01:01 <+bridge> [ddnet] I created https://www.wikidata.org/wiki/Q60566097 🙂 09:44 <+bridge> [ddnet] @heinrich5991 nice 10:50 <+bridge> [ddnet] @heinrich5991 so that's where the release versions in distros gets generated from or is it something separate? 12:47 <+bridge> [ddnet] I still get a completely black screen on mac even with gfx_borderless 0 13:08 <+bridge> [ddnet] the opengl renderer being on or off doesn't change anything which leads me to think it's sdl 13:12 <+bridge> [ddnet] downgrading sdl to 2.0.8 doesn't help either 13:29 <+bridge> [ddnet] tried older versions of the client to see if it was a specific patch but no, I think it's mac os being retarded as always 13:31 <+bridge> [ddnet] the one we release on the site works fine though, so it's a problem with my specific installation... 13:37 <+bridge> [ddnet] I can join a server randomly clicking around so the input still works 😛 16:01 <+bridge> [ddnet] @heinrich5991 isn't the full name DDRace Network? 16:01 <+bridge> [ddnet] I always think that DD means Dummy Drag 16:02 <+bridge> [ddnet] shouldn't the Name be DDRaceNetwork and also known as DDNet 17:36 <+bridge> [ddnet] If anyone has any idea how to even start debugging this gimme a highlight 😛 18:32 <+bridge> [ddnet] What's the last update about ? I updated my game and now it's all laggy, flickering 18:35 <+bridge> [ddnet] 11.7.2 just reverted one change that caused an editor feature to stop 18:37 <+bridge> [ddnet] Hm weird then, I think I haven't missed a single update and it was perfect before 18:37 <+bridge> [ddnet] It's not about the fps, it shows 700 18:38 <+bridge> [ddnet] did u update from aprevious version or did u skip 10 versions? 19:02 <+bridge> [ddnet] xd 19:09 <+bridge> [ddnet] @Pipou did u try a clean version from the website? 19:13 <+bridge> [ddnet] No but I will 19:36 <+bridge> [ddnet] @Jupstar ✪ I'm not really well versed in the gfx code, do you know where I could just push a solid color onto the screen? 19:58 <+bridge> [ddnet] why do the laser particles only have about 20 fps? if you dont understand just slow down a demo where you get shot by them and you see how choppy they are. makes some parts really annoying since they also speed up so fast and you only have 1 frame for 3 tiles they move 20:19 <+bridge> [ddnet] @Learath2 u can just set the clear color in backend_sdl.cpp 20:22 <+bridge> [ddnet] or does it need to be on top of something? 20:43 <+bridge> [ddnet] @Im 'corneum i think it's more like this: 20:43 <+bridge> [ddnet] srever only sends snapshots every 2 ticks 20:43 <+bridge> [ddnet] tw has 50 ticks 20:43 <+bridge> [ddnet] 50 / 2 = 25 21:34 <+bridge> [ddnet] sometimes when i alt-tab ddnet changes resolution, im on linux using fullscreen, borderless is not an option because it is bugged and doesnt use 144hz for some reason 21:34 <+bridge> [ddnet] its rly funny 21:35 <+bridge> [ddnet] suprisingly, i tried the ath client and it doesnt happen there, even alt-tab is blazingly fast