03:16 < eeeee> imo supporting alterantive http download servers advertised from game server is not worth the effort 03:16 < eeeee> very few servers if any will use it 03:16 < eeeee> and it's gonna be quite a bit of work to get it right 03:17 < eeeee> e.g. what if game server advertises something that resolves to local network - could be a security concern 04:19 < ddnet-commits> [ddnet] eeeee opened pull request #144: websockets for server (DDRace64...websockets_pullreq) http://git.io/bFrW 14:26 < xRoThx> Hello 14:27 < xRoThx> Any coder online? 14:27 < xRoThx> Have a serious question 14:27 < laxadedi> xRoThx: hum ? 14:27 < xRoThx> ok 14:30 < BeaR_> just ask, maybe someone answers ^^ 14:30 < xRoThx> Got it :) 14:30 < xRoThx> Thank you 15:50 <@EastByte> Any coder online? 15:51 <@EastByte> Have a serious question 15:57 <@deen> http://howistart.org/posts/nim/1 16:00 <@EastByte> cool 16:00 <@deen> oh wow, just checked HN and it's #2 already 16:03 <@EastByte> I'll put it on my ebookreader 16:03 <@deen> (it turned out pretty long) 16:16 <@deen> EastByte: why do you need a coder btw? 16:17 <@EastByte> just wanted to ape xrothx 16:18 <@deen> ape? 16:18 <@deen> oh 16:18 <@deen> ok^^ 16:19 <@EastByte> well you didn't step into BeaR's role :P 16:19 <@deen> i didn't scroll up that far^^ 16:19 <@EastByte> not even far^^ 16:19 <@deen> i have 20 windows on a 1280x1024 screen, only have so much space^^ 16:21 <@EastByte> haha 16:26 <@deen> Wooohoo, top post on HN 16:28 <@deen> o_be_one: btw: there you go, a picture of me online 16:40 < Nimda> Rocket Challenge by Juandissimo just released on Solo at 2015-02-09 16:38 17:06 <@EastByte> eeeee: does libwebsocket work without threads? 17:09 < laxadedi> question : what's the difference between doing that in object language 17:10 < laxadedi> private Object toto = new Object() 17:10 < laxadedi> and doing : 17:10 < laxadedi> private Object toto; 17:10 < laxadedi> and initializing it in Constructor 17:10 <@EastByte> depends on the language I guess 17:10 < laxadedi> Isnt there a good behavior for those things ? 17:11 < laxadedi> I used that : private Object toto = new Object() cause I think it's better performance than using a Constructor cause only 1 method need that property 17:11 <@EastByte> I think in C++ new always causes a heap allocation? 17:14 < laxadedi> Hum, I am not sure, but I think C# will generate a constructor to do that even if I don't make one 19:05 < o_be_one> hello :) 19:05 < o_be_one> deen, ahah 19:06 < o_be_one> seen it at bot x) 19:07 < o_be_one> why Nimda is not made with nim x) ? 19:07 <@EastByte> haha 19:18 < eeeee> EastByte: i think it does, why else would it tell me to repeatedly call the network pump function 19:18 < eeeee> (called libwebsocket_service() ) 19:22 < eeeee> and only way to not allocate heap in C# is to have a struct instead of a class in a local variable 19:22 < eeeee> well technically there are also things like stackalloc but those are for extreme circumstances 20:07 < Nimda> Website went down! 20:07 < Nimda> Website went back online! 20:07 < Nimda> DDNet GER2 went down! 20:07 < Nimda> DDNet USA went down! 20:07 < Nimda> DDNet RUS went down! 20:07 < Nimda> DDNet Chile went down! 20:07 < Nimda> DDNet GER went down! 20:07 < Nimda> DDNet CAN went down! 20:07 < Nimda> Website went down! 20:09 < Nimda> Website went back online! 20:10 < Nimda> DDNet GER went back online! 20:10 < Nimda> DDNet GER2 went back online! 20:10 < Nimda> DDNet USA went back online! 20:10 < Nimda> DDNet CAN went back online! 20:10 < Nimda> DDNet RUS went back online! 20:10 < Nimda> DDNet Chile went back online! 20:20 < eeeee> kek 20:29 < Muttballs> Nimda, rampage 20:33 <@deen> nah, server actually had problems, couldn't reach it either 20:55 < o_be_one> is python needed to compile ddnet ? 20:55 < o_be_one> in windows 20:55 < o_be_one> can cant get down (i hope :p) 20:57 < eeeee> yes python is needed 20:57 < eeeee> whats the problem? 20:57 < o_be_one> thank you that explain my error 20:57 < o_be_one> just ive ignored when it asked for python, dont worry ive did it like a noob : 20:57 < o_be_one> :p 20:58 < o_be_one> ill google to find the python bin for windows :p 20:58 < eeeee> you can technically compile without python if you build on another computer (e.g. under linux) first and then copy the whole directory to windows and build again 20:59 < eeeee> but yeah just downloading python would be easier, just go to the official website 21:00 < o_be_one> thank you eeeee :) 21:20 <@heinrich5991> eeeee: can't c# a single escape analysis? 21:22 < eeeee> c# doesn't do that as it compiles to IL 21:22 < eeeee> the VM that runs the IL might optimize it that way but it's implementation defined 21:23 < eeeee> s/IL/bytecode for more clarity :) 21:25 <@heinrich5991> IR? 21:25 <@heinrich5991> intermediate representation? 21:25 < eeeee> yeah 21:26 < eeeee> called common intermediate language as per ecma 335 21:32 <@heinrich5991> k 22:11 <@EastByte> eeeee: have you already tested the llvm output of C# for native binaries? 22:11 <@EastByte> I read it was introduced some time ago 22:35 < Nimda> DDNet CHN went down! 22:36 < Nimda> DDNet CHN went back online! 22:39 < eeeee> EastByte: nah, didn't have time for any c# for a while 22:39 <@EastByte> k 22:39 < eeeee> llvm isn't exactly new though, mono supported llvm backend for jit for ages 22:40 < eeeee> as well as native precompiled binaries 22:40 <@EastByte> afaik not on windows? 22:40 < eeeee> mono worked on windows but idk if those binaries or llvm were supported there 22:41 <@EastByte> hmm 22:41 < eeeee> nobody really used mono on windows anyway since .net was kinda faster and more stable 22:41 <@EastByte> yep, sure 22:54 < Nimda> DDNet CHN went down! 22:55 < Nimda> DDNet CHN went back online! 23:39 < Nimda> DDNet CHN went down! 23:40 < Nimda> DDNet CHN went back online!