19:59 <@deen> EastByte: did you set up the letsencrypt stuff? 20:04 < Ryozuki> what you think about enabling hyperlinks on the game, but only from server side (not from players) 20:05 < Ryozuki> so people would visit forum, discord etc much faster 20:05 < Ryozuki> or for all, with a warning 20:06 < Learath2> one question would be, wat do if player is in fullscreen 20:06 < Learath2> is switching to the browser on a missclick desirable? 20:06 < Ryozuki> thats why warning 20:06 < Ryozuki> and a option to disable it 20:06 < Ryozuki> on settings 20:06 <@deen> i think NOO 20:06 < Ryozuki> though idk how you would click it 20:06 < Ryozuki> since u dont have free mouse xD 20:07 < Learath2> well we don't really have a way to copy them out either 20:07 <@deen> let's just link to libchrome and have an ingame browser 20:07 <@deen> easy peasy 20:07 < Ryozuki> yeah 20:07 < Ryozuki> why not 20:07 < Learath2> i'd rather rewrite tw in unreal engine 20:07 < Ryozuki> why dont support opensource and use mozzila 20:07 <@deen> but when we have libchrome we can use html+css+js for maps 20:07 <@deen> better than the current format 20:08 < Ryozuki> also news and that stuff would be cooler 20:08 < Ryozuki> didnt you hate js deen ? 20:08 < Learath2> stop this madness pls 20:08 <@deen> Ryozuki: i'm joking obviously 20:08 < Ryozuki> xD 20:08 < Learath2> \o/ 20:08 < Ryozuki> i don't get sarcasm usually 20:08 < Ryozuki> :c 20:09 <@deen> next thing we'll support websockets... 20:09 < Learath2> :) 20:11 < Learath2> teewebs.net no longer works btw :P 20:12 <@deen> not my fault (i believe) 20:14 <@EastByte> deen: yes, I set it up 20:15 < Learath2> eeeee: maybe thy fault? 20:15 <@EastByte> my fault, firewall wasn't adjusted for tw tcp ports, yet 20:16 < Learath2> letsencrypt stuff? don't we already use LE on ddnet.tw? 20:16 <@deen> yeah, but not on hookrace.net 20:16 <@deen> i want to use it there too and don't know how to set it up 20:17 <@EastByte> I do it manually using $ letsencrypt-auto certonly 20:18 < Learath2> i ended up using acme.sh, all the other clients felt bloated 20:18 <@deen> I'm confused, i don't see websockets support in our server binaries 20:19 <@deen> ah no, rus works fine 20:20 <@deen> just ger seems to be the problem 20:21 <@deen> should work now 20:22 <@deen> in chrome it works pretty well, but high cpu usage 20:25 <@deen> chrome pulled the plug on startssl btw, that's why i need to switch 20:28 < Learath2> pulled the plug? 20:28 < Learath2> y? 20:32 <@deen> they did some shenanigans 20:33 <@deen> https://security.googleblog.com/2016/10/distrusting-wosign-and-startcom.html 22:17 < eeeee> sounds like a great idea, if you have an ingame browser you can visit teewebs.net there so that you can teeworlds while you teeworlds 22:54 <@deen> turtles all the way