forget that -.- 22:53 <+bridge> [ddnet] every time you complain about bugs I will remember it 22:54 <+bridge> [ddnet] mute was clearly a feature 22:54 <+bridge> [ddnet] why i had one day in editor so many crashes ? 22:54 <+bridge> [ddnet] latest version? 22:54 <+bridge> [ddnet] see thats why im not updating 22:55 <+bridge> [ddnet] crashes in editor sukk -.- 22:55 <+bridge> [ddnet] best bug report 22:55 <+bridge> [ddnet] πŸ‘Œ 22:55 <+bridge> [ddnet] but in last version they fixed some stuped bugs and created new stuff 22:56 <+bridge> [ddnet] stuped 22:56 <+bridge> [ddnet] but in last version they fixed some stupet bugs and created new stuff 22:56 <+bridge> [ddnet] how to reproduce @texnonik 22:56 <+bridge> [ddnet] kms ? 22:56 <+bridge> [ddnet] kms ΒΏ 22:56 <+bridge> [ddnet] @ChillerDragon you will need to update if you want the replays feature πŸ˜„ 22:56 <+bridge> [ddnet] no edit in developer pls 22:57 <+bridge> [ddnet] stupet 22:57 <+bridge> [ddnet] cherry pick git magic @archimede67 22:57 <+bridge> [ddnet] πŸ˜„ 22:57 <+bridge> [ddnet] but in last version they fixed some bad bugs and created new stuff 22:57 <+bridge> [ddnet] :feelsamazingman: 22:57 <+bridge> [ddnet] into good ol ddnet 6 client 22:58 <+bridge> [ddnet] first version of ddnet β™₯ πŸ˜„ 22:58 <+bridge> [ddnet] first version of ddnet β™₯ :troll: 22:59 <+bridge> [ddnet] @texnonik what did you do before crashing editor 23:01 <+bridge> [ddnet] zoom out a bit and release after mouse 1 and crashed , at least i save after i do somethink , i didn't lose progress 23:01 <+bridge> [ddnet] 23:01 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/586298739778519060/unknown.png 23:02 <+bridge> [ddnet] are you sure you have the latest version? 23:02 <+bridge> [ddnet] yes 23:02 <+bridge> [ddnet] tell me the version 23:02 <+bridge> [ddnet] is there a txt bug report ? 23:03 <+bridge> [ddnet] https://gyazo.com/cc2cf5bd65faa6049c9fdfe0078a69a8 23:03 <+bridge> [ddnet] strange 23:03 <+bridge> [ddnet] zoom makes a difference? 23:04 <+bridge> [ddnet] can't reproduce 23:04 <+bridge> [ddnet] me neither 23:04 <+bridge> [ddnet] can you do it consistently 23:05 <+bridge> [ddnet] ohhhh i remember i also was spectating someone in game ... 23:05 <+bridge> [ddnet] did you have a tile selected also 23:06 <+bridge> [ddnet] there was a bug with this but it should be fixed in latest ver 23:06 <+bridge> [ddnet] yeah 23:08 <+bridge> [ddnet] i found demo xD 23:09 <+bridge> [ddnet] dont think that it helps xd 23:10 <+bridge> [ddnet] 23:10 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/586300897429029010/Aim_10.0_2019-06-01_18-35-08.demo 23:10 <+bridge> [ddnet] 😦 23:10 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/586300970439278611/Aim_10.0_2019-06-01_18-25-31.demo 23:11 <+bridge> [ddnet] lol 1st demo i crashed editor in 30 seconds πŸ˜„ 23:11 <+bridge> [ddnet] what do you want us to do with that?? 23:12 <+bridge> [ddnet] dont be mean @archimede67 23:12 <+bridge> [ddnet] nah but how can a demo help as it doesn't record editor 23:12 <+bridge> [ddnet] men he tried 23:12 <+bridge> [ddnet] xd