20:18 < ddnet-commits> [ddnet] H-M-H opened pull request #385: FIRST trim the name and THEN compare it to others ! (master...faking_bugfix) http://git.io/v0M0q 20:20 <+o_be_two> hello 20:20 <@deen> hi o_be_two 20:20 < ddnet-commits> [ddnet] def- closed pull request #385: FIRST trim the name and THEN compare it to others ! (master...faking_bugfix) http://git.io/v0M0q 20:21 <+o_be_two> whatsup ? 20:22 <@deen> o_be_two: GER2 kills the serverstatus-client.py script in a weird way every night. it gets stuck in uninterruptible sleep and can't even be killed by kill -9 20:24 <+o_be_two> Oo 20:24 <+o_be_two> you run debian 8 ? 20:25 <@deen> o_be_two: i don't know, i just got access from EastByte and set it up 20:25 <@deen> debian 8.2 it says 20:26 <@EastByte> o_be_two: yes, that's the distribution I asked you to set up 20:27 <@EastByte> and iirc you also have it running on the hostsystem 20:37 <+o_be_two> yes the host is on debian 8 i think, let me check 20:38 <+o_be_two> yes debian 8 20:38 <+o_be_two> with LXC 20:39 <+o_be_two> ive switched all my vps to Debian 7 cause of what you said about systemd and lxc, EastByte 20:39 <@EastByte> oh you did? 20:39 <+o_be_two> your problem could be linked to systemd no ? 20:40 <+o_be_two> yes i did, i was installing them so i havent got problem to do it again on a known environment 20:45 <@deen> ddnet servers are not connecting to master servers 20:47 <@deen> [5671be4a][register]: fetching server counts 20:47 <@deen> [5671be4d][register]: chose 'master4.teeworlds.com' as master, sending heartbeats 20:47 <@deen> [5671be89][register]: WARNING: Master server is not responding, switching master 20:47 <@deen> [5671be89][register]: refreshing ip addresses 20:47 <@deen> [5671be89][register]: fetching server counts 20:47 <@deen> [5671be8c][register]: chose 'master4.teeworlds.com' as master, sending heartbeats 20:47 <@deen> [5671bec8][register]: WARNING: Master server is not responding, switching master 20:47 <@deen> [5671bec8][register]: refreshing ip addresses 20:47 <@deen> and so on 20:47 <@deen> which is a bit strange, since master4 is running on GER 20:57 <+o_be_two> mhh i havent this issue with my ddnet servers ont same host 20:57 <+o_be_two> can you check connection, like if you can ping master4 ? 20:57 <+o_be_two> and telnet it ? 20:59 <@deen> yes, can ping it 21:00 <@deen> EastByte: might have sth to do with your firewall rules? 21:01 <+o_be_two> can you mtr it deen ? 21:01 <+o_be_two> (MyTraceRoute) 21:01 <@deen> yes 21:01 <+o_be_two> if master4 is your, can you do it from the other side ? 21:02 <@deen> master4 is GER^^ 21:02 <@deen> it's the same server 21:02 <@deen> i'm not sure if the same issue appears on other servers, they seem to prefer master2 21:03 <+o_be_two> could be master4 to ger2 the issue :/ 21:03 <@deen> no... 21:03 <@EastByte> deen: no firewall rules on it 21:04 <@deen> EastByte: well, the master server is clearly not working 21:04 <@deen> server number is -300 from yesterday 21:04 <@EastByte> oh you are talking about ger 21:04 <@deen> yes 21:05 <@EastByte> maybe it's just ip spoofing 21:05 <@deen> i don't see what ip spoofing can have to do with it 21:05 <@deen> since GER restarted last night the master server has been broken 21:06 <@EastByte> interesting 21:14 <@EastByte> I currently see 240 servers on master4 21:15 <@EastByte> 350* 21:45 <@EastByte> deen: I didn't think about dns, which was blocked 21:45 <@EastByte> so the servers probably couldn't resolve master4 21:46 <@EastByte> oh and another reboot happening at 01:00 CET :p 21:51 <+o_be_two> EastByte: reboot on ger2 ? 21:51 <@EastByte> force reboot on ger by nfoservers 21:52 <@EastByte> the second in 48 hours 21:52 <+o_be_two> oh :( 21:56 <@deen> EastByte: ok, that reboot will fix the problem with master server i assume 21:56 <@deen> "At approximately 01:00 CET, we plan to reboot the machine hosting your VDS, again, to try to fix a problem that started happening yesterday with the network adapter whereby it is dropping certain types of packets. This will lead to approximately 30-60 minutes of downtime again for the VDS." 22:04 <@deen> o_be_two: ddos on GER2 22:08 <+o_be_two> ok but what i can do ? you dont want any firewall ... 22:08 <@deen> well, rather it's using GER2 as a reflection attack 22:08 <@deen> i don't want any firewall? 22:08 <+o_be_two> yes you asked to disable all :/ 22:08 < eeeee> ever seen a vps hoster that does live migrations when doing maintenance? 22:08 <@deen> i just told you that the firewall destroys all connections^^ 22:08 <+o_be_two> oh ok 22:10 <+o_be_two> ddos has ended no ? 22:10 <@deen> no 22:10 <+o_be_two> 64 bytes from ger2.ddnet.tw (51.254.92.231): icmp_seq=1 ttl=59 time=0.557 ms 22:10 <@deen> they send 100 Mbit/s status packets from spoofed ips 22:10 <@deen> that created 1 Gbit/s outgoing traffic 22:10 <@deen> no one can play right now 22:11 <+o_be_two> 64 bytes from ger2.ddnet.tw (51.254.92.231): icmp_seq=1 ttl=55 time=93.1 ms 22:11 <+o_be_two> do its ddos on your app, not ont the connection 22:11 <@deen> sure, spoofed DoS 22:11 <@deen> but i can't exactly disallow status requests from random ips 22:11 <+o_be_two> ok, how i can help ? 22:12 <@deen> not at all i guess, i didn't ask for help 22:12 <@deen> I think I'll just shut down DDNet 22:12 <@deen> project has grown pretty stupid in many ways 22:14 < eeeee> yeah i was also curious about that, why would you host a master server when there's already more ddos than you are comfortable dealing with? 22:14 <+o_be_two> some players are stupid, but ddnet is good in any ways 22:14 <@deen> i don't think the master server was a big ddos target 22:15 <+o_be_two> yes it is 22:15 <@deen> o_be_two: well, not if you ask the players 22:15 <+o_be_two> 2 or 3 players already chatted : "i'll ddos master if you block me again" 22:15 <+o_be_two> cause they are angry, shut ddnet and you'll see "WHAT THE FUCK ? WHYYY :'(" 22:16 <+o_be_two> everywhere you always have 1 to 5 % of stupid people 22:16 <@deen> o_be_two: many people tell me to shut down ddnet or otherwise they'll ddos the servers 22:16 <@deen> because ddnet destroys teeworlds, ddrace, etc 22:16 <+o_be_two> but DDNet is DDRace :/ 22:16 <+o_be_two> on how it destroys TW ? 22:16 < eeeee> ddnet is teeworlds :P 22:16 <+o_be_two> oh i know why it destroys TW 22:17 <+o_be_two> cause if you filter by players, DDNet and r0x.fr are the only full servers 22:17 <+o_be_two> all other, normal servers, are empty 22:17 <+o_be_two> so it doesnt destroys TW, its just cause TW has to evolve ... 22:17 <+o_be_two> but TW owners just dont care about TW 22:18 < eeeee> yeah it's not like if you shut down ddnet all those racers and blockers would suddnely start playing dm and ctf 22:18 <+o_be_two> deen: why not doing a separated tw world ? 22:18 <+o_be_two> i mean, TW is opensource, now you're known, you can do it on your side 22:18 <@deen> o_be_two: because i've spent 2 years on this and gotten nothing in return, why should i put in more work? 22:18 <+o_be_two> you dont need TW base servers .. 22:18 <@deen> and we have 0 admins left at ddnet 22:19 <+o_be_two> team managing issue, could be resolved 22:19 <+o_be_two> its just a community problem, it happend every years everywhere 22:19 <@deen> i tried to resolve that for 6 months 22:20 <+o_be_two> what do you think ? Every years r0x.fr knows this too, not with 0 admins, just admins doesnt trust others admins anymore for nothing, just cause they dont understand, cause we dont communicate enough on what we do, just cause we dont understand together 22:20 <+o_be_two> 5 years i do this ... 5 YEARS ! 22:21 <+o_be_two> yes i understand, sad to tell you that you havent to go deeper in community problems, do just what you like 22:21 <+o_be_two> btw eeeee knows this with ddwar 22:21 <+o_be_two> 2 days ago someone told me "DDWar was not so popular, it was too agressive" yes, but DDWar community was good afaik, cause the mind was what players wanted 22:31 < eeeee> can't really compare ddwar with ddnet. we only had like 2-3 admins and half a mapper. 22:32 <@deen> well, we had 1 admin and then 0^^ 22:32 < eeeee> Tsin was also involved which also made things much harder 22:33 < eeeee> and we shut it down eventually coz didn't have time to manage the servers, coordinate the community and add features to the code all at once 22:35 <+o_be_two> deen: why they left ? 22:35 <@deen> o_be_two: internal struggles, hatred, too much work 22:36 <+o_be_two> well nobody earns money here, so the project has to be "cool", just a stuff we like to dos, "too mutch work" has not his place here, i think. Most admins have fun, most times they'll stay and do they're status 22:39 <+o_be_two> one of my olders admins is admin since 4 years, the next 3 year and 3 since 2 years, sure it's not the same, we don't code, but we configure and do a lot of stuff for the community. Our force is our communication, it's how we explain to players why all is not moving fast and community not growing mutch. Here, with TW ,it's harder cause the game is free, the community is young and there is many angry kids. 22:39 <+o_be_two> we can't really compare, i can't do better, DDNet for me is impressive, and i really think that we can found ways to just keep it funny 22:40 <+o_be_two> i'm not a real ddnet player, i'm a bloker player, and ? i participate to DDNet needs, not to the community, but i'm here. How a project that i don't play could interest someone like me ? That's the DDNet force 22:41 <+o_be_two> the transparent mind, no real secrets, who wants to know knows. 22:41 <+o_be_two> and the colateral help for other servers, like mine, for sure 22:42 <+o_be_two> deen: what your admins must do you think ? what kind of admin are you looking for actually ? 22:44 <@deen> o_be_two: many separate jobs, but we don't have people for any of them 22:44 <@deen> for example: keep in touch with the community, make sure the servers run properly, hold tournaments 22:46 <+o_be_two> instead of status.ddnet.tw, how you monitor DDNet ? You got mail on every problems ? 22:46 <@deen> not instead, but additionally i get emails, yes 22:47 <+o_be_two> keep in touch with community, what kind of touch ? writing news ? answering people ? Is the forum really active ? 22:49 <@deen> no idea how nfoservers does it, but they can block the spoofing attack 22:49 <+o_be_two> and with all these stuff, how your admins have fun ? I mean from my side they play and are able to do what they think is good for community. Errors are possible but its not the end, we are organized with community managers, game masters, project managers, moderators 22:49 <@deen> sorry, i don't understand your questions and their purpose 22:50 <+o_be_two> so if game master do a stupid thing or a thing that community is not happy with, a community manager will talk with players and do public writes for them, so the crisis is easy to handle and down 22:50 <+o_be_two> some admins just like to talk, others like technic ... 22:50 <@deen> yeah well, we have neither 22:51 <+o_be_two> i'm kind of admins that is always available for players, i like community mind 22:51 <+o_be_two> yes sure you have not admin actually :/ 22:52 <+o_be_two> you can find the way, i'm pretty sure, to do a cool think with your staff 22:52 <+o_be_two> thing 22:52 <+o_be_two> (i'm thinking faster that i'm writing, it's terrible -_-) 22:53 <@deen> nope, there isn't always a solution 22:53 <@deen> even the admins tell me to shut down ddnet 22:53 <+o_be_two> yeah every years i got "r0x.fr will close :(" ... 22:54 <+o_be_two> and every year i add more things and do more stuff but without being more here, i just show that no, r0x.fr continue to exists and grow, that's all 22:55 <+o_be_two> did you told to the community that you are looking for people to be involved in DDNet ? 22:55 <+o_be_two> remember when you said "ok, we close DDNet, thanks all bye !" 22:56 <+o_be_two> it was terrible for players, but the worst is that you gave the idea of the end of DDNet to players, (instability is one of the worst things for the community :() 22:56 <@deen> o_be_two: yes, for 6 months 22:57 <+o_be_two> from what ive seen as a player (cause my only point of view is the player side) is "oh woaw ? How is it possible i didnt get this information BEFORE it was announced ? Why they dont asked to think together about this before ?) 22:57 <+o_be_two> and what is good in DDNet actually deen ? 22:58 <+o_be_two> do you want more hosts to host more servers and separate more ddos possibility (i do this, 3 hosts for just 10 servers, you know ?) 22:58 <@deen> i don't understand 22:58 <+o_be_two> and DDNet map designers are ok ? they do the job ? What about maps ? 22:59 <+o_be_two> i mean : see the cool side of DDNet, what is good ? 23:00 <+o_be_two> sometime, try to just be a player who's looking to have fun in playing a game, you like TeeWorld's, ok go play TW. Oh, there's ddrace, awesome, lets do a game. Ahah, its funny and fast, i like this, woaw DDnet seems to be really organized :o 23:00 <+o_be_two> that what you'll think as a player 23:00 <+o_be_two> and in the same time, internal mood is "oh DDNet doesnt work well, we will shutdown it soon, i've no admin". 23:01 <+o_be_two> What DDNet really needs ? You dont like to ban but did you know that showing that we have power to block bad players is the best way to get most of them more friendly ? 23:02 <+o_be_two> just need to be strict, to show "ok, you are a player, i do a lot of stuff for that, you can't just come and fuck all" 23:02 <+o_be_two> (its more a blocker problem i know) 23:03 <+o_be_two> (i talk about a lot of stuff at the same time i know :/) 23:06 <@deen> now USA down, Chile down, South Africa down 23:06 <+o_be_two> well i have to leave for now but ill see you tomorrow. There was a fire at my place and i have to answer police questions later :( ... 23:06 <+o_be_two> Broken stopped usa oO ? 23:06 <@deen> no, server problems or ddos attack 23:13 <+o_be_two> oh ... OVH is working on a DC for USA