01:19 <+bridge> [ddnet] Hi all, I want to make a feature request. 01:19 <+bridge> [ddnet] It will be good to have a special `keep_pos_reload` command in ddnet testing servers. This command will reload the server and move tees to the positions they had before reload. This will help a lot 08:56 <+bridge> [ddnet] @skua https://github.com/ddnet/ddnet/issues/585 10:12 <+bridge> [ddnet] Basically save all Player and character variables 10:27 <+bridge> [ddnet] I am completely new to databases and MySQL, how do i set up a database with entries i can decide to save and how do i call to save the vars i want on disconnect and all that stuff that is needed for accounts? :) If anyone has the time around noon/afternoon helping me setting that up, id be very happy ^^ 11:06 <+bridge> [ddnet] sometimes the map browser doesnt show all maps of a category 14:11 <+bridge> [ddnet] ive added server side bots, 1 sec after i connect them the server crashes, how do i check the issue? 16:08 <+bridge> [ddnet] run the server with gdb? 16:09 <+bridge> [ddnet] what do you mean @Im 'corneum 16:37 <+bridge> [ddnet] jao, https://wiki.debian.org/HowToGetABacktrace 16:45 <+bridge> [ddnet] fokkonaut* 16:45 <+bridge> [ddnet] debian lol 16:46 <+bridge> [ddnet] that onbo uses windows and btw he fixed the thing with visualstudio debugger 16:50 <+bridge> [ddnet] Yes 17:22 <+bridge> [ddnet] Jao indeed, sorry. 18:41 <+bridge> [ddnet] I used gdb on windows when I was on windows 18:57 <+bridge> [ddnet] Its shit, the visual thing is so much better 19:08 <+bridge> [ddnet] no 19:09 <+bridge> [ddnet] gdb ftw 19:14 <+bridge> [ddnet] it's shit? I've accomplished much more in gdb then on the visual studio debugger, the included debugger in visualstudio wishes it could be the crippled cousin of gdb 19:15 <+bridge> [ddnet] Terribly hard to set watches, terribly hard to observe memory, terribly hard to observe locals 19:17 <@heinrich5991> I was able to use the visual studio debugger without googling first, I wasn't able to use the gdb debugger without googling first 19:17 <@heinrich5991> apparently the visual studio debugger is also good at something 19:18 <+bridge> [ddnet] :poggers: 19:18 <+bridge> [ddnet] debugging something simple that can be solved with a backtrace, sure you can do without googling, anything else tough luck 19:30 <+bridge> [ddnet] Can someon tell me how i can use curl in the DDNet source? Im getting undefined reference to `curl_global_init' etc 19:31 <+bridge> [ddnet] @Brian checkout updater.cpp 19:32 <+bridge> [ddnet] i dont have this file 19:33 <+bridge> [ddnet] ah found it sorry 19:39 <+bridge> [ddnet] src/engine/client/http.cpp helping alot 19:56 <+bridge> [ddnet] wtf why is CURL *pHandle = curl_easy_init(); working in src/engine/client/http.cpp but not in src/game/server/gamecontext.cpp (only for example) i already checked headers 20:20 <@heinrich5991> what's the error message? 20:21 <@heinrich5991> ah, probably because the server doesn't link curl 20:23 <+bridge> [ddnet] And how can i fix it? Its a cmake thing i guess 20:46 <+bridge> [ddnet] Check CMakeLists.txt where we add CURL_LIBRARIES to LIBS_CLIENT 20:46 <+bridge> [ddnet] you'll need it in LIBS_SERVER too 20:49 <+bridge> [ddnet] @deen thanks its working now 😃 20:49 <+bridge> [ddnet] 😃 22:28 <+bridge> [ddnet] could "message of the day" be renamed to mapinfo or something? it doesnt really fit its purpose on ddnet servers 23:02 <+bridge> [ddnet] who cares 23:02 <+bridge> [ddnet] me 23:02 <+bridge> [ddnet] and maybe new players 23:02 <+bridge> [ddnet] u have to think the ddnet mod is not used only in ddnet servers 23:02 <+bridge> [ddnet] mod is useful and widely used 23:02 <@heinrich5991> https://en.wikipedia.org/wiki/Motd_(Unix) 23:03 <+bridge> [ddnet] ddnet servers use it for map info 23:03 <@heinrich5991> it's a known term 23:03 <+bridge> [ddnet] well thats fucked 23:03 <+bridge> [ddnet] wat 23:03 <+bridge> [ddnet] why 23:03 <+bridge> [ddnet] many many games use motd 23:04 <+bridge> [ddnet] must be a programmers thing. i didnt knew about it at all 23:04 <+bridge> [ddnet] :monkaS: 23:04 <+bridge> [ddnet] u never hosted 23:04 <+bridge> [ddnet] a game server then 23:04 <+bridge> [ddnet] its not a programmer thing 23:04 <+bridge> [ddnet] well u probs use windows 23:04 <+bridge> [ddnet] windows doesnt have any motd