00:11 <+o_be_two> Woaw did you do something for your 1'000'000 map finishes ??? 00:12 <+o_be_two> DoNe is no longer in team oO ? 00:18 <+o_be_two> deen: why choose mariadb ? 00:50 <@deen> o_be_two: nope, they missed it 00:50 <@deen> o_be_two: yes, hi_leute, east and DoNe left. aaa & Soreu are leaving, rest are inactive 00:50 <@deen> mariadb because i don't trust oracle 00:58 <@deen> and postgres needs more memory and doesn't have the replication possibilities I believe 01:19 <+o_be_two> oh ok thanks for answers 01:25 <+o_be_two> well cause im working on infra update for my TW servers for r0x.TW 01:25 <+o_be_two> so i'm looking on how DDNet is organised to anhance my systems, it's nice to see how it works 01:26 <+o_be_two> i'll dont do all this work, but it's really interesting and amazing on how ddnet works 01:32 <+o_be_two> idk what i'll use for website =( 01:33 <@deen> static html! 01:33 <+o_be_two> yes i was thinking for this + nosql 01:33 <+o_be_two> but i'm not a dev so i can't do all the work you did 01:34 <+o_be_two> and cause i'll just do a blocker community, to begin i just need a forum i think 01:35 <+o_be_two> why you didnt asked for ssl for forum.ddnet.tw , 01:36 <+o_be_two> ? and btw i was looking on how you integrated phpbb in the website 01:36 <+o_be_two> i think its not just an iframe :/ 01:36 <@deen> o_be_two: we have ssl for forum.ddnet.tw 01:36 <@deen> o_be_two: right, i adapted the design to match our regular website design 01:36 <+o_be_two> oh, right, there is no auto redirection ok 01:37 <@deen> i made an auto-redirection, and then noticed that Let'sEncrypt doesn't work on WinXP 01:37 <+o_be_two> :o 01:37 <@deen> and many of our visitors still use WinXP, especially since TW is so low-requirements that many people with really old computers play it 01:38 <+o_be_two> oh yes, i understand, so you no longer force SSL, ok, its good to know 01:38 <@deen> the problem is, google directs everyone to https, so winxp people can't google for ddnet anymore... 01:38 <+o_be_two> -_- oh 01:38 <@deen> everyone else with let's encrypt should have the same problem 01:39 <+o_be_two> sure i'll have too 01:39 <+o_be_two> he's your TS often used ? 01:40 <+o_be_two> is your* 01:40 <@deen> yeah, i think there are a few regulars on it every day 01:40 <@deen> it's shown on http://ddnet.tw/status/ 01:41 <@deen> the CHN cpu usage is funny btw, it doesn't show up in htop 01:42 <+o_be_two> Oo 01:43 <+o_be_two> you know mac users you got on TS ? 01:43 <+o_be_two> oh well i'll ask for NPL no problem 01:44 <+o_be_two> i like the way you manage configs 01:44 <+o_be_two> i'll do something like this, for sure 01:44 <+o_be_two> with a sync script to be able to up every servers every where 01:46 <@deen> mac should work on tls, but no idea 01:47 <+o_be_two> ok 01:48 <+o_be_two> ddnet.tw status is high :o 01:48 <@deen> that's normal, it creates the static /ranks/ sites every 20 min :P 01:49 <@deen> oh, and i just ran something^^ 01:50 <+o_be_two> ahah ok ^^ 01:50 <+o_be_two> you know deen r0x.fr costs for 2015 1569 $CAD ... 01:51 <+o_be_two> sorry, will cost for 2016. In 2015 it costs 1209$ CAD, including donations : 968$ cAD 01:51 <+o_be_two> yes, from my pocket 01:53 <@deen> ouch 01:54 <+o_be_two> not a real problem, i'm happy to do this project and i can do it, but i was surprised with this cost, for sure 01:54 <@deen> i guess ddnet will not cost anything next year :P 01:55 <+o_be_two> donation works well + server sponsoring helps a lot ^^ 01:55 <@deen> no, i mean because ddnet will probably be shut down by 2016 01:55 <+o_be_two> oO really ? why ? 01:56 <@deen> don't see much of a future, in active administration, fights in the community, no activity 01:57 <+o_be_two> well you leaved but you seems to be back, so what you need to continue ? 01:58 <@deen> don't understand the question 01:59 <+o_be_two> well you wrote a news telling that ddnet will close, but east took it back, and now you seems to be back in ddnet too and involved again. So what you need to continue DDNet in 2016 ? 02:01 <@deen> i'm not back in ddnet 02:01 <+o_be_two> but you work on it .. 02:01 <@deen> no 02:01 <@deen> i repaired broken stuff because no one else was available 02:02 <+o_be_two> DDRace is one of the best TW gameplays .. It's sad to know that it could stop :/. DDNet is not alone, i mean there's other people like me to help ddnet 02:03 <+o_be_two> there's always bad players, everywhere, its a game, thats normal, and many of TW players are kids 02:04 <+o_be_two> but yes its really boring to see some players doing their best to destroy all, and after ? its just like 2% of players, not mutch ! 02:16 <+o_be_two> deen: 02:17 <+o_be_two> what are these : sv_reset_file sv_input_fifo 02:17 <@deen> sv_reset_file: when you change a map, that file is executed 02:18 <@deen> sv_input_fifo: it's a fifo file that you can write into, used for automating ddnet servers 02:18 <@deen> you can write the commands from rcon into it 02:21 <@deen> used for tournaments, or when a map is released, to refresh the votes list 02:21 <@deen> and worldwide broadcasts, automatic server restarts 02:50 <+o_be_two> oO 02:50 <+o_be_two> but i dont understand how it works, deen 02:50 <+o_be_two> if i put a command in the file, its immediately excuted ingame ? 02:50 <@deen> yes 02:50 <+o_be_two> and it erase the command line after ? 02:50 <@deen> yes 02:50 <+o_be_two> oh really awesome ! 02:51 <@deen> it just looks like a file, but when you write into it, it's directly sent to the server 02:51 <+o_be_two> definitively, thank you 15:27 < Nimda> Grandpa by Fňokurka oo7 just released on Brutal at 2015-12-12 15:19 21:49 <@deen> o_be_one: problem still persists 21:51 <@deen> o_be_one: on GER2, no one can see the servers 22:07 <+o_be_one> hello 22:07 <+o_be_one> thank you deen for opensource ddnet, i've a lot of fun doing r0x.TW 22:07 <+o_be_one> oh, ger2 22:07 <+o_be_one> mmh 22:07 <+o_be_one> thats really weird 22:07 <@deen> you're welcome 22:08 <+o_be_one> i'm coding script to start my servers, inspired by what you did for ddnet 22:08 <+o_be_one> ok i have to check for GER2, i'll try to up my own server on the same configuration to see 22:17 <+o_be_one> i cant reproduce this on my own server 22:17 <+o_be_one> ive the same vps ive gave to DDNet for Ger2, on the same host, and my server appears ... 22:18 <+o_be_one> theres nos rule on firewall network 22:19 <+o_be_one> deen, you can restart when ill disable firewall to try ? 22:19 < EastByte> o_be_one: server addr/port? 22:19 <+o_be_one> EastByte, ? 22:20 < EastByte> of your tw server 22:20 <+o_be_one> oh, let me start it again 22:21 <@deen> o_be_one: how can you test it on your own server? the problem only occurs for people who didn't ssh into the server before 22:27 <+o_be_one> oh 22:27 <+o_be_one> ok 22:27 <+o_be_one> i'm on VPN actually, ive just to switch to other vpn to try 22:29 <+o_be_one> i'm copying all my new stuffs to the vps to try 22:39 < nobody> your shitty ddnet zcatch servers are being flooded, mind one of those admins come online and ban that server msg spamming person 22:44 <+o_be_one> !twp o_tee_one 22:45 < Nimda> o_tee_one is currently playing blmapPepe on server : [r0x.TW - Blockers Community] #1 64 slots. 22:45 <+o_be_one> EastByte, 51.254.92.225 8301 22:49 < nobody> hm interesting, not only are there only incompetent admins, but the flooder is bypassing the ip ban protection due to his network stressing with ease 23:12 <+o_be_one> ok i cant see the server too 23:26 <+o_be_one> idk on how it could happen 23:30 < WolfAlex> o_be_one: "GAME restriction will be activated. UDP traffic will be authorised on defined rules only." 23:30 < WolfAlex> this is why you need the other rule OR disabled GAME-Firewall 23:32 <+o_be_one> WolfAlex, but game firewall is disabled 23:34 < WolfAlex> hm 23:36 <@deen> o_be_one: some firewall is enabled 23:36 <@deen> at least it says so in the traceroute 23:42 <+o_be_one> well what is the rangeport to open in game firewall 23:42 <+o_be_one> oh ive found something 23:46 <@deen> 8000-9000 should be fine 23:46 <+o_be_one> !fr-en La restriction GAME est maintenant désactivée, le trafic UDP vers les ports non définis est autorisé mais les règles définies restent appliquées 23:46 < Nimda> Translation: GAME restriction is now disabled, UDP traffic to undefined ports is allowed but the rules are defined applied 23:46 <+o_be_one> so maybe you can try, deen 23:49 <@deen> o_be_one: seems to work now 23:50 <+o_be_one> good 23:50 <+o_be_one> well what you prefer, firewall game enabled with udp ports open or firewall game disabled ? 23:50 <@deen> no idea, you're the expert :P 23:52 <@deen> thanks 23:52 <+o_be_one> ahah i havent tried game servers for TW so idont know what will happend x) just get information from EastByte about some dropped user 23:52 <@deen> then don'T enable that please 23:52 <@deen> dropped players on ddnet are terrible 23:53 <+o_be_one> since i dont get ddos its ok for me 23:54 <+o_be_one> i like my new start script for TW ^^