00:03 <+bridge> [ddnet] <β™ͺβ™«> πŸ˜‹ 00:04 <+bridge> [ddnet] huh it failed CI though, guess my eyes were too tired πŸ˜› 00:10 <+bridge> [ddnet] @deen if you have the time could you review my pr? I don't feel that good about the bitmagic in my utf16 encoding, I was too tired πŸ˜› 00:12 <+bridge> [ddnet] Thanks for working on this @Learath2 ! 00:12 <+bridge> [ddnet] (but automated checks fail) 00:12 <+bridge> [ddnet] oh I didn't push the next commit πŸ˜› 00:13 <+bridge> [ddnet] now it should compile just fine 00:13 <+bridge> [ddnet] (my ssh-agent died apparently) 00:31 <+bridge> [ddnet] <β™ͺβ™«> nope it's a kpair** just like the fields you ->parsed.s 00:31 <+bridge> [ddnet] <β™ͺβ™«> ops 11:09 <+bridge> [ddnet] with the map comparision tool you could show what changed in a map when you post it like that one above. anyone care to tell me what changed tho? 11:51 <+bridge> [ddnet] Does a atx2 or atx2,3 power supply fit in a atx case? 11:51 <+bridge> [ddnet] 11:51 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/520915290322632708/unknown.png 11:55 <+bridge> [ddnet] maybe the atx2 but im not really sure about your case too 11:56 <+bridge> [ddnet] i mean mostly atx2 can fit to almost every atx cases 12:07 <+bridge> [ddnet] Ok I found smth ty 12:24 <+bridge> [ddnet] @Im 'corneum map compare tool? o.O 12:25 <+bridge> [ddnet] and btw i think it was only the last door is no longer diagonal cuz it could be skipped 12:25 <+bridge> [ddnet] yes so admins can accept fixes without checking for new cheats themselfes 12:25 <+bridge> [ddnet] Thats awesome 12:25 <+bridge> [ddnet] where can i find this tool 12:25 <+bridge> [ddnet] it doesnt exist 12:25 <+bridge> [ddnet] -.- 12:42 <+bridge> [ddnet] I have it 13:18 <+bridge> [ddnet] We ship a map_diff with ddnet but that only outputs the tiles that changed 17:01 <+bridge> [ddnet] There will be fix ? 17:01 <+bridge> [ddnet] Found it right now need this option for smooth laser :/ 17:01 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/520993378041856060/unknown.png 17:19 <+bridge> [ddnet] just use door and laserblock both 17:39 <+bridge> [ddnet] how to bam -c all with cmake? 18:10 <+bridge> [ddnet] make clean if using make 18:10 <+bridge> [ddnet] ninja clean if using ninja 18:45 <+bridge> [ddnet] ty 18:46 <+bridge> [ddnet] ah well rip i dont use make and i dont know ninja 18:46 <+bridge> [ddnet] xd 18:46 <+bridge> [ddnet] i use cmake 19:09 <+Learath2> cmake generates files for make or ninja or mingw make 19:09 <+Learath2> How did you not notice that you were using two tools? cmake and make probably 19:09 <+bridge> [ddnet] no 19:09 <+bridge> [ddnet] i build with cmake --build . 19:09 <+bridge> [ddnet] no make 19:10 <+bridge> [ddnet] grr cmake sux it gives me german error messages they still make no sense as the eglish ones but duckduckgoing them sux 19:14 <+Learath2> I love how you blame your os's shortcomings on cmake, it's cutee 19:14 <+bridge> [ddnet] xd 19:14 <+bridge> [ddnet] well we all know windows sucks 19:15 <+bridge> [ddnet] <β™ͺβ™«> don't use it to compile things, even tho i use windows i still build everything i need from linux ^^ 19:15 <+bridge> [ddnet] well but i run windows on my main gaming machine 19:16 <+bridge> [ddnet] so i have to build my tw client there 19:16 <+bridge> [ddnet] <β™ͺβ™«> you mean for the optimization ? 19:16 <+bridge> [ddnet] to play with it 19:16 <+bridge> [ddnet] We build the ddnet client for all OSs without using anything except linux πŸ˜ƒ 19:16 <+bridge> [ddnet] well 19:16 <+bridge> [ddnet] you 19:16 <+bridge> [ddnet] i struggle doing basic stuff 19:17 <+bridge> [ddnet] well idk what's outputting german errors in your case 19:17 <+bridge> [ddnet] if you show them I can tell you what to blame 19:17 <+bridge> [ddnet] I'm pretty sure cmake doesn't speak german πŸ˜„ 19:17 <+bridge> [ddnet] it does 19:18 <+bridge> [ddnet] cmake is full german 19:18 <+bridge> [ddnet] http://puu.sh/CexYa/ebd3016cb6.png 19:18 <+bridge> [ddnet] that's visual studio talking german 19:18 <+bridge> [ddnet] <β™ͺβ™«> mh, it's a fairly good idea to use en_US or whatever it is on windows, easier to look for error messages online ^^ 19:19 <+bridge> [ddnet] yea maybe 19:19 <+bridge> [ddnet] there is something creepy going on with my windows installation 19:19 <+bridge> [ddnet] I installed it in italy, using en_US. But sometimes websites are in turkish 19:19 <+bridge> [ddnet] xxxd 19:19 <+bridge> [ddnet] The mind boggles as to how my windows managed to figure out I was turkish 19:19 <+bridge> [ddnet] <β™ͺβ™«> lol go figure 19:20 <+bridge> [ddnet] HUE!? 19:20 <+bridge> [ddnet] why do i suck so hard 19:20 <+bridge> [ddnet] your tools are bad πŸ˜› 19:20 <+bridge> [ddnet] I kept butting my head against windows for a long time before I saw the light 19:20 <+bridge> [ddnet] i wouldnt blame it on the tools xd 19:20 <+bridge> [ddnet] I would 19:20 <+bridge> [ddnet] <β™ͺβ™«> i would ^^ 19:21 <+bridge> [ddnet] lol 19:21 <+bridge> [ddnet] ima delete my build folder now -.- 19:21 <+bridge> [ddnet] rq 19:21 <+bridge> [ddnet] <β™ͺβ™«> if i want to build ddnet for example i do it from a linux vps, i have the directory it builds mounted on windows via sshfs so i can just acess and edit things as needed without hassle 19:21 <+bridge> [ddnet] that visual studio debugger made my eyes bleed last night, such an unwieldy tool 19:22 <+bridge> [ddnet] @ChillerDragon try building with mingw instead? 19:22 <+bridge> [ddnet] OMG 19:22 <+bridge> [ddnet] how to delet folders on windows 19:22 <+bridge> [ddnet] i hat ethis OS 19:22 <+bridge> [ddnet] xd 19:22 <+bridge> [ddnet] I'd suggest right click then delete 19:22 <+bridge> [ddnet] from cmd 19:22 <+bridge> [ddnet] i switched to gui and deleted the wrong folder -.- 19:22 <+bridge> [ddnet] didnt see which one 19:22 <+bridge> [ddnet] xd 19:22 <+bridge> [ddnet] <β™ͺβ™«> del ? i don't know i use mintty 19:23 <+bridge> [ddnet] y i did del folder 19:23 <+bridge> [ddnet] folder was still there 19:23 <+bridge> [ddnet] xd 19:23 <+bridge> [ddnet] omg idk what i deleted now 19:23 <+bridge> [ddnet] git doesnt show any changes 19:24 <+bridge> [ddnet] <β™ͺβ™«> that build folder certainly wasn't added to ur git dir so it's normal i guess 19:24 <+bridge> [ddnet] y but i am pretty sure i missclicked and deeted something else xd 19:24 <+bridge> [ddnet] well what ever 19:25 <+bridge> [ddnet] <β™ͺβ™«> try not to use an IDE, it might seems easier at first but it's fairly hard to configure everything and so on 19:25 <+bridge> [ddnet] well worst case scenario you can boot into recovery, delete the entire project and reclone 19:25 <+bridge> [ddnet] haha? xd 19:25 <+bridge> [ddnet] I'd suggest using VS Code as a text editor that also holds hands 19:26 <+bridge> [ddnet] i do use vs code 19:26 <+bridge> [ddnet] Do you have the C/C++ and CMake addons installed? 19:26 <+bridge> [ddnet] i installed some stuff ye 19:26 <+bridge> [ddnet] <β™ͺβ™«> i use sublime on windows, simple and not bloated ^^ 19:26 <+bridge> [ddnet] both help quite a bit πŸ˜ƒ 19:26 <+bridge> [ddnet] but didnt configure cuz was confused 19:26 <+bridge> [ddnet] sublime looks ugly imo 19:27 <+bridge> [ddnet] Sublime is my go to aswell but it's sadly starting to show it's age. I wish the developer wasn't a dickhead 19:27 <+bridge> [ddnet] (I even have a license for sublime :)) 19:27 <+bridge> [ddnet] o.O 19:27 <+bridge> [ddnet] <β™ͺβ™«> yeah 😦 my computer can't run those fancy editors with electron and stuff, me neither ^^ 19:27 <+bridge> [ddnet] did u also buy winrar? 19:27 <+bridge> [ddnet] xd 19:28 <+bridge> [ddnet] bossman got me sublime πŸ˜› 19:28 <+bridge> [ddnet] I'm thinking of migrating to vim maybe, still unsure about it 19:28 <+bridge> [ddnet] can someone explain life pls? 19:28 <+bridge> [ddnet] @β™ͺβ™« neovim is a decent experience on windows from what I hear 19:28 <+bridge> [ddnet] ``` 19:28 <+bridge> [ddnet] Storage()->ListDirectory(IStorage::TYPE_ALL, "playerpics", testfun2, this); 19:28 <+bridge> [ddnet] Storage()->ListDirectory(IStorage::TYPE_ALL, "playerpics", LoadImageByName, this); 19:28 <+bridge> [ddnet] ``` 19:28 <+bridge> [ddnet] first line works 19:29 <+bridge> [ddnet] second throws weird errors 19:29 <+bridge> [ddnet] int testfun2(const char *pName, int IsDir, int DirType, void *pUser) {return 0;} 19:29 <+bridge> [ddnet] <β™ͺβ™«> might be worth giving nvim a try yeah 19:29 <+bridge> [ddnet] http://puu.sh/CeycZ/768ea652ad.png 19:29 <+bridge> [ddnet] either debug it or tell me what the weird errors are πŸ˜„ 19:30 <+bridge> [ddnet] lemme try to translate teh error: 19:30 <+bridge> [ddnet] 19:30 <+bridge> [ddnet] No default syntax "&" to create a ΓΆlink on the member 19:30 <+bridge> [ddnet] just show me the error I don't mind the german 19:31 <+bridge> [ddnet] http://puu.sh/CeyfU/764bdc1d0e.png 19:31 <+bridge> [ddnet] Is it a runtime error e.g. 19:32 <+bridge> [ddnet] Let me guess line 62 is ListDirectory 19:32 <+bridge> [ddnet] yy 19:32 <+bridge> [ddnet] thats the line i senz 19:32 <+bridge> [ddnet] You can't have a pointer to non-static member functions 19:32 <+bridge> [ddnet] http://puu.sh/Ceyhz/1c44ba14a5.png 19:33 <+bridge> [ddnet] Make your LoadImageByName static and use pUser to get CPlayerPics instead 19:33 <+bridge> [ddnet] AH LOL 19:33 <+bridge> [ddnet] there is ther difference 19:33 <+bridge> [ddnet] in skins.h is it static int 19:33 <+bridge> [ddnet] and the testfunc is static default? 19:33 <+bridge> [ddnet] i alaways forget what static means 19:33 <+bridge> [ddnet] <β™ͺβ™«> πŸ‘ 19:33 <+bridge> [ddnet] testfun2 is not a member function 19:34 <+bridge> [ddnet] e.g. it's not in the class and thus doesn't require a this pointer and thus you can point to it without trouble 19:34 <+bridge> [ddnet] static has many meanings @ChillerDragon 19:34 <+bridge> [ddnet] y thats why it confuses me 19:35 <+bridge> [ddnet] In that case static implies that the "member" function belongs to the class and not to an instance of the class 19:35 <+bridge> [ddnet] ah 19:36 <+bridge> [ddnet] thanks a lot c: 19:37 <+bridge> [ddnet] I love helping people with coding, keeps my knowledge fresh aswell πŸ˜› 19:37 <+bridge> [ddnet] i will remember that hehe 19:37 <+bridge> [ddnet] where did you guys learn coding ? if i might ask 19:37 <+bridge> [ddnet] i didnt 19:37 <+bridge> [ddnet] xd 19:37 <+bridge> [ddnet] <β™ͺβ™«> in front of my computer 19:38 <+bridge> [ddnet] thats why i need @Learath2 19:38 <+bridge> [ddnet] http://puu.sh/Ceypw/51a85af8c7.png 19:38 <+bridge> [ddnet] it builds ❀ 19:39 <+bridge> [ddnet] i use a lot of yt videos to gather some skills 19:39 <+bridge> [ddnet] and a lot of spamming pro coders in chat 19:39 <+bridge> [ddnet] <β™ͺβ™«> @KiliJenkins just find a "field" that interest you, read about it, read code about it, modify code about it, don't try to do something that requires a lot of knoweledge directly, start small 19:40 <+bridge> [ddnet] @KiliJenkins teeworlds :) 19:41 <+bridge> [ddnet] Greyfox was kind enough to let me mess around with ddrace and even accepted my prs 19:42 <+bridge> [ddnet] http://puu.sh/Ceywa/14a7d32e91.png 19:42 <+bridge> [ddnet] lol nobo 19:42 <+bridge> [ddnet] it loads . and .. directorys xd 19:42 <+bridge> [ddnet] @β™ͺβ™« thanks for the advice, thats what i see myself struggling with.. i just started to study computer science and I'm having no trouble at all with the tasks they give me.. but once the project im working on becomes a little bigger i'm being lost instantly .. 19:43 <+bridge> [ddnet] for how long have you been studying now? 19:43 <+bridge> [ddnet] <β™ͺβ™«> like how big ? ur talking about really small one file programs or ? 19:43 <+bridge> [ddnet] no everything with more than two classes that are interacting with eachother 19:44 <+bridge> [ddnet] @KiliJenkins either try contributing to a messy project like ddnet or make your own projects larger 19:44 <+bridge> [ddnet] oop sux 19:44 <+bridge> [ddnet] i'm in the first semester, so im still a newbie πŸ˜„ 19:44 <+bridge> [ddnet] "ddnet messy" no u 19:44 <+bridge> [ddnet] ddnet is 10/10 19:44 <+bridge> [ddnet] :p 19:45 <+bridge> [ddnet] I'll give you a very unpopular opinion. Don't focus too much on object oriented programming. 19:45 <+bridge> [ddnet] <β™ͺβ™«> yeah i'd say read code that have more than 2 classes and understand how it works, or code in C you won't get classes at all :p 19:46 <+bridge> [ddnet] haha thats what im doing at the moment :D 19:46 <+bridge> [ddnet] and i love C 19:46 <+bridge> [ddnet] Imperative coding is inherently messy. If you can organize your projects without classes you'll get much much better 19:47 <+bridge> [ddnet] someone can help me? 19:47 <+bridge> [ddnet] after a windows reset i got microschuttering 19:47 <+bridge> [ddnet] but only in teeworlds 19:47 <+bridge> [ddnet] after a windows reset i got microshuttering 19:47 <+bridge> [ddnet] @kys are your settings the same? Is your fps holding up? 19:47 <+bridge> [ddnet] yeah 19:47 <+bridge> [ddnet] 2k fps 19:48 <+bridge> [ddnet] i tried to rerset windwos again 19:48 <+bridge> [ddnet] but still exists 19:48 <+bridge> [ddnet] i tried to reset windwos again 19:48 <+bridge> [ddnet] We really should be displaying frametime instead of fps 19:49 <+bridge> [ddnet] Are you using opengl3 or not? 19:49 <+bridge> [ddnet] whats that 19:49 <+bridge> [ddnet] lul 19:49 <+bridge> [ddnet] In graphics settings 19:50 <+bridge> [ddnet] no 19:50 <+bridge> [ddnet] i try 19:51 <+bridge> [ddnet] nope, doent work 19:51 <+bridge> [ddnet] nope, doesnt work 19:53 <+bridge> [ddnet] <β™ͺβ™«> hm no idea try to play with different graphic settings like vsync and such, try older versions maybe 19:54 <+bridge> [ddnet] There is a cpu throttle setting aswell but I don't really rememvber what it does 19:55 <+bridge> [ddnet] A framecap might help again dont know the setting 20:03 <+bridge> [ddnet] no idea how to fix? 20:52 <+bridge> [ddnet] ay im too lazy to search does somone know which file i can set the version that is shown in status etc 20:52 <+bridge> [ddnet] (client) 20:54 <+bridge> [ddnet] guess it is CLIENT_VERSIONNR in version.h ^^ 20:55 <+bridge> [ddnet] probably version.h lol 20:55 <+bridge> [ddnet] yea 20:56 <+bridge> [ddnet] lez test on onby srv xd 20:56 <+bridge> [ddnet] probably autoban xd 21:06 <+bridge> [ddnet] http://puu.sh/CeArT/34133b2f40.png 21:06 <+bridge> [ddnet] 1337! 21:23 <+bridge> [ddnet] fixed got a old vversion