01:53 <+bridge> [ddnet] hm does anyone know if something got changed in the protocol or sth on 7th. october? 01:53 <+bridge> [ddnet] since I can't seem to retrieve the stats from most servers suddenly 01:53 <+bridge> [ddnet] https://i.imgur.com/M9rXcF8.png 01:56 <+bridge> [ddnet] just started debugging but it ran completely fine for multiple months and now test and local environment showed this behaviour so thought I'd ask if there was something recently 01:57 <+bridge> [ddnet] master servers ddosed 02:06 <+bridge> [ddnet] oh would explain a lot 06:12 <+bridge> [ddnet] My game freezing when refreshing server browser help 07:48 <+bridge> [ddnet] Hmm, why we don't save last server list for master ddos cause? 07:49 <+bridge> [ddnet] you can really only save the server name which is not that useful 07:49 <+bridge> [ddnet] and ip:port? 07:52 <+bridge> [ddnet] ya 09:22 <+bridge> [ddnet] @DaRealFreak you can see the incoming traffic on ddnet.tw (one of the TW master servers starting October 7): https://ddnet.tw/stats/server/ 11:31 <+bridge> [ddnet] I want to do a ISUPPORT message for teeworlds. If anyone can think of capabilities a server/client have let me know 11:42 <+bridge> [ddnet] @Learath2 what would that message be used for? 11:43 < ddnet-commits> [ddnet] bors[bot] merged staging into master: https://git.io/fxnZ2 11:43 <+Learath2> It would be used to announce the servers capabilities to the client and the clients capabilities to the server 12:07 <+bridge> [ddnet] https://twitter.com/gparker/status/1047246359261106176?s=09 12:08 <+bridge> [ddnet] Instead of making the languagw worl around the cpu they optimize the cpu for the language 12:08 <+bridge> [ddnet] Idk if this is good xD 12:09 <+bridge> [ddnet] Instead of making the language work around the cpu they optimize the cpu for the language 12:24 <+bridge> [ddnet] #report 12:25 <+bridge> [ddnet] Fixed my autoautomapper PR, I think it is good to go now 12:25 <+bridge> [ddnet] .. time to work on an autoautoautomapper? πŸ˜‰ 12:26 <+bridge> [ddnet] server no list!! 😦 12:44 < ddnet-commits> [ddnet] Learath2 opened pull request #1341: Mark unused envelopes (master...dd_pr_unusedenv) https://git.io/fxnlx 13:11 <+bridge> [ddnet] @Learath2 maybe take a look at how stuff like xmpp does it 13:11 <+bridge> [ddnet] they have massive feature detection IIRC 13:11 <+bridge> [ddnet] not sure whether that's good, btw ^^ 13:15 <+bridge> [ddnet] It's not the how. It's that I couldnt decide what to put as features 16:17 <+bridge> [ddnet] @deen might be a ignorant question, but does teeworlds server send packets using little or big endian 16:17 <+bridge> [ddnet] @deen might be a ignorant question, but does teeworlds servers send packets using little or big endian 16:17 <+bridge> [ddnet] ? 16:21 <+bridge> [ddnet] i saw that xD 17:16 <@heinrich5991> Ryozuki: it encodes integers in a way different from big- and little-endian 17:16 <@heinrich5991> check out src/engine/shared/compression.cpp 17:16 <@heinrich5991> CVariableInt::Pack and CVariableInt::Unpack 17:39 <+bridge> [ddnet] anyone know which encoding is used for mapre names in the map format? 17:39 <+bridge> [ddnet] doesn't seem to be utf8/ascii 17:43 <+bridge> [ddnet] seems to be codepage 1252, funny 17:48 <+bridge> [ddnet] it doesn't follow any particular encoding 17:48 <+bridge> [ddnet] it just uses what it gets from the file system 17:48 <+bridge> [ddnet] in case of windows, it uses the legacy file API not capable of unicode stuff 17:48 <+bridge> [ddnet] we should some day just specify utf8 there 17:55 <+bridge> [ddnet] hm, i don't think the python3 file api can really handle this, they want filenames as python strings with encoding information 17:56 <+bridge> [ddnet] i guess cp1252 works for now 22:05 <+bridge> [ddnet] is there a way to serverside send a broadcast that doesnt get printed in the console from the client? (like broadcast for money tiles that get updated every second and spams f1) 22:05 <+bridge> [ddnet] (without clientside deactivate the broadcast printing!!) 22:23 <+bridge> [ddnet] don't think so 22:25 <+bridge> [ddnet] Actually you can, I just rememberd 22:25 <+bridge> [ddnet] broadcast " -\nHi" 22:25 <+bridge> [ddnet] broadcast " \nHi" 22:26 <+bridge> [ddnet] @fokkonaut pingπŸ˜‰ 22:42 <+bridge> [ddnet] <βœͺ Pouya Mt> Why ddnet doesnt have persian servers ?? 22:43 <+bridge> [ddnet] https://ddnet.tw/news/ddnet-irn-abuse/ 22:56 <+bridge> [ddnet] @deen can you make a Codeblock to show it to me? 23:01 <+bridge> [ddnet] and @deen, does it work with multiple lines? 23:02 <+bridge> [ddnet] <βœͺ Pouya Mt> @Akari i know someone who can host iran 23:02 <+bridge> [ddnet] <βœͺ Pouya Mt> we have persian servers also 23:02 <+bridge> [ddnet] <βœͺ Pouya Mt> but 23:02 <+bridge> [ddnet] <βœͺ Pouya Mt> i mean 23:02 <+bridge> [ddnet] <βœͺ Pouya Mt> why ddnet dont adveritise these servers 23:03 <+bridge> [ddnet] <βœͺ Pouya Mt> @Akari i know someone who can host a server 23:03 <+bridge> [ddnet] <βœͺ Pouya Mt> 10.201.73.10:8304 23:03 <+bridge> [ddnet] <βœͺ Pouya Mt> try this 23:04 <+bridge> [ddnet] @βœͺ Pouya Mt they can't join my server 23:05 <+bridge> [ddnet] <βœͺ Pouya Mt> why ? 23:05 <+bridge> [ddnet] My servers is interanet 23:05 <+bridge> [ddnet] <βœͺ Pouya Mt> ow 23:05 <+bridge> [ddnet] Just Iranian players can join to ddnet persian servers 23:06 <+bridge> [ddnet] <βœͺ Pouya Mt> i know that 23:06 <+bridge> [ddnet] <βœͺ Pouya Mt> but 23:06 <+bridge> [ddnet] <βœͺ Pouya Mt> who is developer ? 23:06 <+bridge> [ddnet] <βœͺ Pouya Mt> ask them to put iranian servers into ddnet :D 23:07 <+bridge> [ddnet] It not happening again 23:08 <+bridge> [ddnet] <βœͺ Pouya Mt> 😭 23:08 <+bridge> [ddnet] <βœͺ Pouya Mt> u are iranian ? 23:08 <+bridge> [ddnet] 3 or 4 time ddnet persian ran by deen but always because of ddos or flood got shotdown 23:08 <+bridge> [ddnet] Yes i'm from iran 23:09 <+bridge> [ddnet] <βœͺ Pouya Mt> come DM 23:09 <+bridge> [ddnet] My name is sv3n and i manage ddnet persian servers 23:09 <+bridge> [ddnet] <βœͺ Pouya Mt> O.o 23:09 <+bridge> [ddnet] You must be saw my name in all servers 23:11 <+bridge> [ddnet] <βœͺ Pouya Mt> oh 23:11 <+bridge> [ddnet] Mod developed by βœŸΥβ„£Κ’N✟ :D 23:11 <+bridge> [ddnet] <βœͺ Pouya Mt> e 23:11 <+bridge> [ddnet] <βœͺ Pouya Mt> Check dm 23:21 <+bridge> [ddnet] $player Tyga.