00:58 <+bridge> [ddnet] hi developers 00:59 <+bridge> [ddnet] hi lola 04:43 <+jxsl13> why is ddnet on mac so buggy :C 08:18 <+bridge> [ddnet] not many users/dev using mac 08:18 <+bridge> [ddnet] @noby 08:19 <+bridge> [ddnet] i still use ddnet 10062 08:19 <+bridge> [ddnet] it seems to be the least buggy version of ddnet for mac 11:26 <+Learath2> I have a mac now, but I don't have any time to do anything anymore :P 11:28 <+bridge> [ddnet] Its the curse of all MAC laptops. 11:28 <+bridge> [ddnet] laziness comes in one package with MAC 11:32 <+Learath2> quite the opposite for me, I'd been coding 8 hours non-stop before I went to sleep last night 11:40 <+bridge> [ddnet] true mac is pure productivity booster 13:11 <+Learath2> not because of the mac, but because I got the mac for work, the mac is currently being used as a ios simulator :P 14:40 <+bridge> [ddnet] mac is nice because it runs fine and i have much less trouble there than on other oses 15:00 <+bridge> [ddnet] good morning 15:00 <+bridge> [ddnet] anyone familiar with react and can explain this joke? https://scontent-amt2-1.xx.fbcdn.net/v/t1.0-9/29571277_10160200273625716_4898952769515576229_n.png 15:00 <+bridge> [ddnet] just woke up 15:05 <+bridge> [ddnet] @heinrich5991 a server crashed 15:05 <+bridge> [ddnet] we were playing tropical island i think 15:05 <+bridge> [ddnet] we cant find the server in the list again 15:05 <+bridge> [ddnet] 30 min race :( 15:05 <+bridge> [ddnet] 😦 15:05 <+bridge> [ddnet] maybe u can check logs 15:05 <+bridge> [ddnet] idont remember the port tho 15:06 <+bridge> [ddnet] which server? GER? 15:09 <+bridge> [ddnet] can teehistorian be used to restore playing sessions for poor tees affected by server crashes? 15:09 <+bridge> [ddnet] theoretically yes, practically, no one has written such a tool 15:09 <+bridge> [ddnet] would be cool c: 15:09 <+bridge> [ddnet] yes 15:09 <+bridge> [ddnet] I haven't even thought of that yet 15:09 <+bridge> [ddnet] but how to do it 15:09 <+bridge> [ddnet] with saves? 15:10 <+bridge> [ddnet] but how does the right tee get the password 15:10 <+bridge> [ddnet] does it even work without accounts 15:10 <+bridge> [ddnet] it would work with timeout codes 15:10 <+bridge> [ddnet] timeout codes could be used 15:10 <+bridge> [ddnet] ye 15:10 <+bridge> [ddnet] aww that would be fgreat 15:20 <+bridge> [ddnet] @heinrich5991 yes ger 16:42 <+bridge> [ddnet] @heinrich5991 "Bad URL date param" doesn't sound like a good joke anyway 16:42 <+bridge> [ddnet] eh 16:42 <+bridge> [ddnet] probably fb doesn't want you to link to their images directly 16:43 <+bridge> [ddnet] probably just need to spend more time getting the actual link 16:50 <+bridge> [ddnet] https://twitter.com/thomasfuchs/status/928808041587314689 16:51 <+bridge> [ddnet] The joke seems to be "bloat" 17:35 <+Learath2> the joke is most definitely bloat, especially in the boilerplate department 18:09 <+jxsl13> how do I check, if between two players are some collision blocks? 18:11 <+jxsl13> server side 18:12 <+bridge> [ddnet] oh that would be great to know .O 18:27 <+Learath2> `CCollision::IntersectLine` ought to be useful 18:36 <+jxsl13> int CCollision::IntersectLine(vec2 Pos0, vec2 Pos1, vec2 *pOutCollision, vec2 *pOutBeforeCollision) 18:36 <+jxsl13> what are these two last inputs supposed to do :O? and what doe sthis exactly return on success? 18:37 <+bridge> [ddnet] check where this function is used in code 18:37 <+bridge> [ddnet] best way to learn how it works 18:38 <+jxsl13> NULL ... 18:38 <+jxsl13> nice inputs xD 18:38 <+bridge> [ddnet] xD 18:38 <+bridge> [ddnet] i think it is a output 18:38 <+bridge> [ddnet] its a pointer 18:39 <+bridge> [ddnet] pass a vector and it guets filled 18:39 <+bridge> [ddnet] thats my bet 18:39 <+bridge> [ddnet] oh 18:39 <+bridge> [ddnet] i guess it tells u where it collides 18:39 <+bridge> [ddnet] if it does so 18:39 <+jxsl13> there are other usages as well 18:39 <+jxsl13> but first thing I saw, was both being null x) 18:39 <+bridge> [ddnet] read what i said ! :D 18:40 <+jxsl13> what? 18:40 <+jxsl13> x) 18:40 <+bridge> [ddnet] the last 2 parameters, is where the line intersects 21:33 <+bridge> [ddnet] hue? 21:34 <+bridge> [ddnet] how can python tell me that a funktion is not defined when i call it in a script but it works when i call it from the python interpreter 21:34 <+bridge> [ddnet] http://puu.sh/zQ43L/4cd3839748.png 21:35 <+bridge> [ddnet] my script crashed because it said ``GetPlayerByName()`` is not defined in save_stats.py but when i launch ``$>python3`` 21:35 <+bridge> [ddnet] 21:35 <+bridge> [ddnet] i can: 21:35 <+bridge> [ddnet] ``` 21:35 <+bridge> [ddnet] >>> from save_stats import * 21:35 <+bridge> [ddnet] >>> GetPlayerByName("uadu") 21:35 <+bridge> [ddnet] ``` 21:35 <+bridge> [ddnet] 21:35 <+bridge> [ddnet] without getting an error 21:36 <+bridge> [ddnet] hoiw is this even possible? 21:43 <+bridge> [ddnet] do you have files that import cross-reference each other? 21:43 <+bridge> [ddnet] yes 21:43 <+bridge> [ddnet] the functiosn that arent working are in player.py 21:43 <+bridge> [ddnet] that's a thing that can be problematic 21:43 <+bridge> [ddnet] google that problem 21:43 <+bridge> [ddnet] and player.py also imports save_stats.py 21:43 <+bridge> [ddnet] oh fuk 21:43 <+bridge> [ddnet] and save_stats improts player? 21:43 <+bridge> [ddnet] yes 21:46 <+bridge> [ddnet] python sux lol .-. 21:57 <+bridge> [ddnet] it doesnt 21:59 <+bridge> [ddnet] yo guys could someone help me with a problem of a friend? 21:59 <+bridge> [ddnet] A friend of him has a problem with his keyboard after his sister played some games at his computer, some keys aren't working anymore but the keyboard language is still the same 22:00 <+bridge> [ddnet] she probably raged too hard 22:00 <+bridge> [ddnet] hardware can die 22:00 <+bridge> [ddnet] some keys aren't working or in a wrong way 22:00 <+bridge> [ddnet] @Xen you could try downloading a program that shows you the key presses you do 22:00 <+bridge> [ddnet] in a wrong way? o.O 22:00 <+bridge> [ddnet] wtf did he tried to ask his sis what she did? 22:01 <+bridge> [ddnet] windows button -> computer shutdown 22:01 <+bridge> [ddnet] nope 22:02 <+bridge> [ddnet] she doesn't even knew what she did 22:02 <+bridge> [ddnet] how old is she? 22:02 <+bridge> [ddnet] 8 22:02 <+bridge> [ddnet] her sister is 8 22:02 <+bridge> [ddnet] oh then its probably body liquid 22:03 <+bridge> [ddnet] xd 22:04 <+bridge> [ddnet] i would buy a new keyboard i dont think you can safe it from the software side if a lill girl attacked the keyboard 22:05 <+bridge> [ddnet] she tested already another one 22:05 <+bridge> [ddnet] she? xd 22:05 <+bridge> [ddnet] yes....2girls 22:05 <+bridge> [ddnet] i know 22:05 <+bridge> [ddnet] ? 22:05 <+bridge> [ddnet] Check keyboard layout 22:05 <+bridge> [ddnet] im confused 22:07 <+bridge> [ddnet] @cinaera which layout, that you can change at taskbar? 22:07 <+bridge> [ddnet] @cinaera which layout, that one that you can change at taskbar? 22:07 <+bridge> [ddnet] nvm 22:07 <+bridge> [ddnet] @Xen with another keyboard, it's the same? 22:07 <+bridge> [ddnet] yes 22:07 <+bridge> [ddnet] mh 22:07 <+bridge> [ddnet] then it's likely a software problem ^^ 22:08 <+bridge> [ddnet] http://puu.sh/zQ5x8/6db1eba6a7.jpg 22:08 <+bridge> [ddnet] xd 22:13 <+bridge> [ddnet] Possible, else check the system settings, or check for running processes or might be some accessibility feature 22:14 <+bridge> [ddnet] ok I will tell her that