01:31 < QQ_> Anyone here? 01:39 <@deen> Sometimes. 09:21 < Ameb> u.u 14:18 <@deen> http://hookrace.net/blog/ddnet-live/ 14:19 <@heinrich5991> :) 14:19 <@heinrich5991> interesting 14:55 <+Learath2> an empty blog post ? 14:57 <@deen> empty? 14:57 <@deen> Learath2: maybe you still get the wrong IP resolved for hookrace.net =/ 14:57 <@deen> Switched it over to 5.196.109.17 yesterday 14:58 <+Learath2> yeah still wrong ip 14:59 <@deen> ok, i'll just upload it on the old ip as well for now^^ 15:09 < Ameb> Hello 15:33 <@deen> hi 15:34 <+Learath2> deen: saying things should be banned 15:35 <+Learath2> player name should be fixed 17:33 < Ryozuki> Hi 19:20 < Ryozuki> deen , if you want i can control the bot stream in the tournament 19:24 <@deen> Ryozuki: cool 19:24 <@deen> maggi323 will also stream though 19:25 <@deen> people don't really seem to like the livestream without any comments 19:25 < Ryozuki> good :) 19:25 < Ryozuki> btw 19:25 < Ryozuki> Soreu told me if i want to help in skin database 19:25 < Ryozuki> i said yes 19:25 < Ryozuki> i talked with done 19:26 < Ryozuki> he send me the pasword to acces it 19:26 < Ryozuki> but soreu told me to wait 19:26 < Ryozuki> if you create me a acc 19:26 < Ryozuki> will be better 19:27 <@deen> oh right, let's see how that worked 19:28 <@deen> Use an htpasswd generator and give me the resultin line in a whisper, for example this one: http://www.htaccesstools.com/htpasswd-generator/ 19:31 < Ryozuki> that was a private message no? 19:32 < Ryozuki> i supose 19:36 < WolfAlex> deen: funvoters on ger1 >:D 19:41 <@deen> WolfAlex: ok, disabled votes there 20:04 < Ryozuki> deen bot can not enter full server 20:19 < SPYRES> what a map xD 20:27 <@deen> Ryozuki: fixed 21:06 < Nimda> Squidgy by DoNe just released on Moderate at 2016-01-10 19:55 21:23 < teemobile> hi 21:25 <@deen> hi teemobile 21:34 < Ameb> deen: remember when u asked me for a pull request when i talked about irc visibility? https://github.com/ddnet/ddnet-web/pull/3#event-510577977 :( 21:34 < Ameb> well. Not asked, more like "suggested" 21:35 <@deen> Nope, I don't remember, oops^^ 21:36 <@deen> Your PR is a bit strange anyway, it changs many other things as well 21:37 <@deen> I'll add it from your PR, thanks 21:38 < Ameb> i prolly messed with git 21:38 < Ameb> made it right the first time but email was wrong and not related to my github account 21:38 < Ameb> then i removed local, cloned again etc 21:43 <@deen> ok, added 22:35 < ddnet-commits> [ddnet] def- pushed 1 new commit to master: http://git.io/vupmL 22:35 < ddnet-commits> ddnet/master ac61c8f def: Format cl_showid a bit nicer 22:51 < Ameb> Im thinking on a way to integrate map testing on map testing subforum and website 22:54 < Ameb> First sync forum attachments with the interface, so u can have a history of maps when theyre on testing phase. Sync comments with forum, and maybe accounts so testers opinion can be measured in some way 22:56 <@deen> that sounds very complicated 22:57 <@deen> the main problem with map testing is just that no one wants to put time into it and it's very time-intensive 23:01 < Ameb> Another idea is about adding a tutorial map running in a local server. Isnt the actual client able to start a local server? 23:01 < Ameb> Would be nice to integrate a way to start server with given config 23:01 < Ameb> so u can test the maps while mapping, or use it for the tutorial map 23:24 <@deen> what kind of tutorial map? 23:24 <@deen> tutorial for playing or for mapping? 23:39 < Ameb> for playing