00:03 < Ameb> i dont remember when i closed irc 00:04 < Ameb> did i miss smth deen 00:04 < Ameb> last i said was about playing tutorial map 00:07 <@deen> nope, missed nothing 00:07 <@deen> yes, that's a good idea and many people tried that already 00:07 <@deen> but i'm not convinced that the tutorial should be local 00:07 <@deen> instead it should be online, so people immediately get used to their regular ping 00:07 <@deen> and it should be advised when you start the client for the first time 00:08 <@deen> and the tutorial could make use of special client features, doesn't need to be a regular map 00:08 <@deen> but the important part is that it can be played alone with some kind of serverside automatic dummy and explains the game well 00:09 <@deen> for some tries for such tutorial maps see the 1 star novice maps 00:09 < Ameb> someone said about localized map 00:09 < Ameb> translated one 00:10 < Ameb> each region has is own official language? 00:10 < Ameb> ger- eng chl-spanish rus-rus 00:11 <@deen> that's more of an afterthought 00:11 <@deen> first it has to be great in english, then afterwards you can translate it, sure 00:12 < Ameb> true 00:13 < Ameb> should it be played with dummy, with bots, what happens if noone is online :? 00:13 <@deen> with a serverside intelligent dummy :P 00:13 < Ameb> ahá 00:14 < Ameb> that seems kinda hard to do 00:16 <@deen> the dummy could just execute some predefined sequence of inputs. you could gather that sequence by recording a player 00:16 <@deen> then the dummy gets triggered and does that stuff to teach the player 00:17 < Ameb> what about adding a trigger who shows 2 ghost players doing it 00:17 <@deen> nope, sounds difficult to follow, especially for a noob 00:19 < Ameb> have you played hdp obstaculos 00:21 <@deen> no 00:25 < Ameb> its a map about easy drags 00:25 < Ameb> and get harder and harder 00:27 <@deen> ok, then i know it 15:47 < Ryozuki> hi 15:56 <@deen> hi 16:14 < o_be_one> lo 16:33 < Ryozuki> ah 16:34 < Ryozuki> !ddos 16:34 < Ryozuki> ;(ç 16:39 <@deen> definitely something strange network-wise, reported it 16:43 <@deen> there were a few ddos notifications today, so might be related 16:44 <@deen> 25% packet loss and 250 ping, but only on some ports 16:47 < Ryozuki> it's true 16:47 < Ryozuki> only half people are laghging 16:48 <@deen> if you restart your client you have a 50% chance of the problem being gone! 16:48 < Ryozuki> xD 16:48 < Ryozuki> im on a half map (naufrage) 16:48 < Ryozuki> on the half of the map* 16:48 <@deen> simulate a timeout and use timeout protection 16:49 < Ryozuki> i stop it in task bar? 16:49 < Ryozuki> or i have to shut down internet? 16:49 <@deen> Ryozuki: no idea, killall -9 DDNet works for me 16:49 < Ryozuki> fck 16:49 < Ryozuki> m 16:49 < Ryozuki> where i put that? 16:50 < Ryozuki> or you use ubuntu? 16:50 <@deen> yeah, that's on linux 16:50 < Ryozuki> anyway 16:50 < Ryozuki> all people failing near me cuz lags xD 16:50 < o_be_one> Ryozuki: what you host ? 16:50 < Ryozuki> we failed all! 16:50 < Ryozuki> a group of 10 failed xDD 16:50 < Ryozuki> nope 16:51 < Ryozuki> i host the wiki 16:51 < Ryozuki> but not servers 16:51 < o_be_one> k 17:27 <@deen> > Internap appears to be experiencing an internal problem in Frankfurt that is causing some random periods of packet loss for some clients there during DDoS attacks that should not be causing problems. We are currently following up with them about this. 17:30 < o_be_one> deen: what about ger2 btw ? 17:31 <@deen> o_be_one: the ddos protection blocked all kinds of valid stuff and wihtout it we can't run a server 17:33 < o_be_one> Oo 17:33 < o_be_one> it was already fixed no ? 17:35 <@deen> no 17:36 <@deen> even an ssh connection to the server takes 1 minute for me 17:38 < Ryozuki> i think now is fixed 17:39 < o_be_one> i'll have to check that so 17:46 < Stitch626> ssl-pub/privatekey of teeworlds.tw: http://pastebin.com/gYFhtUaM 17:47 <@deen> ... 17:47 < o_be_one> Oo 17:47 <@deen> EastByte: ping 17:47 < o_be_one> this guy is weird 17:50 < Ryozuki> oh isnt fixed i think 17:50 < Ryozuki> trhat is the private key of teeworlds? 17:51 < Ryozuki> dafuq 17:53 < WolfAlex> no noone cares about that key 17:54 < WolfAlex> my key 17:59 < o_be_one> WolfAlex: lol its your private key x) ? 18:00 < WolfAlex> yea only website... but the website is not 'public' yet, so idc 18:00 < WolfAlex> he is just pissed 18:07 < o_be_one> x) 18:07 < o_be_one> stitch is someone weird, really 18:15 < fstd> you can be rather sure that whoever obtained the keys wasn't stitch 18:15 < fstd> he isn't very talented 18:15 < o_be_one> sure 18:18 < fstd> maybe the R can give you some rust protips 18:18 < fstd> w/c 18:25 < WolfAlex> fstd: well, it was my fault xd 18:25 < WolfAlex> was @setting server up 18:25 < WolfAlex> did not change permissions on nginx/ssl 18:25 < WolfAlex> ._. 18:26 < fstd> ah, i assumed it was heartbleeded or so 20:01 < Ryozuki> its me or webpage dont load? 20:01 < Ryozuki> :( 20:02 <@deen> Nope, wasn't just you 20:24 <@deen> i wonder if any hoster even reads abuse mails 20:30 <@deen> Oh well: abuse@sinor.ru: SMTP error from remote server for RCPT TO command, host: bell.sinor.ru (92.127.157.169) reason: 550 unknown user 20:30 <@deen> That answers my question 22:11 < fstd> write to postmaster@ instead :) 22:11 < fstd> can be reasonably sure that account at least exists 22:12 < fstd> whether or not someone reads it is a different question ofc 23:41 < Ameb> Hello