00:09 <@deen> bigger one now 00:09 <@deen> 300 mbit/s and growing 01:29 < GFX> Hey all 01:30 <@deen> hi GFX 01:30 < GFX> Who created DDnet ? 01:30 < GFX> How are you deen ? 01:32 <@deen> ehm, I think I did 01:32 <@deen> based on DDRace and with the help of many other people 01:32 <@deen> http://ddnet.tw/staff 01:33 < GFX> I kept checking DDR on heinrich5991 branch i found it to be dead or so but i am glad to see it alive through ddnet 01:33 < GFX> congratz and well done :) 01:33 < GFX> This is GreYFoX Speaking btw 01:34 <@deen> ah, nice! 01:34 <@deen> THanks for the great work with DDRace! 01:34 < GFX> I just had my first game in 2015 :D 01:34 < GFX> You are most welcome 01:34 < GFX> I see no one plays vanilla no more 01:34 <@deen> what map did you play?^^ 01:35 < GFX> I can't rmemeber :D 01:35 < GFX> something very blueish with a very noob noob filter 01:35 < GFX> since i am noob now :D 01:35 < GFX> had a jetpack :D 01:36 < GFX> but on a vanilla client so it sucked but i am sure it is awesome on ddnet client 01:36 <@deen> yeah, ddnet client helps with the new features 01:36 <@deen> prediction etc 01:36 <@deen> I'm fine. so, how are you doing? 01:37 < GFX> great actually :) 01:37 < GFX> THanks for asking 01:37 < GFX> My wife was making fun of me the whole time :D :D 01:37 < GFX> and specially the sound effects ;D 01:37 <@deen> haha 01:37 <@deen> we can play another round, if you want 01:38 < GFX> raincheck , i fixed my gaming pc i will be playing again soon, how about saturday night ? 01:38 < GFX> that's in 48 hours 01:38 <@deen> sure, just write when you're there. hopefully I'll have time^^ 01:38 < GFX> ^^ 01:39 < GFX> Will install my irc client and stuff I miss DDR so much 01:39 < GFX> i wonder of people still play teefoot :D 01:39 <@deen> yes, they do. there's a tournament in 1-2 weeks 01:39 < GFX> i know fstd will kill me because he will say irc is not just for ddr and stuff :D 01:39 <@deen> http://forum.ddnet.tw/viewtopic.php?f=6&t=1621 01:40 < GFX> brb see you in a bit after installing the irc stuff 01:50 <@deen> Hi Edible Lady 01:50 < Lady> Hi 01:50 < Edible> hi deen, Lady 01:50 <@deen> Edible: not "hi Lady deen", I'm disappointed 01:51 < Edible> that was on purpose 01:51 < Edible> ;) 01:52 < Edible> (oh wow, i purposely evaded a pun. something is wrong with me.) 02:11 < GreYFoX> !dice start 02:11 < Nimda> Dice game has been started. Waiting for other players - Type !dice join to join the game. 02:13 <@deen> Welcome back, GreYFoX 02:13 <@deen> I think Lady Saavik was there for you, but she just left 02:16 < GreYFoX> aaaaah saavik 02:16 < GreYFoX> say hi to her if she comes back while i am not her :) 02:16 < GreYFoX> Thanks for telling me :) 02:18 < Edible> do the deaf love poems? 02:18 < Edible> woops, that was... not supposed to be here 02:19 <@deen> !ddnetpeak 02:19 < Nimda> Current players on DDNet : 317 02:19 < Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 02:22 < Nimda> DiceGame has been stopped due to inactivity. 02:42 < eeeee> GreYFoX: ohai. not sure if i already asked but did you see teewebs.net yet? 03:07 < GreYFoX> eeeee: holy shit 03:07 < GreYFoX> WOW 03:09 <@deen> pretty cool stuff eeeee does =) 03:09 < GreYFoX> how did he pul lthat off 03:11 <@deen> emscripten and lots of work 03:12 <@deen> also websockets instead of udp 03:14 < GreYFoX> emsdk is impressive 03:15 < GreYFoX> i can see 03:15 < GreYFoX> https://github.com/eeeee/ddnet/commit/3fed415035b4678de9f352bf16925358bd5eb5bc 03:15 < GreYFoX> I am sure this is possible because of the ddnet client too 03:16 * GreYFoX tips his virtual hats to you all :) 03:17 < GreYFoX> it seems I have missed out on a lot 03:23 <@deen> Also EastByte's map viewer in javascript: http://ddnet.tw/maps/?map=GlassBox+2 03:23 <@deen> and everything on http://ddnet.tw/ I guess 03:24 <@deen> like worldwide ranks, fun tournaments, new mapping stuff 03:32 <@deen> good night 03:33 < GreYFoX> gn8 :) 04:00 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/vtG5f 04:00 < ddnet-commits> ddnet/DDRace64 45b7706 def: Don't ignore timeout codes because of spam protection (might fix issue with timeout code being ignored) 09:31 <@EastByte> deen: yesterday I thought about how it would be if an old ddrace developer visited our channel and today it actually happened 09:34 <@EastByte> predicting the future B-) 09:36 < laxadedi> Dunno what to think of it 09:36 < laxadedi> he came and played !dice with Nimda xD 09:36 <@EastByte> :D 09:37 < laxadedi> 02:11 -!- GreYFoX [~TW@197.38.185.249] has joined #ddrace 09:37 < laxadedi> 02:12 < GreYFoX> !dice start 17:19 < Nimda> Insane 3 by save. just released on Ddmax at 2015-06-26 17:13 17:19 < Nimda> Inspire by TeChNoBaSe just released on Ddmax at 2015-06-26 12:00 17:19 < Nimda> JLI 1 by KaB & Tsin just released on Ddmax at 2015-06-26 12:00 17:19 < Nimda> Impulse_03 by =CuBe= & Kintaro* just released on Ddmax at 2015-06-26 12:00 17:19 < Nimda> Impulse_02 by =CuBe= just released on Ddmax at 2015-06-26 12:00 17:38 <@deen> So, Broken will stop hosting DDNet USA. If we want to keep it running, we'll need to get a new server 17:39 <@deen> not sure if it's worth it or if CAN is good enough. Player numbers have been pretty low on USA 17:43 <@deen> http://forum.ddnet.tw/viewtopic.php?f=3&t=1692 17:52 <@EastByte> hmm 18:10 < Edible> NNNNNNNNNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 18:13 <@deen> Edible: you're one of the few USA players?^^ 18:13 <@deen> best solution would be to make DDNet more popular in the US 18:13 <@deen> maybe TW being released on Steam will do that 18:14 < Edible> yeah! of course i always play on novice, everyone on USA is always in either brutal or oldschool. so i go to other servers 18:15 < Edible> maybe it will, maybe it wont. I wouldnt get my hopes up. i think the whole steam thing happens every year 18:16 < Savander> http://www.savander.pl/img/fwnLH6xo8737 18:16 < Savander> Its normal? My settings just went away. 18:16 < Savander> (settings_ddnet.cfg) 18:16 < Savander> ohm. 18:16 < Savander> wrong channel. 18:16 < Savander> i sent it on wrong channel (meh) 18:17 < Savander> second time, before it was 1 month ago 18:17 <@deen> Edible: no, TW has never been on steam before 18:18 <@deen> Savander: hm, that should not happen 18:18 < Savander> and i can't reproduce it 18:18 <@deen> the same thing happened to Kayumi, maybe you can ask her how she solved it 18:18 < Savander> probably she setting up it 18:18 <@deen> it would happen if the client crashes while writing the config (while exitting) 18:18 < Savander> again 18:18 < Savander> (as me) 18:18 <@deen> no, i think it always happened to her =/ 18:18 < Savander> hm, it's weird 18:18 <@deen> i told her to delete the config_dir and then haven't heard back^^ 18:18 < Savander> i didn't change anything in conifg 18:18 < Savander> last week 18:19 < Savander> today i started teeworlds 18:19 < Savander> and "wtf, !? !" 18:19 < Savander> xD 18:19 <@deen> do you have a Samsung SSD? :P 18:19 < Savander> no 18:19 < Savander> xD 18:19 <@deen> because my samsung ssd sometimes overwrites files with 000000 18:19 < Edible> i'm pretty sure its been on greenlight a couple of times 18:19 <@deen> Edible: it's been approved on greenlight 18:19 <@deen> and will be released on Steam 18:19 < Savander> i have seagate 18:19 < Savander> normal HDD 18:20 <@deen> if a file just randomly disappears, not much i can do 18:20 <@deen> if you can reproduce it, tell me =/ 18:20 < Edible> please dont get my hopes up 18:20 < Savander> hm, but it happened only with settings_ddnet 18:20 <@deen> and always make backups! 18:20 < Savander> haha 18:20 < Savander> i'll! 18:20 <@deen> Edible: it will be released 100%, no need for hopes 18:20 < Savander> i wilL! 18:20 <@deen> https://steamcommunity.com/sharedfiles/filedetails/?id=432624042 18:20 < Savander> Edible, https://www.teeworlds.com/forum/viewtopic.php?id=11427 18:20 < Savander> look here 18:20 < Savander> if you want to help 18:21 < Savander> hah ^. 18:22 < Savander> lol 18:22 < Savander> i deleted settings_ddnet 18:22 < Savander> and it copied my "settings" from vanilla client 18:22 < Savander> and i have almost all cfg. 18:22 < Savander> ^^> 18:22 <@deen> yep 18:23 <@EastByte> how can there be 5 tees killed in one frame 18:23 <@deen> EastByte: photoshop? 18:23 < Savander> yes 18:23 <@EastByte> ... 18:23 < Savander> it's 18:23 < Savander> hmm 18:23 < Savander> 10 frames 18:23 < Savander> or maybe less, i have photoshop project 18:23 < Savander> on disk 18:27 < Savander> who made background music in teeworlds, haha it's funny ^^> 18:34 < Nimda> Allround2 by [A] Awesome just released on Solo at 2015-06-26 18:26 18:42 < Savander> custom messages used in ddnet are in file? 18:43 < Savander> or hard-coded into client? 18:43 <@EastByte> custom messages? 18:43 < Savander> from 18:43 < Savander> DDNEt tab 18:43 < Savander> e.h 18:43 < Savander> or HUD 18:43 <@EastByte> e.h? 18:44 < Savander> e.h <- mistake, doesn't matter sry ^:D 18:44 < Savander> impossible to delete messages on IRC 18:44 <@EastByte> still don't understand what messages you mean 18:44 < Savander> translations 18:44 <@EastByte> ah 18:44 < Savander> like "Show others" 18:45 <@EastByte> hm I guess they are spreaded in src/game/client/components 18:45 <@EastByte> probably not meant to be translated 18:46 < Savander> i thought it would be in /data/languages/, but it's unnecessary i guess ;P. 18:46 <@EastByte> oh deen actually used Localize() for the labels 18:47 < Savander> btw 18:47 < Savander> some translations are not in official teeworlds 18:47 < Savander> but here 18:47 < Savander> https://www.transifex.com/projects/p/teeworlds/language/pl/ 18:47 < Savander> are translated 18:47 < Savander> maybe it's possible to merge it from there 18:48 <@EastByte> Savander: I think you can use strings like "Show others" and translate them in data/language 18:49 < Savander> i'll try 18:49 <@EastByte> languages* 18:52 < Savander> # DDNet 18:52 < Savander> Show others 18:52 < Savander> == Pokaż innych 18:52 < Savander> i hope, i doing it in right way 18:52 < Savander> but i doesn't work; P. 18:53 <@EastByte> not sure whether you to run some script before 18:53 <@EastByte> never worked on that^^ 19:03 <@deen> i don't care much about translations, too much work, too little benefit 19:03 < Savander> so it's not possible yes?^^ 19:03 <@deen> sure it's possible 19:03 < Savander> but in current state 19:04 <@deen> just edit files in data/languages/ and restart client 19:04 <@deen> that should be all 19:04 < Savander> don't know how 19:04 <@deen> with a text editor 19:04 < Savander> "Show others" at bottom 19:04 < Savander> and below == Translation 19:04 < Savander> doesn't work 19:05 <@deen> works for me 19:05 < Savander> o.O? 19:06 < Savander> weird. 19:06 <@deen> you have to leave one empty line inbetween, actually save the file 19:06 <@deen> and select the correct language 19:06 <@deen> also make sure to save it in UNIX format, not Windows one 19:06 <@EastByte> ^ 19:06 <@deen> you could upload your changed file somewhere and we can tell you what's wrong 19:18 * Learath2 is doing his first nim script :) 19:18 <@deen> nice! 19:38 <@deen> feel free to ask if you need any help 19:52 < Learath2> deen: how can i move the nim compiler to /usr/local/bin like how much needs to be moved ? 19:53 <@deen> it's not recommended 19:53 <@deen> I'd instead add 2 paths to your $PATH 19:53 <@deen> /path/to/nim/bin and $HOME/.nimble/bin 19:53 < Learath2> hmm so if two users want a nim compiler they should both get their own ? 19:54 <@deen> but if you really want it, do ./install.sh /usr/local/bin 19:54 <@deen> sudo 19:54 <@deen> there were a few bugs with it, i hope they're fixed by now 19:54 <@deen> I guess many people who use Nim also hack on Nim, so it makes sense to have it locally so far 19:54 < Learath2> why is it not recommended anyway ? 19:55 <@deen> Because Araq doesn't like the *nix file structure 19:55 <@deen> it's easier to have everything in 1 directory, instead of split up inside of /usr/local 19:59 <@EastByte> oh I nearly reached 6gb with auto demos 19:59 <@EastByte> I think I'll move them out of my ssd 19:59 <@deen> definitely, symlink that to your HDD 20:00 <@EastByte> good idea 20:00 < Savander> okay 20:00 < Savander> translations works 20:00 < Savander> (not all) 20:00 < Savander> Not updates available not works ;P. 20:01 <@deen> if something doesn't work, it's probably not using Localize() in the source code yet. Just change the source code and send me a PR 20:09 < Savander> https://github.com/def-/ddnet/blob/DDRace64/src/game/client/components/menus_settings.cpp#L1861 20:09 < Savander> i should just replace 20:09 < Savander> "No updates available" 20:09 < Savander> with 20:09 < Savander> Localize("No updates available")? 20:10 <@deen> yes 20:10 < Savander> okay 20:25 < Savander> gad 20:25 < Savander> no idea how to make pull request without one commit 20:25 < Savander> (fps limiter) 20:25 < Savander> it's even possible? 20:31 <@deen> yes 20:31 < Savander> how? 20:31 <@deen> the idea is to put every pull request into its own branch 20:31 <@deen> then you don't run into this problem :P 20:31 <@deen> because each new branch is based on the main one, not each other 20:31 < Savander> ou 20:31 < Savander> okay 20:32 < Savander> ;D 20:32 <@deen> now that you did it wrong already, hmmm 20:32 <@deen> git branch fpslimiter 20:32 <@deen> git checkout DDRace64 20:32 < Savander> i don't need this fps limiter 20:32 < Savander> useless 20:32 <@deen> git reset --hard 'HEAD^' 20:32 < Savander> because it works smillar to CPU Throttle 20:33 <@deen> git push -f 20:33 <@deen> git checkout -b translation-fixes 20:33 <@deen> and then commit your stuff 20:50 < ddnet-commits> [ddnet] savander opened pull request #228: Missing localize + Polish language support (DDRace64...DDRace64) http://git.io/vtlXo 21:19 < laxa> https://twitter.com/iamdevloper/status/614509767747178499 21:27 <@deen> Savander: 2 things to fix, see comments on the PR 21:28 < Savander> one thing 21:28 < Savander> was in mnu 21:28 < Savander> enu 21:28 < Savander> menu in HUD 21:33 < Savander> yes, definitly 21:33 < Savander> it's from there. 21:33 < Savander> it's only used in menu 21:34 < Savander> but hm 21:34 < Savander> you thought about, it's in english when you joining? 21:36 <@deen> yes 21:36 <@deen> the server doesn't know what localization your client has 21:36 <@deen> so don't translate parts in a preview that will be in English on real servers anyway 21:41 < Savander> fixedc. 21:41 < Savander> fixed. 21:58 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/vt8L4 21:58 < ddnet-commits> ddnet/DDRace64 82409a5 def: Update grass_main.rules (by hi_leute_gll) 21:59 <@deen> thanks 21:59 < ddnet-commits> [ddnet] def- pushed 6 new commits to DDRace64: http://git.io/vt8Lp 21:59 < ddnet-commits> ddnet/DDRace64 813f2d4 savander: Polish language support for DDnet 21:59 < ddnet-commits> ddnet/DDRace64 52e60af savander: Added missing Localize() 21:59 < ddnet-commits> ddnet/DDRace64 9a3ab61 savander: Added missing string 22:04 <@deen> Savander: did you transalte everything? 22:05 < Savander> yes 22:05 < Savander> maybe not few sentence, because i don't know where is used 22:06 < Savander> so i don't know how to translate 22:13 <@deen> ok 22:13 <@deen> hi_leute saw that and now wants to do the same for german^^ 22:13 < Savander> ^^. 22:13 < Savander> i made a string list, so, it's easier now ^>^ 22:15 <@deen> Wow, DDNet client works on Win98^^ 22:16 <@deen> eeh, the guy meant WinXP, sigh 22:17 <@EastByte> don't expect too much 22:19 <@deen> doesn't matter anyway, would just've been fun 22:24 < laxa> github icone just changed or what ? 22:24 < Savander> yes 22:24 < Savander> before was black 22:24 <@EastByte> dafuq 22:25 < Savander> now it's on rainbow hah ^. 22:26 <@deen> yeah, gay marriage legal in USA 22:27 <@deen> google logo is also rainbow now 22:27 < laxa> wtf, really ? 22:27 < Savander> google logos was rainbow always 22:27 < Savander> xD 22:27 <@deen> haha, that's the joke :P 22:27 < Savander> hahaha 22:33 <@EastByte> so we'll see many rainbow styled icons now? 22:33 <@EastByte> Savander: http://ddnet.tw/ddnet2.svg here you go 22:34 < Savander> hm? 22:34 <@EastByte> put a rainbow on it <3 22:39 <@deen> nah, don't want any politics on ddnet 22:40 <@deen> even if i agree with it 23:03 < Savander> EastByte, http://savander.pl/upload/ddnet2.svg 23:06 < Savander> deen, like it?:> 23:07 <@deen> ^^ 23:07 < Savander> ^^ 23:07 < Savander> it looks weird 23:07 < Savander> illustrator 23:08 < Savander> can't read svg in 100% lol 23:10 <@EastByte> you are the born gfx guy 23:11 < Savander> what 23:29 < Learath2> why is it not recommended anyway ? 23:29 < Learath2> meh irc client retard mode