03:52 <+bridge> [ddnet] @irclink stop spam 03:58 <+bridge> [ddnet] no u 13:48 <+bridge> [ddnet] More info about DDNet on https://wiki.archlinux.org/index.php/DDRaceNetwork than on our official site, hmm 13:50 <+bridge> [ddnet] they usually have nice docs ๐Ÿ™‚ 13:51 <+bridge> [ddnet] Well, this one is all thanks to @RafaelFF ๐Ÿ˜ƒ 13:51 <+bridge> [ddnet] https://wiki.archlinux.org/index.php?title=DDRaceNetwork&action=history 14:02 <+bridge> [ddnet] Looks like someone translated it to Japanese too: https://wiki.archlinux.jp/index.php/DDRaceNetwork 14:05 <+bridge> [ddnet] I've got this history from a lot of sites, but mainly from forums... if something could be improved, any one is free to let me know (prefer personal message, as I don't follow much this room) or to edit it yourself 14:13 <+bridge> [ddnet] it was probably mokuz 14:20 <+bridge> [ddnet] "ctf (capture the flag) โ€“ Two teams try to capture and score the enemy flag to reach a certain score (combined with team kills), or to have the higher score when the time runs out." 14:20 <+bridge> [ddnet] combined with team kills? 14:21 <+bridge> [ddnet] @RafaelFF 14:22 <+bridge> [ddnet] The idea of this text was like 30 kills or 10 flags (if I remember right) 14:22 <+bridge> [ddnet] in ctf kills don't add up to a team's score 14:22 <+bridge> [ddnet] Dunno. I will to double check that. 14:22 <+bridge> [ddnet] only flag touches and captures 14:24 <+bridge> [ddnet] Maybe I meant that teams kill each other (to prevent flag capturing) 14:24 <+bridge> [ddnet] Probably I should reword that. 14:24 <+bridge> [ddnet] Thanks jao 14:24 <+bridge> [ddnet] sure 14:55 <+bridge> [ddnet] xd i thought i was removed from credits for dev stuff 14:55 <+bridge> [ddnet] uffa 15:04 <+bridge> [ddnet] @Im 'corneum i wish 15:12 <+bridge> [ddnet] ? 15:13 <+bridge> [ddnet] ? 15:37 <+bridge> [ddnet] @ChillerDragon removed from the helper rank๐Ÿ˜ฎ 15:37 <+bridge> [ddnet] ๐Ÿ˜œ 15:39 <+bridge> [ddnet] yy ikr 15:40 <+bridge> [ddnet] so only my dj and dev rank missing and i get shown as tournament winner hehe 15:40 <+bridge> [ddnet] http://puu.sh/ABnEA/fc992970a3.jpg 15:46 <+bridge> [ddnet] are helper allowed to use ``vote_mute`` command? 16:06 <+bridge> [ddnet] @jao I rewrote the description of all three vanilla gametype. Let me know if you have any other comment. 16:06 <+bridge> [ddnet] https://wiki.archlinux.org/index.php/DDRaceNetwork#Vanilla_gametypes 16:11 <+bridge> [ddnet] ddnet++ missing hehe 16:11 <+bridge> [ddnet] looks good now ๐Ÿ‘ 16:19 <+bridge> [ddnet] @ChillerDragon are you talking about the url I provided? If yes, I didn't understand what you mean - can you explain it? 16:22 <+bridge> [ddnet] you mentioned fng2 and stuff but not the best gametype in teeworlds 16:22 <+bridge> [ddnet] https://github.com/ChillerDragon/DDNetPP 16:22 <+bridge> [ddnet] @ChillerDragon i would change " Based on DDraceNetwork by deen" to " Based on DDraceNetwork by deen & contributors" 16:22 <+bridge> [ddnet] Nice. I will take a look at it 16:23 <+bridge> [ddnet] i already thought about it Ryouzuki 16:23 <+bridge> [ddnet] 10 secs ago xd 16:23 <+bridge> [ddnet] idk where to chaneg this 16:24 <+bridge> [ddnet] ah here 16:24 <+bridge> [ddnet] fixxed c: 16:24 <+bridge> [ddnet] `insane โ€“ Insanely hard collaborative maps for insanely experienced users.`, yeah, insane 16:24 <+bridge> [ddnet] xD 16:25 <+bridge> [ddnet] xd 16:26 <+Gabee> In order to host a server for teeworlds, is OVH good? 16:26 <+Gabee> A cheap VM, or a dedi? 16:26 <+bridge> [ddnet] servercmpass.com 16:27 <+bridge> [ddnet] https://www.servercompass.com/?r=chiller 16:27 <+bridge> [ddnet] good chiller bonuses 16:27 <+bridge> [ddnet] bewt tw hoster with special anti tw ddos stuff 16:28 <+bridge> [ddnet] i have my sv at hetzner.com 16:28 <+bridge> [ddnet] idk about ddos and stuff tho 16:28 <+Gabee> ChillerDragon 16:28 <+Gabee> I'm talking about a real hosting provider owning their own DC 16:29 <+bridge> [ddnet] you definitly don't need a dedi 16:29 <+bridge> [ddnet] a cheap vm is enough 16:29 <+Gabee> 3Tbit 16:29 <+Gabee> so it's OVH behind it ChillerDragon 16:29 <+Gabee> Ryozuki yes I know about the required ressources, I'm just worried about the fact a VM getting ddossed might be annoying for them 16:29 <+Gabee> A guy paying 5โ‚ฌ might not be worth the effort? 16:30 <+bridge> [ddnet] depends on the hoster 16:30 <+bridge> [ddnet] some will nullroute you 16:34 <+bridge> [ddnet] https://www.servercompass.com/?r=chiller 16:34 <+bridge> [ddnet] best xd 16:34 <+bridge> [ddnet] they block all the ddos with some crazy stuff 17:35 <+Gabee> I'll ask but I think i'll go with ovh 17:41 <+bridge> [ddnet] lol how to create verified pull requests? 17:43 <+bridge> [ddnet] "This commit was created on GitHub.com and signed with a verified signature using GitHubโ€™s key." 17:43 <+bridge> [ddnet] ya ik how to verifie commits 17:44 <+bridge> [ddnet] ah wait 17:44 <+bridge> [ddnet] xd 17:44 <+bridge> [ddnet] nvm i understood it xxxxxxxxxxxxxxxxxxxxxxxxxxxxD 17:44 <+bridge> [ddnet] oh fok u spam bot 17:44 <+bridge> [ddnet] test xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxD 17:45 <+bridge> [ddnet] hah cool irc keeps my spammy messages 17:45 <+bridge> [ddnet] @jao ya was brain afk understood now xd 17:48 <+bridge> [ddnet] @Dev .gif support for maps? xD 17:48 <+bridge> [ddnet] ^^ 17:48 <+bridge> [ddnet] just use envelopes 17:48 <+bridge> [ddnet] cant 17:48 <+bridge> [ddnet] sure 17:48 <+bridge> [ddnet] use alpha 17:49 <+bridge> [ddnet] and put all the images on one spot 17:49 <+bridge> [ddnet] and show them in the right order with alpha color env 17:49 <+bridge> [ddnet] xd 17:49 <+bridge> [ddnet] ye 17:49 <+bridge> [ddnet] ik 17:49 <+bridge> [ddnet] thats a bit work 17:49 <+bridge> [ddnet] guess why the cinema in BlmapChill is closed since 3284 years 17:49 <+bridge> [ddnet] is it possible to make a clock that shows the local time in the map? 17:49 <+bridge> [ddnet] xd 17:50 <+bridge> [ddnet] thats what im testing rn dont boether devs now 17:50 <+bridge> [ddnet] xd 17:50 <+bridge> [ddnet] u 17:50 <+bridge> [ddnet] urainium 17:50 <+bridge> [ddnet] nobelium 18:05 <+bridge> [ddnet] can we have an envelope import/export function? 18:06 <+bridge> [ddnet] i had a client with that, but it was a bot client so i deleted it (not opens source) 18:29 <+bridge> [ddnet] you can append envelopes from other maps if you mean that 18:33 <+bridge> [ddnet] i guess he know that 18:33 <+bridge> [ddnet] we are playing around with times rn 18:33 <+bridge> [ddnet] i had the idea to build a clock but it only shows the time depending on client start .-. 18:33 <+bridge> [ddnet] i hoped the envelopes use server time if they are unsynced 18:45 <+bridge> [ddnet] ye it works until you restart the client 18:45 <+bridge> [ddnet] then the client timer resets and the unsynced envelope restarts too 18:45 <+bridge> [ddnet] why are unsynced envelopes not on servertime? 18:45 <+bridge> [ddnet] they use client timer 19:09 <+bridge> [ddnet] Did you know microsoft bought GitHub :monkaS: 19:09 <+bridge> [ddnet] ๐Ÿ‘ ๐Ÿ‘ 19:10 <+bridge> [ddnet] yes we did know 19:11 <+bridge> [ddnet] but feel free to start a new rant about ms 19:27 <+bridge> [ddnet] @NeXus u are late xD 19:27 <+bridge> [ddnet] well its been a week, sorry... 19:28 <+bridge> [ddnet] But yeah just heard about it. its crazy 21:42 <+bridge> [ddnet] @Dev how can i check if playerX has shot using weaponY 21:44 <+bridge> [ddnet] I think knowing the type of proj u can guess it 21:44 <+bridge> [ddnet] But idk rn 21:45 <+bridge> [ddnet] is there a way to let the ammo go down each time i shoot? 21:45 <+bridge> [ddnet] i want it only for specific players^^ 21:45 <+bridge> [ddnet] You mean have limited ammo? 21:45 <+bridge> [ddnet] y 21:45 <+bridge> [ddnet] Check vanilla source 21:45 <+bridge> [ddnet] ok 21:56 <+bridge> [ddnet] ddpp? 21:57 <+bridge> [ddnet] We have a VanillaMode search in commit History @fokkonaut 21:57 <+bridge> [ddnet] ik 21:57 <+bridge> [ddnet] but 21:57 <+bridge> [ddnet] not what i needed 21:57 <+bridge> [ddnet] i found a solution i guess 22:22 <+bridge> [ddnet] how can i remove a weapon from a player? 22:22 <+bridge> [ddnet] nvm 23:21 <+bridge> [ddnet] You should try things yourself first 23:22 <+bridge> [ddnet] And if u rly cant find out how ask then xD 23:28 <+bridge> [ddnet] xd 23:37 <+bridge> [ddnet] @fokkonaut are u asking about serverside or clientside? and are u trying to make cheats or what 23:37 <+bridge> [ddnet] serverside and no 23:38 <+bridge> [ddnet] meh. asking sometimes is fine, even for easy things, IMO 23:47 <+bridge> [ddnet] How do I jump in Teewirkds= 23:47 <+bridge> [ddnet] How do I jump in Teewirkds? 23:47 <+bridge> [ddnet] How do I jump in Teeworlds?