00:02 < NooBxGockeL> Heya! deen you here and open for another suggestion ? 00:03 <@deen> hi 00:03 <@deen> NooBxGockeL: I'm also on the server where you are and am actually watching you 00:03 <@deen> how you swing left and right without reason 00:04 < NooBxGockeL> :D nice! ye im thinking and talking in ts :D 00:04 <@deen> so? 00:07 < NooBxGockeL> well heres my suggestion, lately i have found myself often connecting to the ddnet server only looking if i have allready finished the map. It would be really nice to see in the serverbrowser if the current map on the ddnet server i have allready finished [/badenglish] 00:07 <@deen> not going to happen =/ 00:08 <@deen> Best we have is this: http://ddnet.tw/players/NooBxGockeL/ 00:09 < NooBxGockeL> ye i know this but a little star at the end of mapname to indicate its finished would be nice, i know it probably be a lot of work and server strain but it'd be nice :X 00:11 < NooBxGockeL> hmpf just out of interest, is it even possible to do such thing ? or would the server strain be too heavy or something :S 00:12 <@deen> it may be quite a lot, yeah 00:12 <@deen> could be cached and all, but still 00:12 <@deen> much higher than what we have now 00:12 <@deen> may be easier if the client remembered if you finished a map 00:13 < NooBxGockeL> hmmm yeah could be like every start, parse the link you sent and save localy 00:13 <@deen> but then it breaks if you use another client or another server 00:13 <@deen> so i don'T really like it 00:13 < NooBxGockeL> yeah would be another of those ddnet exclusives 00:13 <@deen> that website is meant for humans to read, not machines, it may change at any moment 00:16 < NooBxGockeL> hmmm is there a central ddnet server ? 00:17 < NooBxGockeL> or like an opportunity for a php webservice thingy 00:19 <@deen> i guess you could call the website server central 00:20 <@deen> and that server is already overloaded all the time :P 00:24 < NooBxGockeL> :/ 00:24 < eeeee> shouldn't be too hard to make some json endpoint for that "unfinished maps" website feature. client coding would take more effort just because it's annoying in general 00:25 < eeeee> oh that reminds me 00:26 < eeeee> Learath2: can haz json serverinfos? 00:26 < eeeee> or are you still busy with autoupdate? 00:27 < Learath2> eeeee: didnt i give that to you 00:27 < Learath2> and you said you would test 00:27 < eeeee> lol. i totally forgot 00:28 < eeeee> guess it was around that time when i got pissed at oy and his secrecy and dumped all tw work for a while 00:37 < Learath2> eeeee: no guarantees it'll work tho :D 00:38 < eeeee> can you give me the link again? can't find it in logs :/ 00:39 < Learath2> eeeee: https://github.com/Learath2/ddnet/tree/pr_HTTPSrvListTest 00:39 < Learath2> if doesntwork i can fix it up tomorrow 00:39 < Learath2> must get some sleep now 00:40 < eeeee> yeah i'm not gonna work on it right now anyway, but i planned to work on js client this weekend 11:58 < laxadedi> deen: I got ddnet t-shirt :) 12:50 <@deen> laxadedi: cool! i hope it's ok^^ 14:38 < laxadedi> https://ddracepro.net/ddnet.jpg 14:38 <@deen> nice! 14:39 <@deen> you should come watch the tournament tomorrow, will be fun 17:17 < ddnet-commits> [ddnet] def- pushed 3 new commits to DDRace64: http://git.io/veGBp 17:17 < ddnet-commits> ddnet/DDRace64 7bd3da6 def: Hopefully fix voting problems 17:17 < ddnet-commits> ddnet/DDRace64 c110443 def: Hopefully fix map saving with RGB images 17:17 < ddnet-commits> ddnet/DDRace64 9c05803 def: Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 17:51 < Nimda> Antrum by »Rogue. just released on Solo at 2015-04-04 17:47 18:08 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/veGPi 18:08 < ddnet-commits> ddnet/DDRace64 0945e24 def: Actual fix for crash with RGB images, convert them to RGBA instead 21:24 <@EastByte> laxadedi: nice 22:08 < laxadedi> !en-fr cypher 22:08 < Nimda> Translation: zéro 22:43 < coffee> Hi there. 23:06 < laxadedi> !en-fr cipher 23:06 < Nimda> Translation: chiffre 23:17 < lordtheuns> deen who just banned me? 23:17 < lordtheuns> >.> 23:19 < lordtheuns> Oh, hmmm looks like someone is playing on your anme and vore kicking people 23:19 < lordtheuns> name* vote* 23:21 <@deen> huh? 23:21 <@deen> on which server please? 23:28 < lordtheuns> south african zcatch server. 3 people were going around voting people of 23:29 < lordtheuns> Ended up banning them 23:29 <@deen> huh 23:30 <@deen> I get banned on ddnet zcatch servers all the time^^ 23:30 < lordtheuns> no Dx but they kicked people the moment they joined with reasons such as "puss slut" >.>