00:12 <+bridge> [ddnet] @Alexander_ ill take a look tomorrow, see why you cant get the right colours 00:25 <+bridge> [ddnet] Thank you 00:31 <+bridge> [ddnet] mute does not work 00:31 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/569289001463447562/unknown.png 00:32 <+bridge> [ddnet] @ChillerDragon 00:32 <+bridge> [ddnet] You nobo why did you even refactor mute its so bad and not working now 00:35 <+bridge> [ddnet] ikr 00:36 <+bridge> [ddnet] i just did a small refactor first that didnt break and wasnt bad imo but it wasnt accepted this way 00:36 <+bridge> [ddnet] i was told to refactor using functions 00:41 <+bridge> [ddnet] which is better 00:41 <+bridge> [ddnet] goto stuff is not tw style and also goto is somehow weird 00:41 <+bridge> [ddnet] i dont think the code is more readbale than before 00:42 <+bridge> [ddnet] the old mute was good? 00:42 <+bridge> [ddnet] the goto was good :p 00:42 <+bridge> [ddnet] u 00:59 <+bridge> [ddnet] Are you guys telling me the mute is Client side 01:12 <+bridge> [ddnet] ? 01:12 <+bridge> [ddnet] we are talking about the server side mute, not the client side muting 01:20 <+bridge> [ddnet] k 03:03 <+bridge> [ddnet] Okay like 03:03 <+bridge> [ddnet] this is it 03:04 <+bridge> [ddnet] I don't know how 03:04 <+bridge> [ddnet] and why 03:04 <+bridge> [ddnet] but firefox supports this 04:20 <+bridge> [ddnet] https://assembler.hugetee.com/ 04:20 <+bridge> [ddnet] After MANY many hours 04:20 <+bridge> [ddnet] I have finished this 04:20 <+bridge> [ddnet] Well the first version of it 04:21 <+bridge> [ddnet] https://dark-the.me/is-the-only-theme/ByoK0Mmi8hUN.png 04:24 <+bridge> [ddnet] Colors won't work correctly on complex skins (aoe4let, rastatee, tank, etc.) 04:25 <+bridge> [ddnet] and also i found out that there isn't enough space for tank skin because of the border but you can still see it 04:26 <+bridge> [ddnet] also @ChillerDragon 04:31 <+bridge> [ddnet] i'm pretty sure custom colors work only for white skins 09:21 <+bridge> [ddnet] i just remembered we are doomed and we cant rfemove faketunes due to backwards compat 09:56 <+bridge> [ddnet] I even told you to observe what converting to hex means instead of relying on string operations 09:56 <+bridge> [ddnet] you told me you understood 09:56 <+bridge> [ddnet] then you went ahead and used string operations, i'm disappointed 10:11 <+bridge> [ddnet] @Alexander the problem with 2 and 0 is that it's quite possible that the H is just too small, your code most definitely rounds it out 10:43 <+bridge> [ddnet] it's quite possible color_from_rgb itself rounds the wrong direction 11:00 <+bridge> [ddnet] at the very least out HslToRgb operates on normalized color vectors and RgbToHsl returns non normalized onez 11:06 <+bridge> [ddnet] and they don't agree 😛 12:06 <+bridge> [ddnet] lol python slow :p 12:06 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/569463903365496851/unknown.png 13:08 <+bridge> [ddnet] Yes @Learath2 but I can't just use that in javascript 13:17 <+bridge> [ddnet] @Alexander_ ofc you can, I coded it up 50 seconds ago 13:53 <+bridge> [ddnet] @ChillerDragon idk if its a joke or not but u know its in nanoseconds right 13:53 <+bridge> [ddnet] 0.000647 ms 13:56 <+bridge> [ddnet] the bytes thing? 13:56 <+bridge> [ddnet] give me the cod 13:56 <+bridge> [ddnet] give me the code 13:57 <+bridge> [ddnet] ikr @Ryozuki 13:57 <+bridge> [ddnet] it not too long ^ was half joke and half random ranting on python xd 13:58 <+bridge> [ddnet] sure 13:58 <+bridge> [ddnet] Kappa 13:58 <+bridge> [ddnet] its 600 o.O big number 13:59 <+bridge> [ddnet] i used 300 million as a maximum delay to count as doublekill 14:17 <+bridge> [ddnet] @ChillerDragon python isn’t for efficiency 14:29 <+bridge> [ddnet] u 14:29 <+bridge> [ddnet] i 14:30 <+bridge> [ddnet] i am efficiency 14:30 <+bridge> [ddnet] no u 14:30 <+bridge> [ddnet] yes 16:57 <+bridge> [ddnet] @Alexander ```js 16:57 <+bridge> [ddnet] function twToHSL(tw) { 16:57 <+bridge> [ddnet] let H = (tw & 0xFF) / 255; 16:57 <+bridge> [ddnet] let S = ((tw >> 8) & 0xFF) / 255; 16:57 <+bridge> [ddnet] let L = 0.5 + (((tw >> 16) & 0xFF) / 255) * 0.5; 16:57 <+bridge> [ddnet] 16:57 <+bridge> [ddnet] return [H, S, L]; 16:57 <+bridge> [ddnet] }``` 16:57 <+bridge> [ddnet] sorry irc 20:15 <+bridge> [ddnet] Does a client with `VERSION_DDRACE` support 64p? 20:15 <+bridge> [ddnet] no 20:15 <+bridge> [ddnet] ok 20:35 <+bridge> [ddnet] <ᶰ°Konͧsti> f4 20:36 <+bridge> [ddnet] <ᶰ°Konͧsti> it would affect some runs which used this bug to skip first part for example GetSpeed2 20:36 <+bridge> [ddnet] usr ur github acc u rat 20:37 <+bridge> [ddnet] can u read konsti 20:37 <+bridge> [ddnet] Defaults are still the same 20:38 <+bridge> [ddnet] <ᶰ°Konͧsti> oh you mean as map settings :GWragMonkaS: 20:57 <+bridge> [ddnet] FIX THE LAGS 20:57 <+bridge> [ddnet] @jao 23:03 <+bridge> [ddnet] https://youtu.be/hbqVNlwfjxo?t=836 xd so bad could be made by me 23:16 <+bridge> [ddnet] deepfly doesnt work when i try it with dummy on main tee. it only works with main tee on dummy no matter who has strong 23:25 <+bridge> [ddnet] Yep 23:26 <+bridge> [ddnet] it is weird, if i play with dummy and i want to get out of Freeze into hf i also use deepfly bind, but it only works with one tee, idk why, maybe a bug 23:26 <+bridge> [ddnet] that should be fixed* 23:26 <+bridge> [ddnet] ye that also how i noticed it 23:28 <+bridge> [ddnet] fix it fokko 23:28 <+bridge> [ddnet] <ᶰ°Konͧsti> And sometimes its the Opposite, it only works with dummy on main 23:28 <+bridge> [ddnet] <ᶰ°Konͧsti> on LAN server it always works in both ways 23:30 <+bridge> [ddnet] think its because the dummy/main can have different pings, but the client assumes it has the same ping as the one you're currently playing with 23:30 <+bridge> [ddnet] <ᶰ°Konͧsti> i think its related to Which tee the server assume to have the better ping or something, like if you kill with main when dummy copy is enabled dummy often dies first and get strong Whats really annoying for doing noobfilters with dummy copy 23:30 <+bridge> [ddnet] <ᶰ°Konͧsti> loool nuborn 23:31 <+bridge> [ddnet] @nuborn can you fix that some time? You are good with this kind of stuff xd 23:33 <+bridge> [ddnet] not sure, many things with dummy are a little buggy xd but think it can be improved 23:34 <+bridge> [ddnet] <ᶰ°Konͧsti> yes and fix dummy copy kill at the same time 23:34 <+bridge> [ddnet] Improve em all 😄