10:33 <@deen> https://hookrace.net/blog/writing-a-2d-platform-game-in-nim-with-sdl2/ 14:28 <+nameless-tee> deen: nice! Are you gonna improve the game or this is just an example for the article? 15:00 <+Learath2> deen, small typo above proc testBox in the paragraph you wrote textBox 17:35 <@deen> nameless-tee: mainly example for the article 17:36 <@deen> Learath2: thanks 17:41 <+minus> didn't know DDNet had applied to Steam as well; I'm so out of the loop regarding Teeworlds things. 17:41 <@deen> minus: long ago and the community feedback wasn't that great 17:41 <+minus> mh 17:57 < SusWombat> . 17:57 <+SusWombat> Hello 17:58 <@deen> hi SusWombat 20:24 <+SusWombat> Just wanted to say awesome project! (ddnet) ive seen your great article on reddit. I loved to play ddrace some years ago awesome to see it still exists and even has a dedicated client :D 20:25 <@deen> SusWombat: thanks :) 20:59 <+minus> deen: you're dennis? 21:53 <@deen> minus: yep 21:54 <+minus> good job! then 21:54 <+minus> also, nice nim articles you got there 21:54 <+minus> they got me interested a bit more 21:55 <@deen> thanks 22:02 <+minus> deen: you don't happen to have a piece of nim that queries teeworlds servers (or masters) for stats (player count, etc) (and optimally can handle multiple servers and has an http interface to query stuff from) 22:04 <@deen> nope, doing that with existing python stuff 22:05 <+minus> got a link handy? 22:05 <+minus> trying to set up some stuff with that, pushing into prometheus 22:12 <@deen> what's prometheus? 22:13 <@deen> the python library claims to be written by you :P 23:21 <+minus> you're using my library? 23:21 <+minus> hm 23:22 <+minus> i was hoping for something more extensively tested/engineered 23:30 <@deen> haha, nope. works fine though: https://ddnet.tw/status/ 23:58 <+minus> prometheus is a time series data store. it basically takes the job of rrdtool. except that you can use grafana as a frontend and get to make nice dashboards