07:30 <+bridge> [ddnet] when 0.7 port, dont lile ddos 07:30 <+bridge> [ddnet] when 0.7 port, dont like ddos 07:34 <+bridge> [ddnet] tbh we should really port it 07:40 <+bridge> [ddnet] and pls ddnet client 0.7 xD i cant play with this shit client 08:10 <+bridge> [ddnet] never 08:10 <+bridge> [ddnet] dont play then 08:10 <+bridge> [ddnet] 0.7 can be ddosed too btw, just no one cares about it 11:00 <+bridge> [ddnet] Ah yes the unddosable 0.7 how did we not think of it 11:00 <+bridge> [ddnet] xD 11:03 <+bridge> [ddnet] oh btw ddos. As far as i know servercompass.com has a very stable ddos protection i cant remember what the response was when i mentioned it last time. Any reason we dont have it? 11:04 <+bridge> [ddnet] @deen @Learath2 :GWpingSock: 11:16 <+bridge> [ddnet] people keep complaining to me lol why i dont do something agianst ddos as a mod lel 11:16 <+bridge> [ddnet] how dare you to do nothing 11:20 <+bridge> [ddnet] just ban the ddos duh 11:37 <+bridge> [ddnet] @ChillerDragon why don't you do something against ddos? You are a mod! Just ban ddos its so easy. omg, Chiller lazy mod. 12:02 <+bridge> [ddnet] Someone told me to contact @Mr_Anderson since he runs TeeCloud and they apparently are DDoS-secured. Unfortunately got no answer yet. 12:41 <+bridge> [ddnet] ya he is the person and he just told me he is very busy but i pushed him so he should respond in the near future 12:41 <+bridge> [ddnet] Wow, never heared of them before. The website looks cool 12:42 <+bridge> [ddnet] you dont know teecloud? 12:42 <+bridge> [ddnet] its pretty famous 12:42 <+bridge> [ddnet] and servercompass is a very nice hoster by far the best from the zillion hosters i tried in the last 8 years 12:48 <+bridge> [ddnet] teecloud is good 13:19 <+bridge> [ddnet] bad idea 13:24 <+bridge> [ddnet] @ChillerDragon are you a moderator in DDNet now? 13:38 <+bridge> [ddnet] @qshar no, but I am 13:44 <+bridge> [ddnet] @qshar gimme mod on KoG, im the best mod 13:45 <+bridge> [ddnet] @deen just contact @Mr_Anderson on discord, very active 13:54 <+bridge> [ddnet] @fokkonaut i did a few weeks ago, still waiting 13:55 <+bridge> [ddnet] do it again :) 14:50 <+bridge> [ddnet] he promiesed to take time this evening 14:51 <+bridge> [ddnet] @qshar yes im only one step away from ddnet admin :feelsamazingman: 15:17 <+bridge> [ddnet] Wow nice :ddnet: 15:25 <+bridge> [ddnet] do we have any regex magic functions in the codebase? 15:26 <+bridge> [ddnet] didnt find something ._. 15:49 <+bridge> [ddnet] @ChillerDragon so there will be no more bans in DDNet? 15:50 <+bridge> [ddnet] @ChillerDragon make regex bans 15:51 <+bridge> [ddnet] im trying @qshar 😃 15:51 <+bridge> [ddnet] but dont tell anyone or i loose my rank 15:52 <+bridge> [ddnet] @jao ikr best idea but im actually working on a chillerbot 15:53 <+bridge> [ddnet] why do you need regex in a bot 15:56 <+bridge> [ddnet] because i am nobo and dont understand code so i need hacky solutions for chillerbot-ng to filter duplicated messages from console 15:56 <+bridge> [ddnet] why do you need regex for duplicated messages 15:56 <+bridge> [ddnet] either i get no output from rcon or everythign else duplicated 15:56 <+bridge> [ddnet] i was thinking of regexing some timestamp 15:57 <+bridge> [ddnet] used regex.c didnt work either i sukk i guess i will just not fix it today 15:58 <+bridge> [ddnet] regex.h * 18:17 <+bridge> [ddnet] @Learath2 nice spam👌 18:17 <+bridge> [ddnet] Shoulda squashed that one :P 18:17 <+bridge> [ddnet] ? 18:18 <+bridge> [ddnet] DDNet client repeatably crashes with "Unhandled exception at 0x0000000000559C70 in DDNet.exe: 0xC0000005: Access violation reading location 0x0000000017E56000" 18:18 <+bridge> [ddnet] spam is fokko asking for 0.7 not commits 18:18 <+bridge> [ddnet] :troll: 18:18 <+bridge> [ddnet] @BannZay use gdb 18:18 <+bridge> [ddnet] DDNet client repeatably crashes with "Unhandled exception at 0x0000000000559C70 in DDNet.exe: 0xC0000005: Access violation reading location 0x0000000017E56000" 18:18 <+bridge> [ddnet] On News tab opening 18:18 <+bridge> [ddnet] with debug info 18:18 <+bridge> [ddnet] that doesnt tell anything 18:18 <+bridge> [ddnet] what is gdb? 18:19 <+bridge> [ddnet] https://www.gnu.org/software/gdb/ 18:19 <+bridge> [ddnet] @Ryozuki can I use visual studio for debugging it? 18:19 <+bridge> [ddnet] @BannZay if you are on windows visual studio would also do in a pinch 18:19 <+bridge> [ddnet] boo 18:20 <+bridge> [ddnet] if u ask me, not 18:20 <+bridge> [ddnet] The backtrace should appear on the bottom right half with the default 18:20 <+bridge> [ddnet] but if u ask another maybe 18:20 <+bridge> [ddnet] xd 18:20 <+bridge> [ddnet] Ryozuki has a shrine to stallman in his house 18:20 <+bridge> [ddnet] stallman is my jesus christ 18:21 <+bridge> [ddnet] vs tells u where it fails too 18:21 <+bridge> [ddnet] @Learath2 sadly by using discord im against his sayings :(((((((((8 18:21 <+bridge> [ddnet] https://stallman.org/discord.html 18:21 <+Ryozuki> hehe 18:27 <+bridge> [ddnet] what the difference between x32 and x64 on downloads page? Is there x64 build configuration? 18:28 <+bridge> [ddnet] 32bits 18:28 <+bridge> [ddnet] just build 18:29 <+bridge> [ddnet] cmake uses ur system which is probs 64 18:29 <+bridge> [ddnet] cmake defaulted to 32 bit for me even tho I have 64 18:30 <+bridge> [ddnet] @jao because that's your default compiler probably 18:30 <+bridge> [ddnet] in order to reproduce crash I need to attach debugger but binary does not match src to aa5458b81d5f6e28ac6a6feb7669ba4e9b8c41dc. What am I doing wrong? 18:30 <+bridge> [ddnet] @BannZay run the executable you actually built? 18:31 <+bridge> [ddnet] @deen can not reproduce it on built one but downloaded one from website 18:31 <+Ryozuki> did u checkout 18:31 <+Ryozuki> 13.1 18:31 <+Ryozuki> or wathever version 18:31 <+Ryozuki> maybe its fixed now 18:31 <+bridge> [ddnet] updated to latest and checkouted latest 18:31 <+bridge> [ddnet] @BannZay try checking out the release version 18:31 <+bridge> [ddnet] git checkout 12.3.1 18:32 <+bridge> [ddnet] and then build 18:32 <+Ryozuki> git version is further from release downlaods 18:32 <+bridge> [ddnet] but maybe the crash depends on compiler 18:32 <+Ryozuki> msvc evil! 18:32 <+bridge> [ddnet] @BannZay you can tell me the steps to reproduce it? 18:32 <+bridge> [ddnet] then I can try with valgrind 18:32 <+Ryozuki> i think he said it crashes when he visits news page 18:33 <+bridge> [ddnet] @deen switch between any tab and News, try it after game reload 18:33 <+bridge> [ddnet] what is "game reload? 18:33 <+bridge> [ddnet] @deen close/open game -> try again 18:33 <+Ryozuki> thats rly weird 18:34 <+bridge> [ddnet] @deen also I face a huge mouse lags(for about a second) after refreshing servers list on DDNet tab for the first time 18:35 <+Ryozuki> is ur pc good 18:35 <+Ryozuki> btw debug build is slower 18:35 <+bridge> [ddnet] @BannZay weird, do you have debugging activated? 18:35 <+bridge> [ddnet] on release, yes pc is okay for sure 18:36 <+bridge> [ddnet] @deen the lags happens on client loaded from website. Same happens for other few players (have asked ppl) 18:36 <+Ryozuki> client loaded from website? 18:36 <+Ryozuki> teewebs? xd 18:37 <+Ryozuki> i never noticed lags updating it, but i have a fairly gud pc 18:37 <+bridge> [ddnet] @deen I can make video if you want to 18:38 <+bridge> [ddnet] I see some invalid variable access when going to news menu 18:38 <+bridge> [ddnet] so that would explain it and why it's compiler dependent 18:39 <+Ryozuki> and why it doesnt happen on master? 18:39 <+bridge> [ddnet] I'll give it a try: https://gist.github.com/def-/1ca961af4617333e6fc55b0769a53844 18:39 <+bridge> [ddnet] because he's using a different compiler 18:39 <+bridge> [ddnet] so the variable might luckily be initialized correctly, just by chance 18:41 <+bridge> [ddnet] Hm, I don't understand why that's invalid though 18:47 <+bridge> [ddnet] > git checkout 12.3.1 18:47 <+bridge> [ddnet] didnt helped. Using Release configuration. DDNet.exe still does not match 19:18 <+bridge> [ddnet] @BannZay thanks a lot for r eporting this btw 19:18 <+bridge> [ddnet] we have some huge problems there with one thread writing and another reading at the same time 19:19 <+bridge> [ddnet] @deen always welcome 19:20 <+bridge> [ddnet] @deen The compound binds work fine for me in the ui aswell 19:24 <+bridge> [ddnet] Arch Linux wiht SDL 2.0.9-1 here 19:24 <+bridge> [ddnet] macOS Mojave is all I have access to right now 19:25 <+bridge> [ddnet] two questions, does it work if you bind from the console? 19:25 <+bridge> [ddnet] I think it didn't get merged 😄 19:25 <+bridge> [ddnet] the second one is would you mind adding a small dbg_msg 19:25 <+bridge> [ddnet] debian 10 sdl 2.0.9+dfsg1-1 :monkaS: 19:25 <+bridge> [ddnet] ah no, bors put two merges together 19:26 <+bridge> [ddnet] @Ryozuki works for you? 19:26 <+bridge> [ddnet] ima test 19:26 <+bridge> [ddnet] is it merged 19:26 <+bridge> [ddnet] it looks merged to me on master 19:28 <+bridge> [ddnet] @Learath2 on show others i can bind shift s and control v 19:28 <+bridge> [ddnet] on 19:28 <+bridge> [ddnet] converse 19:28 <+bridge> [ddnet] i cant bind control v 19:28 <+bridge> [ddnet] or shift s 19:28 <+bridge> [ddnet] it sets it to v 19:29 <+bridge> [ddnet] oh I see 19:29 <+bridge> [ddnet] I don't see the bug but I can reproduce it atleast 19:35 <+bridge> [ddnet] oh it's the stuck input thing I applied 19:36 <+bridge> [ddnet] I took it directly from oy, i'm not sure what bug it fixes 19:42 <+bridge> [ddnet] Essentially you arent supposed to be able to bind things that start with + 19:44 <+bridge> [ddnet] https://github.com/teeworlds/teeworlds/issues/1761 19:44 <+bridge> [ddnet] Working as intended apparently. If we can think of a better fix i'll do that 21:28 <+bridge> [ddnet] @deen can show_ips be persistent on map changes? 21:30 <+bridge> [ddnet] yeah 21:31 <+bridge> [ddnet] @deen if I'm reading the code correctly, it will never overread before returning a 0 code point 21:32 <+bridge> [ddnet] @heinrich5991 what if utf8_bytes_needed > 0? 21:35 <+bridge> [ddnet] well, probably it only happens when the string changes while str_utf8_decode is running 21:35 <+bridge> [ddnet] so we should fix that 21:37 <+bridge> [ddnet] utf8_lower_boundary is always greater than 0 21:38 <+bridge> [ddnet] ok 23:13 <+bridge> [ddnet] yeah, i wasn't too sure about that token function either