01:25 < ddnet-commits> [ddnet] heinrich5991 closed pull request #995: fix style in ddracecommands.h (master...pr_fix_style_cmd) https://git.io/vNB7q 08:01 < ddnet-commits> [ddnet] Ryozuki opened pull request #996: Add vote_no command and show auth level in force vote Fixes #991 (master...pr_cmd_vote_no) https://git.io/vNR27 08:43 <+ddnet-discord> [discord] I have crashed again 08:43 <+ddnet-discord> [discord] https://cdn.discordapp.com/attachments/293493549758939136/403454388263321601/unknown.png 08:45 <+ddnet-discord> [discord] Lol 08:48 <+ddnet-discord> [discord] fix please 08:49 <+ddnet-discord> [discord] Get better PC 10:16 <+ddnet-discord> [discord] https://forum.ddnet.tw/viewtopic.php?f=45&t=5930&p=60690#p60690 10:49 <+ddnet-discord> [discord] so much bugs ^_^ 10:49 <+ddnet-discord> [discord] 10:49 <+ddnet-discord> [discord] https://cdn.discordapp.com/attachments/293493549758939136/403486018197520385/unknown.png 10:52 <+ddnet-discord> [discord] try send this: 10:52 <+ddnet-discord> [discord] ``` 10:52 <+ddnet-discord> [discord] ☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹☻͜͡☹ 10:52 <+ddnet-discord> [discord] ``` 13:31 <+ddnet-discord> [discord] [12:16 PM] Skyrx: https://forum.ddnet.tw/viewtopic.php?f=45&t=5930&p=60690#p60690 13:31 <+ddnet-discord> [discord] omg 13:32 <+ddnet-discord> [discord] + YouTube https://www.youtube.com/watch?v=jc_4w6F8ZHQ&feature=youtu.be 13:32 <+ddnet-discord> [discord] Wait 13:33 <+ddnet-discord> [discord] Why you don't want to disable old mouse ? 13:35 <+ddnet-discord> [discord] xd wtf? 13:36 <+ddnet-discord> [discord] yo guys i always forget what the compiler errors mean .-. 13:36 <+ddnet-discord> [discord] 13:36 <+ddnet-discord> [discord] `` 13:36 <+ddnet-discord> [discord] configure.lua:6: bad argument #1 to 'setfenv' (number expected, got nil) 13:36 <+ddnet-discord> [discord] bam: script error (-t for more detail) 13:36 <+ddnet-discord> [discord] `` 13:36 <+ddnet-discord> [discord] 13:36 <+ddnet-discord> [discord] does some1 know what i have to change 13:38 <+ddnet-discord> [discord] @ChillerDragon why don't you use cmake already? 13:38 <+ddnet-discord> [discord] ._. 13:38 <+ddnet-discord> [discord] i like ban c: 13:38 <+ddnet-discord> [discord] ups 13:38 <+ddnet-discord> [discord] we're going to remove bam soonish™ 13:38 <+ddnet-discord> [discord] pls never quote this 13:38 <+ddnet-discord> [discord] it was a typo 13:38 <+ddnet-discord> [discord] it like bam* 13:39 <+ddnet-discord> [discord] no pls dont remove bam its best 13:39 <+ddnet-discord> [discord] why would you? 13:39 <+ddnet-discord> [discord] maintaining 2 compiling systems? 13:39 <+ddnet-discord> [discord] ye! 13:39 <+ddnet-discord> [discord] xd 13:40 <+ddnet-discord> [discord] @ChillerDragon I guess you're not compiling ddnet? 13:40 <+ddnet-discord> [discord] ddpp 13:40 <+ddnet-discord> [discord] i latley destroyed my enviroment path variable and wasnt able to compile anything on my main machine 13:41 <+ddnet-discord> [discord] check how `configure.lua` looks like in ddnet, and adjust the `configure.lua` in your ddnetpp 13:41 <+ddnet-discord> [discord] i now figured out how to set it agian and i have MinGw setup and i can type g++ everywhere and it runs 13:41 <+ddnet-discord> [discord] i use official ddpp configure.lua 13:41 <+ddnet-discord> [discord] tbh, cmake looks much easier at the moment 13:41 <+ddnet-discord> [discord] especially the `loadfile_` function 13:41 <+ddnet-discord> [discord] you don't need to compile bam for yourself 13:41 <+ddnet-discord> [discord] 😄 13:42 <+ddnet-discord> [discord] i understand bam but not cmakes so i guess cmake is much moire complicated 13:42 <+ddnet-discord> [discord] I'd guess it's rather that you learned bam first ^^ 13:42 <+ddnet-discord> [discord] well tbh i dont understand shit 13:42 <+ddnet-discord> [discord] xd 13:42 <+ddnet-discord> [discord] I mean, i either can't use cmake. But im not C dev 13:42 <+ddnet-discord> [discord] so I just follow instructions 13:42 <+ddnet-discord> [discord] and it works 13:42 <+ddnet-discord> [discord] ;D 13:43 <+ddnet-discord> [discord] lul i fixed it 13:44 <+ddnet-discord> [discord] i took my laptop config.lua and configure.lua und replaced em 13:44 <+ddnet-discord> [discord] maybe the config.lua waas missing. but i thought bam creates the config.lua it self 13:45 <+ddnet-discord> [discord] yes, it does 13:45 <+ddnet-discord> [discord] have you followed my advice? 🙂 13:46 <+ddnet-discord> [discord] what advice? 13:46 <+ddnet-discord> [discord] to learn cmake? 13:46 <+ddnet-discord> [discord] ah no 13:46 <+ddnet-discord> [discord] i took ddpp luas from my laptop 13:47 <+ddnet-discord> [discord] [1:41 PM] heinrich5991: check how `configure.lua` looks like in ddnet, and adjust the `configure.lua` in your ddnetpp 13:47 <+ddnet-discord> [discord] [1:41 PM] heinrich5991: especially the `loadfile_` function 13:48 <+ddnet-discord> [discord] nono 13:48 <+ddnet-discord> [discord] ddpp has different lua files i think 13:50 <+ddnet-discord> [discord] looking at https://github.com/ChillerDragon/DDNetPP/blob/dd14d8f9c244819e9c4eb913ac49fdd7a30584d6/configure.lua, it seems that what's missing is exactly the `loadfile_` function of ddnet 13:50 <+ddnet-discord> [discord] https://github.com/ddnet/ddnet/blob/6bf4a6e2ee1c99fa19127a94d94a008a7dd2beaa/configure.lua#L6-L8 13:51 <+ddnet-discord> [discord] @ChillerDragon here, it checks that the file is not null, exactly the error you observed 13:51 <+ddnet-discord> [discord] oh 13:51 <+ddnet-discord> [discord] great 13:51 <+ddnet-discord> [discord] why don't you believe me? ^^ 13:51 <+ddnet-discord> [discord] i try to figure out how it works later and fix it if my brain allows me to 13:51 <+ddnet-discord> [discord] i belive u .-. 13:51 <+ddnet-discord> [discord] ur pro 14:06 <+ddnet-discord> [discord] So it only Checks If the file Exists? But why Is there no Else where it catches the error? 14:15 <+ddnet-discord> [discord] it only manipulates the file object if it is not `nil` 14:15 <+ddnet-discord> [discord] `nil` is kind of like `NULL` in C++ 14:16 <+ddnet-discord> [discord] so if the file is not found, `loadfile` returns `null` and `setfenv` would fail 14:16 <+ddnet-discord> [discord] because `setfenv` fails on `nil` 14:16 <+ddnet-discord> [discord] thus the function checks for `nil` and only calls `setfenv` if `file` is non-`nil` 14:26 <+ddnet-discord> [discord] Yes i get that 14:28 <+ddnet-discord> [discord] But my Version crashes if its nil but the new ddnet Version does nothing If its nil? 14:34 <+ddnet-discord> [discord] the new version returns `nil` if `loadfile` returns `nil` 14:35 <+ddnet-discord> [discord] (allowing the caller of `loadfile_` to deal with a nonexisting file) 14:36 <+ddnet-discord> [discord] Rly 14:36 <+ddnet-discord> [discord] Nice feature 14:37 <+ddnet-discord> [discord] ? 14:37 <+ddnet-discord> [discord] Ah Nice 14:54 <+ddnet-discord> [discord] @heinrich5991 i tested it now, the question is indeed different, i didn't look carefully at it when i found it, but the answers seem to answer the problem i described 14:54 <+ddnet-discord> [discord] so yes, it works 14:56 <+ddnet-discord> [discord] @timakro have you confirmed that there was a problem before? as in: were the timestamps accidently updated when the stars were? 15:01 <+ddnet-discord> [discord] i accidentally updated timestamps on the unique race severs when rating maps for our new point system, luckily i had a backup with the correct release times @heinrich5991 15:04 <+ddnet-discord> [discord] ok, so you did indeed confirm that there is a problem 15:04 <+ddnet-discord> [discord] thanks 🙂 15:04 <+ddnet-discord> [discord] ofcourse? 15:06 <+ddnet-discord> [discord] ^^ 15:23 <+ddnet-discord> [discord] Guys, guys, I look fun at you, but I'd like to know if my problem will be fixed? 15:24 <+ddnet-discord> [discord] have you looked at `ui_mousesens`? 15:24 <+ddnet-discord> [discord] does it look like a reasonable value? 15:25 <+ddnet-discord> [discord] yeap 15:25 <+ddnet-discord> [discord] not `inp_mousesens` 15:25 <+ddnet-discord> [discord] i understand 15:25 <+ddnet-discord> [discord] ok 15:25 <+ddnet-discord> [discord] all looks fine 15:25 <+ddnet-discord> [discord] do you know something that changed in your setup? 15:26 <+ddnet-discord> [discord] Nothin? 15:26 <+ddnet-discord> [discord] Nothin. 15:26 <+ddnet-discord> [discord] so one day, it just changed the way it worked? 15:27 <+ddnet-discord> [discord] I tried to reinstall the client. Created a new config, ran the game in compatibility mode 15:27 <+ddnet-discord> [discord] still nothin 15:28 <+ddnet-discord> [discord] Maybe it's a coincidence or not, but I ran into this problem after windows 10 update 15:28 <+ddnet-discord> [discord] Oh I'm not sure 15:28 <+ddnet-discord> [discord] But I'm not sure 15:29 <+ddnet-discord> [discord] windows sucks -.- 15:29 <+ddnet-discord> [discord] + 15:29 <+ddnet-discord> [discord] I would use Linux if the programs I needed worked on Linux 15:32 <+ddnet-discord> [discord] I have a question. Is it possible to somehow transfer the sensitivity from Old mouse mode to the new? 15:32 <+ddnet-discord> [discord] I don't know about your original problem tbh 15:33 <+ddnet-discord> [discord] also not your second ._. 15:33 <+ddnet-discord> [discord] xd 15:33 <+ddnet-discord> [discord] you could try adjusting it until it feels the same? 15:34 <+ddnet-discord> [discord] That is the problem. Because I can not exactly find the same sensuality that I had on old mouse mode 15:34 <+ddnet-discord> [discord] That is the problem. Because I can not exactly find the same sens that I had on old mouse mode 15:38 <+ddnet-discord> [discord] And what is the meaning of the new mouse mode? 15:45 <+ddnet-discord> [discord] @heinrich5991 why are some ddrace commands registered in ddracecommands.h and others in gamecontext.cpp? it's not like they are vanilla commands and ddrace commands. 15:53 <+ddnet-discord> [discord] hmm 15:54 <+ddnet-discord> [discord] it seems like it's supposed to only ddrace commands in `ddracecommands.h` 15:54 <+ddnet-discord> [discord] so maybe leave `vote_no` there 15:57 <+ddnet-discord> [discord] @Ryozuki ^ 15:57 <+ddnet-discord> [discord] ... 15:57 <+ddnet-discord> [discord] sorry 😦 16:01 <+ddnet-discord> [discord] @heinrich5991 "I don't think we should disclose internal ranks to the chat." why not? 16:02 <+ddnet-discord> [discord] for example because we currently don't 16:02 <+ddnet-discord> [discord] thats not a strong reason :/ 16:03 <+ddnet-discord> [discord] in a pull request that is about adding a `vote_no` I see no reason to change other functionality, and definitely not without a reason 16:03 <+ddnet-discord> [discord] *without a specified reason 16:03 <+ddnet-discord> [discord] it would be useful if we implement helper 16:03 <+ddnet-discord> [discord] people don't ask them for stuff they can't do 16:04 <+ddnet-discord> [discord] while if it said "moderator" they would assume they are mods 16:04 <+ddnet-discord> [discord] when they actually are just helpers 16:05 <+ddnet-discord> [discord] it would be useful after we implemented helper 16:05 <+ddnet-discord> [discord] I don't like these ways to show off your rank 16:05 <+ddnet-discord> [discord] if there are multiple moderators on the server we also don't show who of them forced the vote to no 16:06 <+ddnet-discord> [discord] adding this info could point ppl in the direction of who let their vote fail 16:06 <+ddnet-discord> [discord] hm actually it would be nice if it announces the person who forces the vote. players could direct their questions to the correct persons instead of having to guess 16:07 <+ddnet-discord> [discord] adding this info could point ppl in the direction of who let their vote fail - why is this bad? 16:07 <+ddnet-discord> [discord] moderators or admins shouldn't hide from that 16:09 <+ddnet-discord> [discord] "adding this info could point ppl in the direction of who let their vote fail" - why is this bad? 16:10 <+ddnet-discord> [discord] +1 16:12 <+ddnet-discord> [discord] Hiding moderators has advantages and disadvantages. 16:12 <+ddnet-discord> [discord] Since you are hid, you don't need to care about insults into your direction, when you force vote (earth have unlimited amount of personality). 16:12 <+ddnet-discord> [discord] But if you are not hide, then moderators could feel trapped, if the do right decision, but "bad" for these who voted/etc. 16:13 <+ddnet-discord> [discord] that's my opinion. There's more means, but i won't tell all of them here 16:14 <+ddnet-discord> [discord] if you can't handle the bad feedback you get from making correct decisions, then you should definitely not be a moderator 16:14 <+ddnet-discord> [discord] there is no need to hide moderators action if the moderators behave correct 16:14 <+ddnet-discord> [discord] you're there to resolve issues, not to be untouchable with power 16:14 <+ddnet-discord> [discord] why not? I think hidding is good 16:15 <+ddnet-discord> [discord] some people are just out there trying to annoy people 16:15 <+ddnet-discord> [discord] if they know whom to target, that just makes their job easier 16:15 <+ddnet-discord> [discord] And it's not like, handling bad feedback. 16:15 <+ddnet-discord> [discord] if you want to complain about a moderator, you can, but not in-band 16:15 <+ddnet-discord> [discord] moderators should be abel to hold some evil words in chat lul 16:15 <+ddnet-discord> [discord] I bet, you are not infallible 16:15 <+ddnet-discord> [discord] if you can't handle people annoying you, you shouldn't be a mod 16:15 <+ddnet-discord> [discord] but why should we force them to? 😛 16:15 <+ddnet-discord> [discord] But that doesn't mean, that they have to hear that words 16:15 <+ddnet-discord> [discord] from poeplee 16:16 <+ddnet-discord> [discord] it's volountary, don't put yourself in the position if you don't want it 16:16 <+ddnet-discord> [discord] because it feels more transparent for the people 16:16 <+ddnet-discord> [discord] since we don't PAY them 16:16 <+ddnet-discord> [discord] to handle it 16:16 <+ddnet-discord> [discord] all for the community 16:16 <+ddnet-discord> [discord] nobody forced em to be mods 16:16 <+ddnet-discord> [discord] moderators should be okay with getting hate imo 16:16 <+ddnet-discord> [discord] well, we're on a mod shortage 16:16 <+ddnet-discord> [discord] AFAIK 16:16 <+ddnet-discord> [discord] players should ALWAYS be able to know who made what actions, otherwise mods can just do what they want 16:16 <+ddnet-discord> [discord] so handling mods nicer seems to be a good thing 16:16 <+ddnet-discord> [discord] ye 16:16 <+ddnet-discord> [discord] players should ALWAYS be able to know who made what actions, otherwise mods can just do whatever they want 16:16 <+ddnet-discord> [discord] no 16:16 <+ddnet-discord> [discord] x 16:16 <+ddnet-discord> [discord] d 16:17 <+ddnet-discord> [discord] people can complain about moderators, we can find out who did what 16:17 <+ddnet-discord> [discord] then hire some mods who can handle chat flame lol 16:17 <+ddnet-discord> [discord] people shouldn't need to complain to us, they should be able to resolve the issue with whoever made the decision they want to complain about 16:17 <+ddnet-discord> [discord] that's a bad system 16:17 <+ddnet-discord> [discord] Jao, world isn't perfect 😃 16:18 <+ddnet-discord> [discord] @heinrich5991 made new commit 16:18 <+ddnet-discord> [discord] And you should know, that there's no equal situations. 16:18 <+ddnet-discord> [discord] for example, in the Rust community, there's a team not composed of moderators of the other teams that just deals with complaints about staff members 16:18 <+ddnet-discord> [discord] what do you mean @Savander 16:19 <+ddnet-discord> [discord] Moderators can't always resolve the issue 16:19 <+ddnet-discord> [discord] it's not possible in real world 16:20 <+ddnet-discord> [discord] @Ryozuki https://github.com/ddnet/ddnet/pull/996/files#diff-a2df712cfb938eda9a173f36c865c2ccR3398 16:20 <+ddnet-discord> [discord] `const char *pOption` plz 16:21 <+ddnet-discord> [discord] If they make a decision, they should be able to resolve the issues that come with it 16:21 <+ddnet-discord> [discord] And if not they can still direct them to admins 16:22 <+ddnet-discord> [discord] It's more society subject than making simple 1 - 0 decisions 16:22 <+ddnet-discord> [discord] Thats better than having angry players complain about hidden mods 16:22 <+ddnet-discord> [discord] They always will be complain 16:22 <+ddnet-discord> [discord] because, admin "did wrong thing" 16:22 <+ddnet-discord> [discord] because, "LOL, im funny, i will insults you but then no, i didn't want to say that" 16:23 <+ddnet-discord> [discord] "lol im blocking, its funny". NO I DIDN'T, SHOW ME DEMO. etc 16:23 <+ddnet-discord> [discord] Thats their right 16:24 <+ddnet-discord> [discord] But from my experience you can talk to players and explain why you made the decision 16:24 <+ddnet-discord> [discord] Often they understand the reasons behind it 16:24 <+ddnet-discord> [discord] It doesn't matter, if they are trolls 16:24 <+ddnet-discord> [discord] they will do it anyway 16:25 <+ddnet-discord> [discord] So? 16:25 <+ddnet-discord> [discord] Not everyone is a troll 16:25 <+ddnet-discord> [discord] I know, and not everyone have to know, who voted 16:25 <+ddnet-discord> [discord] Why? 16:26 <+ddnet-discord> [discord] We actually don’t allow mods to ban/force etc with fakenames 16:26 <+ddnet-discord> [discord] Idk if that was known 16:27 <+ddnet-discord> [discord] not to me 16:27 <+ddnet-discord> [discord] I think deen was very much against being able to get a list of moderators on the current server 16:27 <+ddnet-discord> [discord] sounds like the opposite stance 16:27 <+ddnet-discord> [discord] Deen is admin 16:27 <+ddnet-discord> [discord] Not mod 16:27 <+ddnet-discord> [discord] XD 16:28 <+ddnet-discord> [discord] Admins can get away with everything anyway 16:28 <+ddnet-discord> [discord] 😦 16:28 <+ddnet-discord> [discord] 🙂 16:28 <+ddnet-discord> [discord] To be honest, im no profesor of sociology. 16:29 <+ddnet-discord> [discord] To tell you what's better, for people. 16:29 <+ddnet-discord> [discord] I know advantages and disadvantages 16:30 <+ddnet-discord> [discord] "[4:28 PM] jao: Admins can get away with everything anyway" that sounds bad 😦 16:30 <+ddnet-discord> [discord] And for me, moderators could feel offended very often if we show people who voted for example. They are volounteres, they should feel good on that positions 16:30 <+ddnet-discord> [discord] And for me, moderators could feel offended very often if we show people who voted for example. They are volounteres, they should feel good on that position 16:30 <+ddnet-discord> [discord] But w/e ryozukis solution with just saying mod or helper doesn’t give away what person it is, so where is the issue? 16:30 <+ddnet-discord> [discord] Wtf mods aren’t there to make themselves feel better 16:30 <+ddnet-discord> [discord] And for me, moderators could feel offended very often if we show to people who voted for example. They are volounteres, they should feel good on that position 16:31 <+ddnet-discord> [discord] We don't have moderators, you shouldn't know that 16:31 <+ddnet-discord> [discord] They volunteer to help the community 16:31 <+ddnet-discord> [discord] and we lose more 16:31 <+ddnet-discord> [discord] teeworlds community is quite small 16:31 <+ddnet-discord> [discord] Lol 16:31 <+ddnet-discord> [discord] so it's worth to make them feel comfortable in their positions. 16:31 <+ddnet-discord> [discord] I would rather loose the few mods that don’t fit (can’t handle it) 16:32 <+ddnet-discord> [discord] I'm done here, you know my opinion 😃 Maybe anyone else will spread his word. 😛 16:33 <+ddnet-discord> [discord] we don't need to make the life moderators unnecessarily hard though 16:34 <+ddnet-discord> [discord] but mods are supposed to acknowledge what they did anyway 16:34 <+ddnet-discord> [discord] or do you want mods that ban people and then just hide away 16:34 <+ddnet-discord> [discord] no 16:35 <+ddnet-discord> [discord] but if there's a troll on the server and not them not knowing the mod's name is deescalating, then that's a good thing 16:35 <+ddnet-discord> [discord] if it's not such an obvious troll, the moderator will hopefully warn the player beforehand anyway 16:36 <+ddnet-discord> [discord] in such situation the troll would just spam the whole server "who banned me????????" 16:37 <+ddnet-discord> [discord] that's more deescalating than trying to discuss and explain the reasons 16:37 <+ddnet-discord> [discord] I should also point out that the obvius trolls already know who is the mod, atleast happens with me 😶 16:37 <+ddnet-discord> [discord] that's more escalating than trying to discuss and explain the reasons 16:38 <+ddnet-discord> [discord] ye and if there are multiple mods on the server, the troll would just spam all of them 16:38 <+ddnet-discord> [discord] instead of only one 16:41 <+ddnet-discord> [discord] that sounds like a good thing 16:41 <+ddnet-discord> [discord] insults targeted against a lot of people are less effective IME 16:44 <+ddnet-discord> [discord] what do you mean with less effective? 16:48 <+ddnet-discord> [discord] and why does it matter? mods should be able to handle hate by trolls, that's what they signed up for 16:48 <+ddnet-discord> [discord] if you happen to be liked by trolls, you're doing something wrong 16:53 <+ddnet-discord> [discord] mods should be able to handle negative comments 16:53 <+ddnet-discord> [discord] but I think that if we have the option to make them have to handle less negative comments, then we should take that option 16:54 <+ddnet-discord> [discord] even if the takes the option from normal players to easily direct their questions to mods that issued actions? 16:54 <+ddnet-discord> [discord] not a good tradeoff imo 16:55 <+ddnet-discord> [discord] even if the takes the option from normal players to easily direct their questions to the mod that issued actions? 16:56 <+ddnet-discord> [discord] mods will hopefully warn and talk to "normal players" 16:56 <+ddnet-discord> [discord] reducing the impact of this specific downside 16:57 <+ddnet-discord> [discord] and what about just differentiating between mod and helper? 16:57 <+ddnet-discord> [discord] does it have downsides too? 16:58 <+ddnet-discord> [discord] it also makes the mods more identifiable 17:02 <+ddnet-discord> [discord] but players will assume that there is a mod on the server that can ban people 17:02 <+ddnet-discord> [discord] that effects all players on a server, not only one that has a question 17:02 <+ddnet-discord> [discord] that affects all players on a server, not only one that has a question 17:03 <+ddnet-discord> [discord] btw, we should also make a command to show moderators list 17:05 <+ddnet-discord> [discord] if we perhaps to make moderators action visible 17:05 <+ddnet-discord> [discord] the best would be too highlight mods in scoreboard 17:05 <+ddnet-discord> [discord] the best would be to highlight mods in scoreboard 17:06 <+ddnet-discord> [discord] vanilla support ? 17:06 <+ddnet-discord> [discord] + chat command 17:06 <+ddnet-discord> [discord] ye both 17:06 <+ddnet-discord> [discord] c: 17:06 <+ddnet-discord> [discord] [MOD] prefix 17:06 <+ddnet-discord> [discord] ? 17:06 <+ddnet-discord> [discord] nuuu lul 17:06 <+ddnet-discord> [discord] xd 17:06 <+ddnet-discord> [discord] different color if thats possible 17:06 <+ddnet-discord> [discord] all would fake 17:06 <+ddnet-discord> [discord] and rip name lengjt 17:06 <+ddnet-discord> [discord] it should be color 17:06 <+ddnet-discord> [discord] idk how it works either but gogo devs xd 17:07 <+ddnet-discord> [discord] i do the chat command haha 17:07 <+ddnet-discord> [discord] why? We could animate that MOD or something hehe 17:07 <+ddnet-discord> [discord] you didn't play on "City"? 17:07 <+ddnet-discord> [discord] 😛 17:07 <+ddnet-discord> [discord] ye 17:07 <+ddnet-discord> [discord] no 17:07 <+ddnet-discord> [discord] ddnet city xd 17:07 <+ddnet-discord> [discord] i mena, City mode 17:07 <+ddnet-discord> [discord] i mena, City mod 17:07 <+ddnet-discord> [discord] yy 17:07 <+ddnet-discord> [discord] ikr 17:07 <+ddnet-discord> [discord] i know what you meah 17:07 <+ddnet-discord> [discord] they also have these clan swaps 17:07 <+ddnet-discord> [discord] shows rank some seconds and then switches to actual clan 17:07 <+ddnet-discord> [discord] It was idea, it's not like we will implement it 17:08 <+ddnet-discord> [discord] I just suggested, that if we want to 17:08 <+ddnet-discord> [discord] i dont know ... 17:08 <+ddnet-discord> [discord] i highlighted my supporter in ddpp in the motd 17:08 <+ddnet-discord> [discord] show activity of modes 17:08 <+ddnet-discord> [discord] you join and u see who is supporter and who is online rn 17:09 <+ddnet-discord> [discord] but its not live... 17:09 <+ddnet-discord> [discord] probably not, because people could actually find mods to ask for their needs then 😮 17:09 <+ddnet-discord> [discord] i think the chat command is a good first solution 17:10 <+ddnet-discord> [discord] /authed 17:10 <+ddnet-discord> [discord] 17:10 <+ddnet-discord> [discord] == admins == 17:10 <+ddnet-discord> [discord] deen 17:10 <+ddnet-discord> [discord] SP | Someone 17:10 <+ddnet-discord> [discord] == mods == 17:10 <+ddnet-discord> [discord] Deeper 17:10 <+ddnet-discord> [discord] Just a Fish 17:11 <+ddnet-discord> [discord] yea, definitely SP | Someone 17:11 <+ddnet-discord> [discord] xd 17:11 <+ddnet-discord> [discord] he heaxxed the rcon o.O 17:19 <+ddnet-discord> [discord] :thonkery: 👖 17:19 <+ddnet-discord> [discord] :thonkery: 17:19 <+ddnet-discord> [discord] 👖 17:42 <+ddnet-discord> [freenode] our rule for admins is that they are all the devs w/ commit access, plus a slightly larger group of regular contributors 17:43 <+ddnet-discord> [freenode] it's kinda like - people who just want admin probably shouldn't have it. contributors are invested 17:44 <+ddnet-discord> [discord] heeey, waddap, my name is listed there 17:45 <+ddnet-discord> [discord] nice pic 17:48 <+ddnet-discord> [discord] namo that means i should get rcon on ddnet because i did a typo fix in the ddnet src? xd 17:48 <+ddnet-discord> [discord] oops 17:48 <+ddnet-discord> [discord] nemo* 17:51 <+ddnet-discord> [freenode] heh 17:51 <+ddnet-discord> [freenode] I didn't even get commit access until I'd submitted like half a dozen features to our engine 17:51 <+ddnet-discord> [freenode] and unc0rr was sick of merging them for me 17:52 <+ddnet-discord> [discord] i dont have commit access too 17:52 <+ddnet-discord> [freenode] usually most FOSS projects aren't dumb enough to give commit to typo fixers ☺ 17:52 <+ddnet-discord> [discord] well not "too" becasue u have one xd 17:52 <+ddnet-discord> [discord] but u said "plus a slightly larger group of regular contributors" 17:52 <+ddnet-discord> [discord] so all regular contributers get ingame admin? c: 17:53 <+ddnet-discord> [discord] would motivate guys to help contributing to the ddnet src xd 17:55 <+ddnet-discord> [discord] why not just pull the repo down, make a new branch, then ask for a merge request? 17:55 <+ddnet-discord> [discord] It's how it works now, no? 17:56 <+ddnet-discord> [discord] we are basing on pull requests 18:14 <+ddnet-discord> [discord] i was wondering if teehistorian has any limit matters of playtime or rank. like for example if i have a rank300 with a 500minute time. does teehistorian record it? also how does it cope with /save? 18:15 <+ddnet-discord> [discord] i was wondering if teehistorian has any limit in matters of playtime or rank. like for example if i have a rank300 with a 500minute time. does teehistorian record it? also how does it cope with /save? 18:23 <+ddnet-discord> [discord] good question 18:31 <+ddnet-discord> [discord] @heinrich5991 pr should be rdy now 18:45 <+ddnet-discord> [discord] ```Bjarne Stroustrup said: 18:45 <+ddnet-discord> [discord] 18:45 <+ddnet-discord> [discord] The choice between "int* p;" and "int *p;" is not about right and wrong, but about style and emphasis. C emphasized expressions; declarations were often considered little more than a necessary evil. C++, on the other hand, has a heavy emphasis on types. 18:45 <+ddnet-discord> [discord] 18:45 <+ddnet-discord> [discord] A "typical C programmer" writes "int *p;" and explains it "*p is what is the int" emphasizing syntax, and may point to the C (and C++) declaration grammar to argue for the correctness of the style. Indeed, the * binds to the name p in the grammar. 18:45 <+ddnet-discord> [discord] 18:45 <+ddnet-discord> [discord] A "typical C++ programmer" writes "int* p;" and explains it "p is a pointer to an int" emphasizing type. Indeed the type of p is int*. I clearly prefer that emphasis and see it as important for using the more advanced parts of C++ well. 18:45 <+ddnet-discord> [discord] ``` @Learath2 :PP 18:45 <+ddnet-discord> [discord] He obv doesn't know what he is talking about 18:45 <+ddnet-discord> [discord] weren't you on vacations? 18:45 <+ddnet-discord> [discord] Look at the sub par language he produced /s 18:46 <+ddnet-discord> [discord] End of vacation 18:46 <+ddnet-discord> [discord] :( 18:46 <+ddnet-discord> [discord] 18:46 <+ddnet-discord> [discord] https://cdn.discordapp.com/attachments/293493549758939136/403606153210363904/JPEG_20180118_184614.jpg 18:46 <+ddnet-discord> [discord] scream teeworlds 18:47 <+ddnet-discord> [discord] anyone else always opens up ddnet.tw on computers in stores? 18:47 <+ddnet-discord> [discord] int* maketh not sense in C++ either. It looks odd when you declare multiple int*s 18:48 <+ddnet-discord> [discord] yeah yeah, sure :P 18:48 <+ddnet-discord> [discord] For int* to make sense we'd also need it have int[20] arr 18:48 <+ddnet-discord> [discord] Taking off. You have 5 sec to make a point 18:49 <+ddnet-discord> [discord] its a matter of style 18:49 <+ddnet-discord> [discord] and i prefer int* c; 18:49 <+ddnet-discord> [discord] there is also int * c; 18:50 <+ddnet-discord> [discord] i prefer to not using pointers at all 18:50 <+ddnet-discord> [discord] only C#! 18:50 <+ddnet-discord> [discord] Bjarne Stroustrup, who is most notable for the creation and development of the widely used C++ programming language, "He obv doesn't know what he is talking about"? 18:50 <+ddnet-discord> [discord] :PPPPPP 18:50 <+ddnet-discord> [discord] thats weird to me 19:00 <+ddnet-discord> [discord] @Im 'corneum no limit, which explains why my teehistorian backups are freaking huge 19:00 <+ddnet-discord> [discord] good job spreading ddnet propaganda 19:10 <+ddnet-discord> [discord] @deen you only say that so i dont even try cheating :thonkery: 19:11 <+ddnet-discord> [discord] @Im 'corneum i open ddnet.tw but not only ddnet.tw also teeworlds.com and stuff 19:11 <+ddnet-discord> [discord] @ChillerDragon i once even downloaded ddnet and let it open 😛 19:11 <+ddnet-discord> [discord] i try to promote tw everywhere 19:11 <+ddnet-discord> [discord] but it doesnt really work out 19:12 <+ddnet-discord> [discord] i have more playing time in stores than on steam lol 19:12 <+ddnet-discord> [discord] its great feeling c: 19:12 <+ddnet-discord> [discord] playing teeworlds in public lul 19:12 <+ddnet-discord> [discord] one day a fairly new member will say he found it on a random store computer. 19:13 <+ddnet-discord> [discord] hahahahhaha 19:13 <+ddnet-discord> [discord] would be great 19:13 <+ddnet-discord> [discord] jup 19:24 <+ddnet-discord> [discord] does windows save maps differently than linux? 19:24 <+ddnet-discord> [discord] i cant load maps that i edited on windows on my linux 19:27 <+ddnet-discord> [discord] i am working using erbeeres tml python lib (https://github.com/erdbeere/tml) to load edit and save maps 19:27 <+ddnet-discord> [discord] i have dm1 and dm1_edited and i copy parts from edited into the vanilla one 19:27 <+ddnet-discord> [discord] it works fine on windows 19:27 <+ddnet-discord> [discord] 19:27 <+ddnet-discord> [discord] but it fails loading the dm1_edited map on windows but i can do it with 2 unedited vanilla maps but if i edit them on my windows machine and upload them they cant be loaded anymore 20:10 <+ddnet-discord> [discord] @Ryozuki Ryo I gave you an actual reason, you argued against it with feelings :( 20:13 <+ddnet-discord> [discord] your reason is subjective also :P 22:15 <+ddnet-discord> [discord] How is loic subjective? 22:15 <+ddnet-discord> [discord] Logic*