00:40 <+ddnet-discord> @deen have you also fixed that server-side? 10:04 <+ddnet-discord> @heinrich5991 no, because back then ddnet was a tiny little server and the client was more interesting to people 10:05 <+ddnet-discord> and changing it in server changed the behaviour a bit I think, so that people were too fast in freeze 11:54 <+ddnet-discord> seems to fix building on macOS we need to run `brew update` first, according to this it should set the correct ruby version https://github.com/Homebrew/brew/pull/3240 11:54 <+ddnet-discord> currently buidling fails with: `/usr/local/Homebrew/Library/Homebrew/brew.rb:12:in `
': Homebrew must be run under Ruby 2.3! (RuntimeError)` 12:04 < ddnet-commits> [ddnet] H-M-H opened pull request #889: Fix macOS build on Travis (master...macOS_travis) https://git.io/vdPqH 12:05 <+ddnet-discord> lets see if this actually works 15:30 < ddnet-commits> [ddnet] Learath2 pushed 8 new commits to master: https://git.io/vdPzo 15:30 < ddnet-commits> ddnet/master 7de42a1 heinrich5991: Couple of thread fixes 15:30 < ddnet-commits> ddnet/master 2fc018a heinrich5991: Add asynchronous file output, port `dbg_msg()`s to that system... 15:30 < ddnet-commits> ddnet/master 4d05a23 heinrich5991: Make teehistorian asynchronous 16:04 <@heinrich5991> The RSA host key for [zaf.ddnet.tw]:6546 has changed, 16:04 <@heinrich5991> deen: expected? ^ 16:26 < ddnet-commits> [ddnet] heinrich5991 opened pull request #890: teehistorian: Hide chat from teehistorian (master...pr_ddnet_teehistorian_hide_chat) https://git.io/vdPo1 16:27 <+ddnet-discord> @Learath2 ^ I forgot a check 😦 16:28 <+ddnet-discord> @heinrich5991 you don't want chat messages to be in th? 16:29 <+ddnet-discord> no, definitely not 16:29 <+ddnet-discord> why not? 16:29 <+ddnet-discord> chat messages are private IMO 16:30 <+ddnet-discord> the original PR intended to exclude them (as you can see by the small diff), but I missed the actual check 16:30 <+ddnet-discord> privacy propaganda 😛 16:30 < ddnet-commits> [ddnet] Learath2 closed pull request #890: teehistorian: Hide chat from teehistorian (master...pr_ddnet_teehistorian_hide_chat) https://git.io/vdPo1 16:30 <+ddnet-discord> deen doesn't store logs on the servers for too long IIRC 16:31 <+ddnet-discord> because they contain chat messages 16:31 <+ddnet-discord> (thanks for merging) 16:32 <+ddnet-discord> sometimes I should just think before pressing buttons 16:32 <+ddnet-discord> the change contains a syntax error 16:32 <+ddnet-discord> oh shit 16:34 <+ddnet-discord> @heinrich5991 want to fix it or should I? 16:34 < ddnet-commits> [ddnet] heinrich5991 opened pull request #891: Fix a syntax error (master...pr_ddnet_duh) https://git.io/vdPK6 16:34 <+ddnet-discord> this time I compiled it 16:34 < ddnet-commits> [ddnet] Learath2 closed pull request #891: Fix a syntax error (master...pr_ddnet_duh) https://git.io/vdPK6 16:35 <+ddnet-discord> (in these cases, rebase should be good ^^) 16:35 <+ddnet-discord> yeah thought I clicked rebase 16:35 <+ddnet-discord> (in the github UI) 16:37 <+ddnet-discord> teehistorian live on empty servers in GER 🙂 16:38 <+ddnet-discord> :o 16:40 <+ddnet-discord> :oop: 17:38 <+ddnet-discord> @Learath2 all servers should run teehistorian now, once they become empty 😃 17:38 <+ddnet-discord> @Learath2 all servers should run teehistorian now, once they become empty 🙂 18:12 <+ddnet-discord> i hear this teehistorian all day 18:12 <+ddnet-discord> idk what it does 18:14 <+ddnet-discord> https://github.com/ddnet/ddnet/pull/871#issue-258339204 18:14 <+ddnet-discord> teehistorian records all inputs from the players as well as the player 18:14 <+ddnet-discord> positions in each tick. 18:14 <+ddnet-discord> ok i get that 18:15 <+ddnet-discord> but why 100 other things haha? 18:15 <+ddnet-discord> teleporter 18:15 <+ddnet-discord> unfreezehammer 18:15 <+ddnet-discord> is it somehow something connected with it ? 18:16 <+ddnet-discord> like this we want to be able to replay a race and if teleporters are completly random that is problematic 18:16 <+ddnet-discord> save player data 18:16 <+ddnet-discord> of some1 finishing the race 18:16 <+ddnet-discord> and using it to finish the race agian? 18:16 <+ddnet-discord> hehe 18:17 <+ddnet-discord> rather to verify their race 18:17 <+ddnet-discord> ah interesting 18:17 <+ddnet-discord> can it be formated in demos? 18:17 <+ddnet-discord> replaying does not work if we get even the slightest lags 18:17 <+ddnet-discord> i made a bot 18:17 <+ddnet-discord> i can finish all maps with it lol 18:17 <+ddnet-discord> records clientside 18:17 <+ddnet-discord> and it works on normal servers 18:18 <+ddnet-discord> was only for scientfic research btw 18:18 <+ddnet-discord> for a school work im not cheatign anymore 18:18 <+ddnet-discord> i finished a whole hard gores map with it 18:18 <+ddnet-discord> it is pretty stable and my internet is broken atm 18:19 <+ddnet-discord> And can it be formated to demos? c: 18:21 <+ddnet-discord> not yet better ask @heinrich5991 about that 18:21 <+ddnet-discord> k 18:21 <+ddnet-discord> for me converting into demos sounds like the much harder part 18:23 <+ddnet-discord> @heinrich5991 did we fix teleporters 18:24 <+ddnet-discord> something different: for C++11 threading, do we want some wrapper for the thread class or do we just directly use it ? 18:28 <+ddnet-discord> @ChillerDragon formatting to demos should be possible. not done yet 18:28 <+ddnet-discord> sure 18:28 <+ddnet-discord> possible... 18:28 <+ddnet-discord> did u know? there is a lot possible hehe 18:28 <+ddnet-discord> not too hard either? 18:28 <+ddnet-discord> idk 18:28 <+ddnet-discord> sounds hard imo 18:28 <+ddnet-discord> but im knoop hehe 18:28 <+ddnet-discord> hf gl then 18:28 <+ddnet-discord> im looking forward to see it 18:28 <+ddnet-discord> why? just feed the player input into the server again, this time record a demo 18:29 <+ddnet-discord> can i pre order an subcribtion 18:29 <+ddnet-discord> to the files 18:29 <+ddnet-discord> i want some demos for yt hehe 18:29 <+ddnet-discord> for the files 18:29 <+ddnet-discord> no, currently not. it hasn't been decided whether the demos will be public or not 18:29 <+ddnet-discord> not public 18:30 <+ddnet-discord> only ChillerDragon 18:30 <+ddnet-discord> cuz i bought 18:30 <+ddnet-discord> subcribtion 18:30 <+ddnet-discord> ^^ 18:30 <+ddnet-discord> xd 21:03 <+ddnet-discord> ? 21:03 <+ddnet-discord> hi :3 21:06 <+ddnet-discord> 3: ih 22:15 <+ddnet-discord> .cat 😮 22:15 <+ddnet-discord> it's like best TLD ever 😄 22:49 <+ddnet-discord> http://www.wasz.ovh/img/Rq760pTD94837 22:49 <+ddnet-discord> rlllyyy 22:49 <+ddnet-discord> 😦 22:49 <+ddnet-discord> He don't like me 😦 22:49 <+vali_> hi Savander 22:50 <+ddnet-discord> Hi vali 22:50 <+vali_> nice to meet you 22:50 <+ddnet-discord> Guys, Vali don't like me 22:50 <+ddnet-discord> ban himm 22:50 <+ddnet-discord> :/ 22:50 <+vali_> i though you are fake 22:50 <+vali_> lol 22:50 <+ddnet-discord> Ja ja 22:50 <+vali_> jaja 22:51 <+vali_> Savander ich liebe dich auch 22:51 <+ddnet-discord> Ich nich 22:51 <+ddnet-discord> nicht 22:51 <+ddnet-discord> or sometihnng