09:17 < xXRazerXx> hi 09:18 < xXRazerXx> I play teeworlds and i use ddnet client 09:18 < xXRazerXx> ;P 09:25 < Gabee_> okay 11:35 < ddnet-commits> [ddnet] def- closed pull request #472: Added Copy & Paste Beside UiServerAddress (master...master) https://git.io/vwAMN 15:20 < laxa> deen: I am trying to build ddnet amd64 for windows 15:20 < laxa> everything is supposed to be smooth 15:21 < laxa> but I can't find why the linker is trying to link with libopus.lib :( 15:21 < laxa> servers compiles and links well 15:22 < laxa> it's appending .lib instead of .dll 16:54 < o_be_one> hello ::) 17:22 <@deen> laxa: laxa with visual studio? 17:22 < laxa> yes 17:22 < laxa> but should change anything 17:22 < laxa> server linked perfectly well 17:22 <@deen> I think we're missing libopusfile-0.lib for win64 17:23 <@deen> and visual studio needs that, gcc not 17:23 <@deen> it's there for win32 17:23 < laxa> https://zerobin.net/?ff345cf4d2791011#J5ALZ3TONhbsVuYu3+vID8SMXe30sWgQTcgKvTjHP4k= 17:23 <@deen> https://github.com/ddnet/ddnet/issues/423 17:23 < laxa> that's my bat script to build teeworlds 17:23 <@deen> so I guess you could build a new libopusfile for us with visual studio and we can then add that 17:24 < laxa> but the problem is not the lib 17:24 < laxa> there is the correct .dll associated 17:24 < laxa> windows doesn't use .lib 17:24 <@deen> sure it does 17:24 < laxa> wut ? 17:24 <@deen> visual studio needs .lib files to link libraries afaik 17:24 < laxa> it tries to link to libopus-file-0.lib or smt 17:24 < laxa> when there is the same file with .dll 17:24 <@deen> i know, look in other/opus/lib{32,64} 17:24 < laxa> .lib is dynamic library for linux 17:24 < laxa> windows extension is .dll 17:25 < laxa> not the same file format 17:25 < laxa> windows is PE 17:25 < laxa> linux is ELF 17:25 < laxa> .lib = ELF 17:25 < laxa> .dll = PE 17:25 <@deen> linux uses .so, not .lib 17:25 < laxa> ah right 17:25 < laxa> static linc 17:25 < laxa> I am stupid ^^ 17:25 <@deen> just google for visual studio .lib files 17:26 <@deen> i just know that they're needed and we don't have one 17:26 < laxa> I'll do that later 17:26 <@deen> and i can't create one because installing visual studio takes hours 17:26 < laxa> you could make one with mingw I guess 17:26 < laxa> or from cross compilation 17:28 < laxa> but why have both static and dynamical library ? 17:29 <@deen> i don't know how it works 17:30 <@deen> if you can figure out how to build in visual studio without .lib file, tell me or change the build files directly 17:30 < laxa> Either you use dynamic libraries or static ones, but not both for me 17:30 < laxa> ok 17:30 < laxa> I'll try that 17:31 <@deen> here, i googled for you: http://stackoverflow.com/questions/2375065/visual-studio-what-exactly-are-lib-files-used-for 17:31 <@deen> "There are also stub .lib which provide just the definitions of functions which are contained in a .dll file. The .lib file is used at compile time to tell the compiler what to expect from the function, but the code is loaded at run time from the dll." 17:31 < laxa> Right 17:31 < laxa> Makes sense, but .h are there for that normally ^^ 17:39 < laxa> Well, curl.lib also missing 17:40 < laxa> Instead of using .lib, .h should be sufficient, but my knowledge is too poor to fix that quickly 17:58 < Gabee_> o_be_one: piong 18:03 < o_be_one> Gabee_: poing 18:07 < ddnet-commits> [ddnet] heinrich5991 closed pull request #474: Jump to special characters with CTRL+arrowkeys in chat input (master...pr-ddnet-chat-input-jump) https://git.io/vwx8V 23:28 < sdfsdgddfgdfg> hmm, does somebody have problems with connection to ger servers right now? 23:28 < sdfsdgddfgdfg> i mean 95.172.92.151 23:29 < sdfsdgddfgdfg> сonnect hangs forever 23:30 < sdfsdgddfgdfg> and got "too weak connection" after 23:35 < sdfsdgddfgdfg> hmm, it also doesnt work over vpn o_O, the same error 23:43 <@heinrich5991> sdfsdgddfgdfg: works for me 23:52 < sdfsdgddfgdfg> heinrich5991: works for already too 23:53 < sdfsdgddfgdfg> for me*