10:31 < ddnet-commits> [ddnet] Learath2 opened pull request #938: Disable OpenGL3 by default (master...dd_pr_defaultogl) https://git.io/vFCq2 17:57 <+ddnet-discord> is there any reason why you cant load a GER save on a RUS server? 17:59 <+ddnet-discord> prevents cheating 18:04 <+ddnet-discord> how could you cheat with that? 18:04 <+ddnet-discord> People cheated 18:04 <+ddnet-discord> they loaded on few servers in the same time. especially when mirroring failed 18:04 <+ddnet-discord> then you could do it 18:05 <+ddnet-discord> dublicate a save by loading it simultaniously on both servers or so 18:05 <+ddnet-discord> database mirroring failed* 18:09 <+ddnet-discord> duplicate a save by loading it simultaniously on both servers or so 18:59 <+ddnet-discord> it's not the database mirroring that failed but the mirroring being slow 19:00 <+ddnet-discord> we'd need a way to remove the save without delay and also lock the save while the loading is taking place to ensure noone else starts a load on another server 19:03 <+ddnet-discord> it was shorthand