12:25 < Nimda> Hell-time by Ñı©Ø just released on Solo at 2015-05-22 12:23 17:08 < savander> oh, HipChat is public too. 17:09 < savander> you can enter to channel without account 17:11 < savander> https://help.hipchat.com/knowledgebase/articles/64451-work-faster-with-slash-commands 17:25 <@deen> savander: your max-fps-patch is weird 17:26 <@deen> i tried to fix it but didn't succeed 17:26 <@deen> it causes really weird lags 18:09 < savander> i know deen 18:10 < savander> because sleep time is bad calculated. 18:10 < savander> that's why i called it experimental 18:12 < savander> thread_sleep and condition ofc 18:12 < savander> maybe it should be in float or smth.. 19:30 < Nimda> SavannaDrag by Skeptar just released on Brutal at 2015-05-22 19:25 19:35 <@deen> no, i fixed the sleep time calculation and it was still bad 20:21 <@deen> !ddnetpeak 20:21 < Nimda> Current players on DDNet : 602 20:21 < Nimda> Current DDNet peak : 810 users online at 2015-04-26 20:11:01 20:51 < savander> so i don't know 20:58 <@deen> me neither, just wanted to say^^ 20:58 <@deen> would have to check how other SDL2/opengl games do it properly 21:18 < savander> http://stackoverflow.com/questions/3102888/game-development-how-to-limit-fps 21:20 < savander> http://www.gamedev.net/topic/510019-how-to-calculate-frames-per-second/ 21:24 < eeeee> have heard thread_sleep works really bad in windows 21:26 < eeeee> sometimes the system timer has 15ms resolution so thread_sleep(1) might actually sleep for 15ms 21:27 < savander> oh 21:27 < savander> http://www.gamedev.net/topic/510019-how-to-calculate-frames-per-second/#entry4324295 21:37 < eeeee> you should try doing a loop which checks the time and does thread_sleep(0) or _mm_pause_() if it's still too early for next frame 22:02 <@deen> eeeee: any chance to get the dynamic skin loading? 22:02 <@deen> I think that's what he's asking for: http://forum.ddnet.tw/viewtopic.php?t=1490&p=14791#p14791 22:03 < Learath2> hmm it feels like he wants skins rewarded for finishing a map 22:04 <@deen> oh ok 22:19 < eeeee> not even such a bad idea, if we had accounts 22:42 < Learath2> we should get accounts 22:49 <@deen> someone implement them please 23:34 < Learath2> give me the scope of the system and what it has to do and ill implement it