08:55 <@Nimda> Espace by jao just released on Brutal at 2017-01-05 08:50 10:27 < ddnet-commits> [ddnet] necropotame opened pull request #604: Skip clipped groups that are outside the screen (master...clipfix) https://git.io/vMsVq 11:34 <+fokkonaut> Hi 11:34 <+fokkonaut> xD 11:34 <+fokkonaut> whats that jere 11:34 <+fokkonaut> here 16:14 <+necropotame> Someone can explain me teleport checkpoints ? 16:15 <@EastByte> it ports you to the last checkpoint you went through 16:17 <+necropotame> You must pass the checkpoint, then CFRM/CTO are enabled? 16:18 <@EastByte> I think so 16:18 <+necropotame> And the difference between evil and not evil teleport? 16:18 <@EastByte> the former one is evil 16:18 <@EastByte> deen: ^ 16:21 <@EastByte> might have to do with hook relase on teleport or something 16:26 <+necropotame> Oh sorry, I've missread the manual 16:26 <+necropotame> Evil break speed and hook, hte other one kept them 16:27 <@EastByte> ah 18:11 < ddnet-commits> [ddnet] def- closed pull request #604: Skip clipped groups that are outside the screen (master...clipfix) https://git.io/vMsVq 18:18 <+necropotame> ^ EastByte -> Following the discussion of yesterday, my editor will clip each big shapes automatically, producing indirectly a form of space partition to accelerate the rendering of quads :) 18:19 <+necropotame> Maybe in 2 years, my PR on TeeWorlds will be accepted too :D 18:19 <@EastByte> necropotame: yea, sounds cool