00:54 < Learath2> we should test ourselves before releasing this stuff :/ 00:56 < Learath2> like in a small batch of testing servers 00:59 < Learath2> necropotame: have you considered a setting like sv_force_time_sync which could be applied to maps which require synced animations so for the rest of the maps the vanilla users can also enjoy the pretty gametimer 00:59 < Learath2> ? 07:44 <@EastByte> Learath2: afaik there is no way to properly sync quads as long as the game timer isn't synced over all clients 07:45 <@EastByte> this update should now allow us to create moving entity areas based on quads (with vanilla support) 07:58 < necropotame> Learath2 is right. One could detect if there is animations in the map, and if not, let vanilla client see the racetime with the old system 07:59 < necropotame> But then the experience will not be coherent from one map to an another 08:00 <@EastByte> oh, I misread the message 08:07 < necropotame> Btw, I recommend to create an official branch "animation" because all this stuff will required several PR 08:29 < nameless-tee> It seems moderator passwords is leaked [again] and someone ban everyone on different servers. Change the password please. 08:30 <@EastByte> nameless-tee: might giving a server port example? 08:31 <@EastByte> *mind 08:33 < nameless-tee> EastByte: I dunno. The guy ingame told me and there are few posts about it on forum. 08:34 <@EastByte> okay 08:34 <@EastByte> soon we will have username/password authentifications per moderator :) 08:35 < nameless-tee> nice! 08:48 < nameless-tee> SP | Someone is doing this right now on rus server 194.67.208.6:8321 09:06 <@EastByte> should be fixed now 09:28 < Learath2> necropotame: well the experience should seem coherent enough, as i understand it this PR shouldn't change anything in maps that dont utilize synced animations 09:29 < Learath2> i wouldn't even bother checking if there is animations but offload that to the mapper as sv_force_sync 09:30 < necropotame> Learath2, I was talking about vanilla noob that got different timer depending if the map 09:31 < Learath2> meh true, i guess there is no good way out of this 09:57 < Welf> Hey Guys, it seems like SP someone stole Mod PW. Please Change it asap 10:01 < Welf> You defs are Not releasing maps nor caring about major problems 10:02 < Welf> Before a few weeks i suggested somebody who could so map releases, but you didn't want 10:02 < Welf> Wtf is wrong 10:25 < ddnet-commits> [ddnet] Learath2 opened pull request #651: Fix coloring of team chat. Fixes #648 (master...dd_pr_teamchat) https://git.io/vy8Rx 12:15 < ddnet-commits> [ddnet] Learath2 opened pull request #652: Add /invite for locked teams. Fixes #647 (master...dd_pr_invite) https://git.io/vy86D 15:14 <@Nimda> Solo Power by Power just released on Solo at 2017-03-06 15:09 15:34 < ddnet-commits> [ddnet] Learath2 opened pull request #653: Remove dump_binds. Let bind_print dump all. Fixes #634 (master...dd_pr_binds) https://git.io/vy4Ty 18:10 < ddnet-commits> [ddnet] heinrich5991 closed pull request #653: Remove dump_binds. Let bind_print dump all. Fixes #634 (master...dd_pr_binds) https://git.io/vy4Ty 18:22 < da> cl_dummy_resetonswitch got broken since https://github.com/ddnet/ddnet/commit/4c1053c6c4ce44bcc1f235c5141a6321c7c4c5de 18:22 < da> hook still activated on switch 18:23 <@deen> ^ heinrich5991 18:23 <@heinrich5991> seen it 18:27 <@heinrich5991> aha 19:48 < ddnet-commits> [ddnet] heinrich5991 opened pull request #654: Fix dummy input reset (master...pr_ddnet_fixdummyreset) https://git.io/vy49H 20:57 < ddnet-commits> [ddnet] heinrich5991 pushed 21 new commits to master: https://git.io/vyBve 20:57 < ddnet-commits> ddnet/master b7cbaed Learath2: New auth system for rcon 20:57 < ddnet-commits> ddnet/master adfd6ca Learath2: Enable the username prompt on client side 20:57 < ddnet-commits> ddnet/master d475edd Learath2: Add key ident to status command 22:36 < ddnet-commits> [ddnet] def- pushed 15 new commits to master: https://git.io/vyBCm 22:36 < ddnet-commits> ddnet/master 6980bb7 heinrich5991: Improve the CMakeLists.txt to search for the bundled libs 22:36 < ddnet-commits> ddnet/master 6bf0862 heinrich5991: Use add_library(... OBJECT ...) for internal targets... 22:36 < ddnet-commits> ddnet/master e3839e4 heinrich5991: CMakeLists.txt: Build tools 22:40 < necropotame> ^ I love you 22:40 <@heinrich5991> <3 22:44 < ddnet-commits> [ddnet] def- pushed 2 new commits to master: https://git.io/vyBWP 22:44 < ddnet-commits> ddnet/master 23681bb heinrich5991: Fix a line ending in autoexec_server.cfg 22:44 < ddnet-commits> ddnet/master 97bd89d Dennis Felsing: Merge pull request #645 from heinrich5991/pr_ddnet_line_ending...