00:05 <@deen> o_be_one: also you missed lots of DoS attacks today 00:05 <@deen> all targetted at the Block#2 server 01:23 < o_be_one> oh really ? i talked with captain teemo 01:23 < o_be_one> seems to dont be him, he doesnt know how they are able to make the server laggy 01:24 < o_be_one> one of my admins on my own servers reported to me that vali is back 01:24 < o_be_one> and that we got ddos after vali and captaine teemo was connected, but cause they are friends, if teemo doesnt know how, vali down know how too i think 03:08 < eeeee> if ddos risk level is high we may try hosting tournament on ec2 (in ger), can easily get 10gbit link for a few hours 03:10 < eeeee> however if attacks would be >10gbit it'd be kinda useless so not sure if worth the trouble 07:03 < bigman> hi all 07:05 < bigman> I have compiled ddnet but can not join any serrver 09:50 <@deen> Ah, Vanilla TW still only shows vanilla gametypes by default, so being on Steam would probably not benefit ddnet 10:35 < Savander> hi 10:42 <@deen> hi 11:11 <@EastByte> deen: there are 200 vanilla servers and 700 modded ones, I guess new players will quickly realize how to reach mods 11:12 <@EastByte> and play them instead 11:13 <@EastByte> not to mention how many servers ddnet has 11:15 <@deen> i wouldn't be sure 11:16 <@deen> it's not trivial to figure out the standard gametype filter 11:18 <@EastByte> well I always unchecked all filters, not matter in what game 11:19 <@deen> i think vanilla has been growing a bit recently anyway 11:24 < Savander> it'll be good 11:24 < Savander> teeworlds needs vanilla server everywhere now :/, usa etc. 11:25 <@EastByte> not a problem I guess 11:25 < Savander> usa -> 4 servers vanilla 11:25 < Savander> not that much 11:26 <@EastByte> I mean you could easily increase the number by 100 11:30 < Savander> it could be hard 11:30 <@deen> ddnet could run more vanilla servers 11:30 <@deen> I'm just not doing it because they rarely get any players 11:31 <@deen> but if players come, no problem 11:31 < Savander> ye, i know 11:31 < Savander> i can run some servers too 11:31 < Savander> on aws 11:32 < Savander> vanilla not really expensive 11:33 < Savander> in usa, ofc 11:36 <@EastByte> so I just got my reports for the final exams 11:36 < Savander> but i think, teeworlds will release this game in 0.7 version 11:36 <@EastByte> I passed Abitur with an average of 2.6 :) 11:37 <@EastByte> Savander: not sure about that 11:37 < Savander> mid-school? 11:37 <@EastByte> deen: is it mid-school? 11:38 < Savander> in Poland 11:38 <@EastByte> !deen abitur 11:38 < Savander> Podstawówka, Gimnazujm Liceum/Technikum, Studia 11:38 < Savander> ^^ 11:38 < Savander> Gimnazjum* 11:38 <@EastByte> dict.cc tells me it's high-school 11:38 < Savander> oh ye, high-school, sorry 11:38 < Savander> simillar to me. 11:39 < Savander> we have two types of high-school :P 11:39 < Savander> 3-years school, and 4-years school. 11:45 <@EastByte> we also have to types I guess 11:46 <@EastByte> nvm now I can code without bad conscience 11:48 < Savander> :)) 11:49 < Savander> end of school /end of year? 11:56 <@deen> EastByte: great, congratulations =) 12:00 <@EastByte> ty :) 14:18 < Nimda> Hoo! by TyxpekCZ just released on Novice at 2015-06-18 14:14 15:40 < o_be_one> hello :) 16:03 < o_be_one> oO 16:03 < o_be_one> DDNet stats page : 26 years, 80 days and 0 hours spent on all ranks 16:03 < Savander> o.O? 16:35 <@EastByte> mail from ovh: "Guten Tag, unsere Roboter haben soeben DNSSEC für die Zone von ...ovh aktiviert." 16:36 < o_be_one> xà 16:36 < o_be_one> x) 17:30 <@deen> o_be_one: nice stat, right? 17:30 <@deen> Any thoughts about this redesign? http://tee-projects.xaa.pl/ddnet/ 17:47 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/vLzUY 17:47 < ddnet-commits> ddnet/DDRace64 49c0bed def: Go back to forbiding cl_startinfo 18:03 < o_be_one> deen, ahah yes thats awesome x) 18:03 < o_be_one> deen thats really pro, i hope to see it soon with ddnet infos 18:04 < o_be_one> but it miss something more "gaming", more fun, i think 18:04 < o_be_one> its a little too "pro" 18:05 < o_be_one> maybe in title, where is ddnet, add the tw logo with the tee with weapons 18:14 < Savander> DDNet stats instead of forum stats? Like, best player (points), total time of finished maps, count of maps, count of servers... Best in month/week/anytime 18:19 < Savander> deen, 18:20 < Savander> somewhere, ddnet logo? (smaller than on ddnet) 18:45 <@deen> yes 18:45 < Savander> yes, somewhere is, or yes instead of? 18:45 < Savander> xd 18:45 <@deen> both 18:45 < Savander> ohm. 18:46 < Savander> okay :)) 18:46 < Savander> logo i did myself (svg to png, and resize, less size of file) 19:45 < Savander> guys, question to you ! 19:45 < Savander> You prefer dark or bright website? 19:45 < Savander> http://tee-projects.xaa.pl/ddnet/ 19:45 < Savander> example of bright 20:08 < Nimda> MonkeyStyle by Gridwyn just released on Brutal at 2015-06-18 20:00 21:09 <@deen> i prefer bright 21:09 < Savander> now is too dark? 21:10 <@deen> nah, looks fine 21:10 <@deen> text should be black on white 21:10 <@deen> or black on some very bright color 21:11 < Savander> yea 21:11 < Savander> we ened to change some styles 21:11 < Savander> and this web 21:11 < Savander> is full responsive 21:17 <@deen> current website is also responsive, but ok :P 21:18 < Savander> http://ddnet.tw/players/Savander/ 21:18 < Savander> not alll xD 21:18 < Savander> but ye, i know 21:26 <@deen> EastByte: got a fun bug report 21:27 <@deen> http://ddnet.tw/maps/?map=GlassBox+2 21:28 <@deen> apparently if you zoom in far enough and then zoom out again, the map is rotated 180° 21:29 <@deen> but i can't reproduce 21:29 < eeeee> i think that webgl viewer also uses some js library for listening to mouse wheel which tries to do "smart" things like acceleration 21:30 < eeeee> that combined with mac os scroll acceleration makes it nearly unusable as it's too easy to scroll out so far it just disappears completely 21:33 <@deen> eeeee: talking about layers upon layers of web technologies: any thoughts about webassembly? 22:12 <@deen> I think I'm going to write up a set of rules for the forum and ddnet 22:13 <@deen> I really have enough of getting insulted and seeing others being insulted after helping ddnet 22:14 < Savander_> you're right! 22:14 < Savander_> and it's time to do this 22:14 < Savander_> ;> 22:14 <@deen> I guess my main motivation will be http://www.rust-lang.org/conduct.html 22:14 <@deen> the rust community always seems nice, have to learn from them 22:14 < Savander_> http://www.albion.com/netiquette/corerules.html 22:15 < Savander_> or 22:15 < Savander_> http://www.albion.com/bookNetiquette/0963702513p32.html 22:16 < Savander_> combine it . heh ^ : ) 22:16 <@deen> the netiquette sounds like a set of self-enforced rules 22:16 <@deen> not something to be moderated, but i may be wrong 22:16 < Savander_> no? 22:16 < Savander_> Rule 7: Help keep flame wars under control 22:16 < Savander_> it can be like 22:17 < Savander_> "Don't make flame wars" 22:18 < Savander_> you don't need to rewrite it, just put link at bottom of rules 22:18 < Savander_> :p 22:18 <@deen> nah, I'll write my own 22:18 < Savander_> In poland, a lot forum have it as link 22:18 < Savander_> + rules ofc 22:26 < bigman> Hi 22:26 < Savander_> hi 22:26 < bigman> im working on making it possible to writing rtl in teeworlds 22:27 < bigman> currently i have resolved the problem with of that characters becomes inserted ltr 22:27 < bigman> but now they not become connected together 22:28 < bigman> anyone has any idea ? 22:28 < bigman> for example سلام becomes س Ù„ ا Ù… 22:34 <@deen> no idea =/ 22:40 < ochristi> deen seen fake zero ping server? 22:40 <@deen> ochristi: not before, let me see how they do it again... 22:41 < ochristi> 5.somthing ip 22:41 <@deen> same for some mk_X servers for me 22:41 <@deen> but only sometimes 22:42 <@deen> and others have ping 999, something weird going on 22:43 <@deen> not sure if this is actually an advantage or some mistake 22:48 <@deen> hm, so i guess that these servers actually just respond veeery slowly 22:48 <@deen> so sometimes it takes more than a second for them to respond 22:49 <@deen> and by then a second info request has been sent to them 22:49 <@deen> so the client interprets the response as a response to the 2nd request 22:49 <@deen> not sure if this can be fixed 23:39 <@deen> http://forum.ddnet.tw/viewtopic.php?f=3&t=1637 23:39 <@deen> Any comments? 23:39 <@deen> It's mostly a less strict version of Rust's Code of Conduct 23:42 < Savander_> you should stick this topic 23:42 < Savander_> to top 23:45 < Savander_> http://forum.ddnet.tw/memberlist.php?mode=team 23:45 < Savander_> maybe, better this for forum? 23:45 <@deen> yes? 23:46 <@deen> ok 23:46 < Savander_> ;) 23:50 < Savander_> you should close this topic 23:50 <@deen> no 23:50 < Savander_> why? 23:50 <@deen> maybe someone has improvements or comments 23:51 < Savander_> it's shouldnt be in main topic, people can just telling you "its stupid, omg, stupid rules" 23:51 < Savander_> its not place for it, in my opinion 23:56 <@deen> well, they started already^^ 23:56 < Savander_> 'v 23:57 < Savander_> as i said 23:57 < Savander_> it's bad place 23:57 < Savander_> for discussion 23:58 <@deen> so just a separate threat for discussion? 23:58 <@deen> thread* 23:58 < Savander_> yes 23:58 <@deen> meh, can just split it if it gets annoying 23:58 < Savander_> as you wan t:D