13:59 < nooob> hi all 14:03 < nooob> i said somthings last night it was 14:03 < nooob> hey guys /mapinfo dont work on my server but /top5 work fine how i can rewirte points in record_maps table with python script ? 14:03 < nooob> is there any script to do it ? 14:03 < nooob> i want set points for each map auto with script. 15:00 < nooob> if you dont interest to answer plz tell me someone write somthing 15:04 <@heinrich5991> I have read your question, but I definitely have no idea 15:29 < nooob> hey guys i did it yea i have another problem now it is : 15:30 < nooob> add_vote "Yoko 3.1 by Hitomi & Saavik" "change_map \"Yoko 3.1\"" 15:30 < nooob> add_vote " ★★★✰✰ | 82 ⚑ | 1. *WuDL* & aaa (16:43)" "info" 15:30 < nooob> add_vote "Yoko 4.1 by Hitomi, Kintaro* & Saavik" "change_map \"Yoko 4.1\"" 15:30 < nooob> add_vote "Yumizo by Ezio & Kayumi" "change_map \"Yumizo\"" 15:30 < nooob> add_vote " ★★★✰✰ |  4 ⚑ | 1. darky & milk (44:08)" "info" 15:31 < nooob> why didnt make add_vote for Yoko 4.1 ? 15:31 < nooob> the maps file is : 15:31 < nooob> 4|Yoko 4.1|Hitomi, Kintaro* & Saavik 15:32 < nooob> why it didnt make add_vote for this line :-? 16:01 < nooob> the votes.cfg is ok i dont know why the vote list dont show some add_vote stars 18:06 < ddnet-commits> [ddnet] timakro pushed 1 new commit to master: https://git.io/vKgj6 18:06 < ddnet-commits> ddnet/master 919a55b Tim Schumacher: Display tee position in editor proof 18:08 < ddnet-commits> [ddnet] timakro force-pushed master from 919a55b to a4a841c: https://git.io/vsyfY 18:09 < ddnet-commits> [ddnet] timakro opened pull request #516: Display tee position in editor proof (master...master) https://git.io/vKgjN 19:54 < Matodor> https://bitbucket.org/Matodor/teesharp/src 19:55 < Matodor> playable version 20:52 < minus> you might want to include some usage infos in the readme 20:53 < minus> System.EntryPointNotFoundException: QueryPerformanceCounter 20:53 < minus> heh 20:56 < Matodor> xD alpha 20:59 < Matodor> i tested it only on my computer, windows 7 x64 21:03 <@heinrich5991> is that a translation of the Teeworlds code to c#? 21:04 < Matodor> yes, only server 21:04 < Matodor> now - just translate, later - refactoring 21:24 < minus> oh, i was expecting a client 21:27 <@heinrich5991> Matodor: pretty nice 21:27 <@heinrich5991> what was the motivation for doign it? 21:28 < Matodor> dont like a c++ syntax and standart library :) 21:31 < Matodor> heinrich 5991: and I got a lot of experience 21:32 <@heinrich5991> ah :) 21:32 <@heinrich5991> Matodor: that's only executable on windows right now, I guess? 21:32 < Matodor> i think so 21:33 < Matodor> maybe run with mono on linux 21:38 < Ryozuki_> "Putting the GPU into an oven and baking it for a while fixed the problem for a few days by resoldering cracked solder points, but then it returned." 21:38 <@heinrich5991> sounds good 21:38 < Ryozuki_> This made me laugh a lot xD i would never think of putting a gpu on a oven xDDD 21:39 <@heinrich5991> me neither :D 21:39 < Ryozuki_> "I didn't want to keep baking my GPU, so I used another GPU " 21:39 < Ryozuki_> :D 21:42 < minus> fwiw the word is standard (in german as well). standart is something else 21:43 < Matodor> standard* 21:44 < minus> fyi the error i mentioned happened on linux 21:45 < minus> to build it with mono just enter the directory, run xbuild, then run the executable teesharp_srv/bin/Debug/teesharp_srv.exe 21:50 < Matodor> and not supported IPv6 21:52 < Matodor> and in general there is still a lot of bugs) 21:55 < minus> teeworlds doesn't support IPv6 either 22:19 <@heinrich5991> minus: it doesn't? 22:19 <@heinrich5991> I can connect just fine to my local server via ipv6 22:20 < minus> i don't acknowledge that as proper ipv6 support