06:29 <+bridge> [ddnet] @heinrich5991 can you explain every of the settings in #1772? 06:31 <+bridge> [ddnet] for example the RECORD_*, BUG_*, FLAG_STARTS_RACE, RACE, PREDICT 06:32 <+bridge> [ddnet] for example the `RECORD_*`, `BUG_*`, `FLAG_STARTS_RACE`, `RACE`, `PREDICT_*` 13:37 <+bridge> [ddnet] leet 18:37 <+bridge> [ddnet] bit2 full since minutes :c we need more slots 18:42 <+bridge> [ddnet] and the auto reconnect is so fast that it always bans me xd 18:56 <@deen> nah, just join another server and start a team there 18:56 <@deen> we have at most one full server at a time 18:57 <+bridge> [ddnet] crashed agian 18:57 <+bridge> [ddnet] xd 18:57 <+bridge> [ddnet] jeez new ddnet client crashes on connecting dummy for me 18:57 <+bridge> [ddnet] windows? 18:57 <+bridge> [ddnet] yes 18:57 <+bridge> [ddnet] Debug it chiller 18:57 <+bridge> [ddnet] uff 18:57 <+bridge> [ddnet] revert windows maj 18:58 <+bridge> [ddnet] i want to play now :c but i will look into it later for sure 18:58 <+bridge> [ddnet] don't connect dummy then 18:59 <@deen> i think the main problem is that the dummy connecting changes while other code is running 19:00 <@deen> so we should postpone the actual connection success handling to a safe time 19:01 <+bridge> [ddnet] could we stop adding feature for a while and only fix stuff 19:02 <+bridge> [ddnet] and then bring one very stable version out and then we can add crashbugs agian 19:33 <+bridge> [ddnet] hmm built it 32bit relase with debug options in visual studio and it didnt crash hmmmmm 20:33 <+bridge> [ddnet] @deen maybe this crash is the same as the one for my 256p server. 20:33 <+bridge> [ddnet] If more than 64p are online, and then connect dummy it will sometimes crash the Client 20:57 <+bridge> [ddnet] a little bug 20:57 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/585542664145993738/unknown.png 20:57 <+bridge> [ddnet] Idk if this is worth a fix but it may be 21:02 <+bridge> [ddnet] ? 21:02 <+bridge> [ddnet] look team rank 21:02 <+bridge> [ddnet] ? its right 21:03 <+bridge> [ddnet] idk team rank is different from player" rank 21:03 <+bridge> [ddnet] idk team rank is different from player" rank? 21:04 <+bridge> [ddnet] and /rank what is the time? 21:08 <+bridge> [ddnet] u have it in the bottom left corner, no ? 21:12 <+bridge> [ddnet] i'm rankteam 1 21:12 <+bridge> [ddnet] so i'm rank 1 21:12 <+bridge> [ddnet] but on server i'm rank 2 21:12 <+bridge> [ddnet] so ye it isn't right 21:13 <+bridge> [ddnet] hmmm 22:14 <+bridge> [ddnet] @Gwendal you can be teamrank 1 but normal rank not? they are different 22:14 <+bridge> [ddnet] for example: Top1 can be 10sec, but teamrank top1 can be 15 sec 22:29 <+bridge> [ddnet] yeah 22:29 <+bridge> [ddnet] i am both 22:31 <+bridge> [ddnet] it's kind of obvious, brekachu didn't make teamrank2 in 5.20.52 then me teamrank 1 in 50.20.44 to make rank1 in between 5.20.44 and 5.20.00 22:57 <+bridge> [ddnet] @archimede67 kick an afk for me 😛 22:57 <+bridge> [ddnet] 😄 22:58 <+bridge> [ddnet] seriously is no one afk? 22:58 <+bridge> [ddnet] i tried 22:58 <+bridge> [ddnet] @Learath2 deen force no :GWmythicalFeelsSadMan: 22:59 <+bridge> [ddnet] @Learath2 deen forced no :GWmythicalFeelsSadMan: 22:59 <+bridge> [ddnet] @deen let me in wtf 😦 23:00 <+bridge> [ddnet] I guess this is it for the night :/ 23:00 <+bridge> [ddnet] 😦 23:00 <+bridge> [ddnet] literally can't play because of people afking 23:01 <+bridge> [ddnet] i tried another 23:01 <+bridge> [ddnet] be ready 23:01 <+bridge> [ddnet] is the vote running? 😛 23:01 <+bridge> [ddnet] ye 23:01 <+bridge> [ddnet] come 23:01 <+bridge> [ddnet] !! 23:01 <+bridge> [ddnet] it's still 64/64 lol 23:01 <+bridge> [ddnet] u were too slow 23:02 <+bridge> [ddnet] tell me the id of someone afk 23:02 <+bridge> [ddnet] searching 23:02 <+bridge> [ddnet] 54 23:03 <+bridge> [ddnet] you sure? 😄 23:03 <+bridge> [ddnet] hes at the start not moving 23:03 <+bridge> [ddnet] and eyes closed 23:31 <+bridge> [ddnet] need opinions pls https://github.com/ddnet/ddnet/pull/1748 23:39 <+bridge> [ddnet] It's kinda like nvidia share @archimede67 ? 23:39 <+bridge> [ddnet] Like 23:39 <+bridge> [ddnet] It record the last 30 seconds ? 23:39 <+bridge> [ddnet] yea but its not automatic 23:40 <+bridge> [ddnet] idk if it is on nvidia tho xd 23:40 <+bridge> [ddnet] Yeah 23:40 <+bridge> [ddnet] It is 23:40 <+bridge> [ddnet] here you would have a bind 23:40 <+bridge> [ddnet] its a console command but you can bind it 23:40 <+bridge> [ddnet] But thats a good thing i F3 this "pull?" 23:40 <+bridge> [ddnet] xd 23:41 <+bridge> [ddnet] 😄 23:41 <+bridge> [ddnet] but idk if the current way is good enough, @Learath2 suggested another 23:43 <+bridge> [ddnet] The way he suggested is in ath 23:43 <+bridge> [ddnet] I never use it tbh 23:43 <+bridge> [ddnet] would u better use my way? 23:44 <+bridge> [ddnet] Because u still have to open the 4 hours demo to go at ur marker and to cut the demo 23:44 <+bridge> [ddnet] ye 23:44 <+bridge> [ddnet] So yeah ur way is better imo