13:42 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/464177524654473227/511170225886986249/IMG_20181111_142608_358.jpg is this even possible 13:49 <+bridge_> [ddnet] Maybe in C++, C compilers crap out on the unicode characters usually 14:28 <+bridge_> [ddnet] <♪♫> @Learath2 https://github.com/danthareja/emojify 14:29 <+bridge_> [ddnet] <♪♫> @Ryozuki * 15:22 <+bridge_> [ddnet] why would someone do that? 15:23 <+bridge_> [ddnet] I mean I don't even see the reason why emojis should even be in any encoding 16:28 <+bridge_> [ddnet] <♪♫> i mean you can find tons of useless stuff like that, instead of optimizing existing useful programs developers often keep adding more and more useless programs/features.. That's how today you get a web browser/DE/... that uses 1G of memory to do basic stuff, whereas programs from many years ago can do the same exact fucking thing using just 10Mo, that's why i have stuff like electron and so on :D 16:28 <+bridge_> [ddnet] <♪♫> Otherwise i kinda like having emoji in unicode 😋 16:28 <+bridge_> [ddnet] <♪♫> i mean you can find tons of useless stuff like that, instead of optimizing existing useful programs developers often keep adding more and more useless programs/features.. That's how today you get a web browser/DE/... that uses 1G of memory to do basic stuff, whereas programs from many years ago can do the same exact fucking thing using just 10Mo, that's why i hate stuff like electron and so on :D 16:28 <+bridge_> [ddnet] <♪♫> Otherwise i kinda like having emoji in unicode 😋 16:32 <+bridge_> [ddnet] <♪♫> i mean you can find tons of useless stuff like that, instead of optimizing existing useful programs developers often keep adding more and more useless programs/features.. That's how today you get a web browser/DE/... that uses 1G of memory to do basic stuff, whereas programs from many years ago can do the same exact fucking thing using just 10Mo, that's why i hate stuff like elec 16:32 <+bridge_> [ddnet] <♪♫> Otherwise i kinda like having emoji in unicode 😋 16:34 <+bridge_> [ddnet] u guys cant have a moment of fun 16:35 <+bridge_> [ddnet] <♪♫> not when the first thing i see in a readme is "npm" 😄 16:42 <+bridge_> [ddnet] @Ryozuki vim has a conceal feature you might be interested in 😄 https://github.com/enomsg/vim-haskellConcealPlus 16:43 <+bridge_> [ddnet] (I used it with Haskell for a while a few years back) 16:43 <+bridge_> [ddnet] it looks quite funny but confuses the students if they're trying to learn Haskell 16:44 <+bridge_> [ddnet] 😮 19:18 <+bridge_> [ddnet] Sorry for my noob questions: How do I disable `add_vote "Option: Shutdown server" "shutdown"` I thought by adding a # in front. But somehow it is still there. And are commands like `down` or `ninja` require `sv_test_cmds` set to 1? 19:20 <+bridge_> [ddnet] yes 19:20 <+bridge_> [ddnet] and just remove that line you dont want 19:26 <+bridge_> [ddnet] ah thanks. I think I see my error now. The autoexec_server.cfg adding it regardless of my custom config 19:26 <+bridge_> [ddnet] ah thanks a lot! I think I see my error now. The autoexec_server.cfg adding it regardless of my custom config 19:55 <+bridge_> [ddnet] I should submit my final exam with emojify 20:10 <+bridge_> [ddnet] should i learn programming on Python? owo 20:11 <+bridge_> [ddnet] i want to find every solutional way to make my own game 20:11 <+bridge_> [ddnet] (that was why i was working on an animated mountain source) 21:06 <+bridge_> [ddnet] @Cellegen python is fine as a first language. if you want to make a small 2D game it might be good enough too 21:12 <+bridge_> [ddnet] @deen or python is even the best for machine learning 21:12 <+bridge_> [ddnet] with the really big dedicated library 21:34 <+bridge_> [ddnet] xd that emojy code 21:47 <+bridge_> [ddnet] @ChillerDragon we miss you in teeworlds:feelsbadman: 22:38 <+bridge_> [ddnet] @ReiTW | Blizzard sure, you can wrap any C library, so the sky is the limit 22:55 <+bridge_> [ddnet] Eeh, I think I disagree that python is a good language to learn on, I feel it promotes laziness 22:55 <+bridge_> [ddnet] If you are going to be hobby coding forever, sure. If you want to do anything serious in the future I'd pickup a fundamental language 22:56 <+bridge_> [ddnet] Because you'll tell yourself you'll learn the fundamentals, after you learn a bit of python you'll get in the mood of "who needs fudnamentals, the python standard library does it all and there is a library for everything" 22:57 <+bridge_> [ddnet] if you're focusing on algorithm, it's better to go with python 22:57 <+bridge_> [ddnet] which is why it was chosen in France to be taught in school 22:57 <+bridge_> [ddnet] Which is an okay thing if you'll only code as a hobby. It's a horrible thing when you refuse to learn how linked lists and hashmaps work and want to work in a professional environment. 22:57 <+bridge_> [ddnet] ty for the info deen 22:58 <+bridge_> [ddnet] Yes, python is an amazing language if you want to do numerical analysis and algorithms 22:59 <+bridge_> [ddnet] i just want to know basic languages and after could come complicated onces 23:00 <+bridge_> [ddnet] and maybe i will think about learning it to become a programmer who knows 23:02 <+bridge_> [ddnet] i started with python long time ago 23:02 <+bridge_> [ddnet] i like trying things so i didnt stop there 23:03 <+bridge_> [ddnet] sometimes im in the mood of coding in C and sometimes i just wanna do python 23:03 <+bridge_> [ddnet] :frozen: 23:03 <+bridge_> [ddnet] i still need to learn a functional language but im lazy 23:14 <+bridge_> [ddnet] @Ryozuki https://people.southwestern.edu/~potter/HaskellCode/hutton.pdf can be worked through in a day or two 23:14 <+bridge_> [ddnet] ill check it 23:15 <+bridge_> [ddnet] and SICP of course 23:16 <+bridge_> [ddnet] @Learath2 why can't you write a linked list or hashmap in python? if you just want to get stuff done in any language, you'll use libraries instead of rewriting elementary algorithms 23:17 <+bridge_> [ddnet] @deen you won't is my point 23:18 <+bridge_> [ddnet] Knowing how these things work is very important imho. And also imho the best way to learn them is to implement them 23:30 <+bridge_> [ddnet] i gueesss i can learn unity's basics after 23:31 <+bridge_> [ddnet] so i wont think that all i'll do is programming all the way 23:31 <+bridge_> [ddnet] :monkaS: wait 23:31 <+bridge_> [ddnet] didnt i hear that you can make tw anims with unity? 23:31 <+bridge_> [ddnet] i rly dislike unity 3d, btw it uses c# which is a programming language 23:32 <+bridge_> [ddnet] godot uses gdscript and lately u can also use c# or c++, gdscript looks like python, its also MIT licensed 23:32 <+bridge_> [ddnet] https://godotengine.org/ 23:32 <+bridge_> [ddnet] sounds interesting 23:32 <+bridge_> [ddnet] dont want to sound rude but before making a game u should learn to program nicely 23:33 <+bridge_> [ddnet] thats what i planned for ;) 23:33 <+bridge_> [ddnet] we will see if u surrender early 23:33 <+bridge_> [ddnet] nah, i did learn something in school so i wont 23:42 <+bridge_> [ddnet] u should learn C first 23:43 <+bridge_> [ddnet] its one of the oldest languages, still commonly used today, and the stuff u learn there will apply to most other languages u learn afterwards 23:43 <+bridge_> [ddnet] especially C++