01:18 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/xYrV 01:18 < ddnet-commits> ddnet/DDRace64 030ebf3 def: Fix number 100000 for this 01:37 < eeeee> mentaltrb: sounds like someone in #teeworlds has a similar issue 02:24 < o_be_one> hey guys 02:24 < o_be_one> how i can add one jump ? 02:24 < o_be_one> in mapping 02:24 < o_be_one> deen, maybe u there 03:34 <@deen> hi 03:34 <@deen> on the switch layer there should be a jumps tile 03:35 <@deen> use that and set the number or delay to 3 (i can never remember which) 03:35 <@deen> o_be_one: usually it's fastest to look how other mappers did it in other maps 03:38 < o_be_one> yes your right 03:38 < o_be_one> but i wanted a ++ jump 03:38 < o_be_one> not to set a number of jumps, deen 03:38 < o_be_one> thanks for your help 03:38 <@deen> we don't have something like that 03:38 <@deen> what if you touch the tile 10 times? 03:38 <@deen> you get +10 jumps? 03:39 <@deen> on the game layer we have "refill jumps" 03:53 < o_be_one> its a tp tile, so it will just add 1 jump and tele to spawn 04:03 < eeeee> someone should really make gamecore scriptable 04:03 < eeeee> like in .lua files, fetched as a separate resource with maps 04:17 < pielover88888> Does anyone have the source to this? Dead links man, they get me every time :/ https://www.teeworlds.com/forum/viewtopic.php?id=7447 12:59 < Nimda> Sunburst by Skeptar & tobu. just released on Solo at 2015-02-28 12:54 15:59 < Learath2> eeeee: what should a serverbrowser refresh do ? 16:00 < Learath2> refetch the file or ask the normal ? 17:36 <@heinrich5991> Learath2: probably refetch the entire file 19:14 < Nimda> Justix by gherode just released on Moderate at 2015-02-28 19:10 21:08 < eeeee> Learath2: yeah that firefox issue means you can never ask normal from js, so should refetch the file