11:25 < Nimda> skynet9 by szyker just released on Ddmax at 2015-05-31 11:23 11:25 < Nimda> skynet8 by szyker just released on Ddmax at 2015-05-31 11:23 11:25 < Nimda> skynet7 by szyker just released on Ddmax at 2015-05-31 11:23 11:25 < Nimda> skynet6 by szyker just released on Ddmax at 2015-05-31 11:23 11:25 < Nimda> skynet10 by szyker & Tsin just released on Ddmax at 2015-05-31 11:23 15:31 < Spyker> deen i fixed editor bug 15:31 < Spyker> now map is done 15:32 < Spyker> deen, flw me in game when you read this, it is important, i fixed a deep freeze too ;D 17:34 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/vkosG 17:34 < ddnet-commits> ddnet/DDRace64 aaaf0cd def: Don't create too many popups 17:34 < ddnet-commits> ddnet/DDRace64 43e4f8d def: At least reduce the chance of mouse lockups 17:36 < ddnet-commits> [ddnet] def- pushed 3 new commits to DDRace64: http://git.io/vkoGq 17:36 < ddnet-commits> ddnet/DDRace64 aeda4bc def: At least reduce the chance of mouse lockups and make them recoverable 17:36 < ddnet-commits> ddnet/DDRace64 f2fb4e0 def: Fix FIFO initialization once again 17:36 < ddnet-commits> ddnet/DDRace64 9e4cde1 def: Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 17:45 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/vkonk 17:45 < ddnet-commits> ddnet/DDRace64 54b5948 def: Version 7.7 17:50 < Spyker> deen? 17:51 <@deen> Spyker: ? 17:51 < Spyker> i ll send fixed version of map 17:51 < Spyker> pm on forum? 17:52 <@deen> sure 17:53 < Spyker> i did it 17:53 <@deen> ok, thanks 18:25 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/vko0u 18:25 < ddnet-commits> ddnet/DDRace64 dd9563a def: Make switch number work for freeze on switch layer 18:25 < ddnet-commits> ddnet/DDRace64 d96ff53 def: Allow setting freeze number on switch layer in editor 19:27 <@deen> !ddnetpeak 19:27 < Nimda> Current players on DDNet : 556 19:27 < Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 19:27 <@deen> not looking that full yet 19:47 <@deen> !ddnetpeak 19:47 < Nimda> Current players on DDNet : 590 19:47 < Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 20:02 <@deen> !ddnetpeak 20:02 < Nimda> Current players on DDNet : 648 20:02 < Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 20:06 <@deen> !ddnetpeak 20:06 < Nimda> Current players on DDNet : 667 20:06 < Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 21:57 < WolfAlex> deen: 21:57 < WolfAlex> did you dropped the ipv6 support? -_- 21:58 < WolfAlex> i had a ipv6 server in my fav. list 21:58 < WolfAlex> but host address is: unknown type 0 21:58 < WolfAlex> wtf 21:58 < WolfAlex> (server is also down btw.) 22:08 <@deen> WolfAlex: ehm, ipv6 servers can't be saved, that's a bug i saw long ago 22:08 <@deen> but everything with ipv6 is bugged in TW, so i didn't even bother fixing 22:08 <@deen> but if you want it, go fix it yourself i guess or make a github issue 22:09 < WolfAlex> but it worked for me :o until the last update 22:12 < WolfAlex> eh no xd i just did not closed teeworlds ops xD 22:23 <@deen> ^^ 22:40 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/vkKuU 22:40 < ddnet-commits> ddnet/DDRace64 d9b7f4e def: Fix settings menu 22:41 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/vkKuO 22:41 < ddnet-commits> ddnet/DDRace64 ba2e120 def: Version 7.7.1