00:00 <@heinrich5991> yes, makes sense 00:07 <@deen> would need to create a template for teeworlds packages for that and I don't really feel like doing that 00:07 <@deen> packets* 01:02 <@deen> laxa: i see your TS server being overtaken by Chileans :P 01:03 < laxa> not only 01:03 < laxa> I have a friend who make his guild come on TS 01:03 <@deen> nice 01:03 < laxa> average users the evening : 30 01:03 <@deen> i only watch ddnet.tw/status^^ 01:03 < laxa> I really like TS 01:03 < laxa> it doesn't take any ressources beside bandwith 01:04 < Learath2> mumble master race :P 01:08 < Learath2> im stuck on 20 users at peak ;/ 01:42 < Maple> !twp Broken 01:42 < Nimda> No Broken found online. 02:46 < xrothx> deen: 02:46 < xrothx> are you there? 02:46 <@deen> hi xrothx 02:46 < xrothx> will you stay for 20 more minutes? 02:46 <@deen> actually I wanted to go to bed, not sure now^^ 02:47 <@deen> what do you want? 02:47 < xrothx> Well 02:47 < xrothx> At this moment 02:47 < xrothx> Its the least impact on the server to update things 02:47 < xrothx> So I wanted to update the map on the royal server 02:47 < xrothx> & you can update the mod 02:48 < xrothx> but @ once 02:48 < xrothx> not too much downtime 02:48 <@deen> well, mod update is never necessary 02:48 <@deen> we will just do a map reload 02:48 <@deen> then all players stay connected 02:48 < xrothx> okay 02:48 < xrothx> Great 02:48 <@deen> mod update will happen automatically when server goes empty 02:48 < xrothx> Bip made a new version 02:48 <@deen> and that will definitely happen some time^^ 02:48 < xrothx> I edited a little aswell 02:49 < xrothx> But Candysclan is credited like they asked for weeks now.. --' 02:49 < xrothx> :P 02:50 <@deen> never liked candys clan 02:50 < xrothx> Well, he was threatning me 02:50 < xrothx> to close my servers if I don't update the credits and shit 02:50 <@deen> you're giving them credit because they're threatening you? 02:50 < xrothx> No lol 02:50 < xrothx> I give them because Bip asked me 02:50 <@deen> they actually deserve credit, then give them 02:50 <@deen> otherwise not 02:51 < xrothx> Yes 02:51 <@deen> independent of any threats 02:51 < xrothx> But I didn't do exactly how he wanted 02:51 < xrothx> he wanted his site url all over the map ? 02:51 < xrothx> Don't like that 02:51 <@deen> haha 02:51 < xrothx> No publicity on my server. --' 02:51 <@deen> and why do they need credits? 02:51 < xrothx> I deleted the www. & the .de 02:51 < xrothx> His name is more then enough 02:52 <@deen> what's his name? 02:52 < xrothx> CandysClan 02:52 < xrothx> oh that guy.. 02:52 < xrothx> Got him on skype 02:52 < xrothx> But how do I send the map? 02:52 < xrothx> Mail/upload? 02:53 <@deen> see PM 02:53 <@deen> the leader of candys clan? 02:56 <@deen> candysclan.de? 02:56 <@deen> that site is totally filled with spam... 02:57 < xrothx> yes.. 02:57 < xrothx> :P 02:57 < xrothx> lol 02:57 < xrothx> uploaded 02:57 < xrothx> you can change 02:57 <@deen> and the leader is called "Hard Candy"? 02:57 < xrothx> yes 02:57 <@deen> what an idiot... 02:58 < xrothx> :p 02:58 < xrothx> haha 02:58 < xrothx> can I reload? 02:59 < xrothx> deen: 02:59 <@deen> now 03:08 < xrothx> thank you for your time 03:08 < xrothx> Will you stay 5 more minutes? 03:08 < xrothx> They really do not accept any changes.. lol 03:09 < xrothx> I will just fix the spawnblock.. And let the map do the rest 64players often.. Should be enough to make it work good 03:09 < xrothx> deen: 03:09 <@deen> ok 03:10 <@deen> i know they don't 03:10 < xrothx> deen: Can you send me the older version? 03:10 < xrothx> The one online a moment ago 03:10 <@deen> have to search it 03:10 < xrothx> Ok thank you 03:10 < xrothx> I have 1 minute mapping work.. 03:12 <@deen> http://ddnet.tw/maps/blmapV3ROYAL.map 03:13 <@deen> i hope that's it 03:13 < xrothx> ok thx 03:13 < xrothx> moment, I ll upload soon 03:14 <@deen> EastByte: players are better at fuzzing than my tools I guess 03:14 <@deen> caught a segfault in a coredump! 03:15 <@deen> I'm wondering if you have anything special set on EUR, because it always segfaults while no other server does 03:17 < xrothx> deen: 2nd one 03:17 < xrothx> 3:17 last edit 03:17 <@deen> ? 03:17 < xrothx> uploaded it 03:17 < xrothx> but I did a wrong first I think 03:18 <@deen> doesn'T matter, gets overwritten 03:18 <@deen> feel free to reload 03:43 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/OcX3zA 03:43 < ddnet-commits> ddnet/DDRace64 87ebb2f def: Defer character kill from thread to prevent race conditions 08:21 <@EastByte> deen: do the segfaults have to do with my multibind stuff or what? :D 09:19 <@deen> EastByte: no 10:23 <@EastByte> maybe vmware hybrid cloud is *special* 13:17 < Nimda> Fahrenheit by Epic Fail & Zikkie just released on Oldschool at 2014-12-07 13:15 13:53 <@deen> good morning Savander! 14:19 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/Zu0wjg 14:19 < ddnet-commits> ddnet/DDRace64 9d488d7 def: No one cares about the TOS value but shouldn't hurt to set it 14:32 < Archangel_> Hello 14:32 <@deen> hi Archangel_ 14:33 < Archangel_> I just want to ask how do i connect a ddnet server to a sql database 14:33 <@deen> you create the database, create the user in mysql/mariadb 14:33 <@deen> then look here for the sql settings: http://ddnet.tw/settingscommands/ 14:33 <@deen> set them correctly 14:33 <@deen> and compile your own sql capable server with bam server_sql_release 14:34 <@deen> (the one distributed with regular release is non-sql) 14:34 < Archangel_> ok thanks deen 14:35 <@deen> What are you trying to do? 14:37 < Archangel_> Save Aip Race Times and Open Fng Kills To Databases So I Can Create A Website To Display Rankings 14:39 <@deen> Aip Race and OpenFNG, you're clearly South African :P 14:39 <@deen> is this for AfriGamer? 14:40 < Archangel_> Yes 14:40 < Archangel_> Im the owner 14:40 <@deen> ah, nice 14:40 < Archangel_> Lol how did you know 14:41 <@deen> Because Aip Race and OpenFNG are popular in South Africa 14:41 < Archangel_> Thats true so i wanted to ask are you interested in joining teamspeak and maybe helping us out a bit:) 14:41 <@deen> I don't really do Teamspeak, sorry 14:41 < Archangel_> Chilled:) 14:41 < Archangel_> skype? 14:42 <@deen> or anything where you talk to people 14:42 < Archangel_> ah chilled man:) 14:43 < Archangel_> Well thanks for the help anyway man much appreciated 14:43 <@deen> You're welcome, nice to see someone running DDNet mod =) 14:43 < Archangel_> :) 14:44 < Archangel_> Yea well ill pop in now and then if i get stuck 14:44 <@deen> Oh, there are over 50 servers running ddnet mod that are not official, nice 14:46 < Archangel_> what you mean not official?:P 14:46 <@deen> Official servers: http://ddnet.tw/status 14:46 <@deen> They're run by DDNet and all ranks are connected worldwide 14:46 <@deen> with http://ddnet.tw/ranks and so on 14:47 < Archangel_> Awww man thats the system i want to set up 14:47 < Archangel_> lol 14:47 <@deen> Yeah, have been working on it for a long time now 14:48 <@deen> It's grown a bit recently^^: http://ddnet.tw/players http://ddnet.tw/mappers http://ddnet.tw/releases 14:48 <@deen> But this kind of system is already running in South Africa, you know? 14:48 <@deen> DDNet South Africa 14:48 < Archangel_> Awesome man 14:48 < Archangel_> yea 14:48 < Archangel_> but i wanna get something wage was running 14:49 <@deen> what do you mean? 14:51 <@deen> btw: nice, a south african made the most points on ddnet last week: http://ddnet.tw/players/Lem0n/ 15:01 < Nimda> DDNet South Africa went down! 15:03 <@deen> Well, talking about DDNet South Africa^^ 15:12 < Nimda> DDNet South Africa went back online! 15:16 < laxa> Triplecan 2 Gridwyn 2:33.12 dpNTHC799Zw 15:17 < Savander> Hi 15:17 < Savander> !:) 15:33 < Savander> YEA 15:33 < Savander> 30 players on zCatch!! 15:34 <@deen> nice! 15:34 < Savander> awesome :> 16:32 < niceonetee> hi all 16:33 < niceonetee> can u help me? i compiled server with custom gametype and when i login into rcon 16:34 < niceonetee> i dont have acces to commands 16:38 <@deen> niceonetee: hi 16:38 <@deen> niceonetee: you changed the gametype of ddnet server? 16:38 < niceonetee> yap 16:38 <@deen> what you're seeing now is a security measurement 16:38 <@deen> you can disable it somewhere in the source, let me see 16:39 < niceonetee> in server.cpp 16:40 <@deen> in src/engine/shared/protocol.h you can just set VERSION_DDNET_RCON_PROTECT to 9999 16:40 <@deen> without the last underline 16:40 <@deen> it prevents others from taking over rcon from you, but the client only enables it on DDNet servers 16:40 <@deen> because it looks terrible on servers that don't support it 16:43 < niceonetee> oh! 16:43 < niceonetee> big thx for support! 16:43 <@deen> you're welcome 16:43 <@deen> we probably need a way for the server to tell the client what features it supports 16:43 <@deen> same as the other way around 16:46 < niceonetee> deen, now u make me totally happy! :3 big big big thx 16:50 < Maple> haha 17:17 < Learath2> deen: does the debug build work fine on windows 17:17 < Learath2> not sure if you are on windows tho 17:19 < Learath2> i can only get it to compile if i mv json.c json.cpp 17:50 <@deen> Learath2: weird, I'm not on windows so no idea =/ 17:50 <@deen> Fixes very welcome 17:52 < Learath2> deen: well if i compile debug with optimization that seems to work too 17:52 < Learath2> just not sure if its only my computer 17:52 <@deen> strange 17:52 <@deen> I noticed that DDNet doesn't compile with -O3 either 17:52 <@deen> should be fixed now 17:53 < Learath2> the inline functions in json.h somehow get fixed by the -O2 on release build 17:53 <@deen> it's probably our fault 17:54 <@deen> if you can get it fixed, do so please 17:54 < Learath2> i can but just need one more person to verify its not my specific setup 17:54 <@deen> Savander is on Windows, but he just left 17:58 <@deen> Woo, libyaml segfaults, looks like a buffer overflow! 18:02 < Learath2> still fuzzing stuff ? 18:02 <@deen> yes 18:03 <@deen> with rare successes 18:03 < Learath2> btw only had to fix one SIGSEGV before getting the autoupdate to start up so thats nice :) 18:03 <@deen> libyaml looks like the main YAML library so a buffer overflow in there is nice 18:04 < Learath2> afl seems pretty intelligent for a 5000 line program :P 18:04 <@deen> it intelligently steals the logic from GCC 18:05 <@deen> gcc marks the paths through the program and afl-fuzz uses that information 18:05 <@deen> hm, why is my buffer "optimized out" in gdb even though I use -O0 18:15 <@deen> Ok, pretty sure this is security relevant, that's a first for me 19:29 <@deen> EastByte: from EUR I can't reach mysql database on GER, you know why? 19:31 <@EastByte> deen: did you use HH before? 19:31 <@deen> ? 19:31 <@EastByte> it's because of the firewall 19:31 <@EastByte> HH isn't affected by the firewall 19:31 <@deen> aaah 19:31 <@deen> ^^ 19:31 <@EastByte> because it's at ovh 19:31 <@deen> true, ok 19:31 <@deen> because I wanted to use GER database for EUR 19:31 <@EastByte> maybe you can bind to the third (firewall less) ip ? :D 19:32 <@deen> HH goes down too often 19:32 <@deen> no, i won't do that :P 19:33 <@EastByte> I don't want to change the firewall rules right now 19:35 <@EastByte> I think I'll let EUR run out, only ~20% off ddnet ist playing there 19:35 <@EastByte> it's not worth it 19:54 <@deen> ok 19:57 <@deen> apparently GER is under attack 20:32 <@deen> xrothx: any ddos attacks on GER today? 20:33 < xrothx> Not yet 20:33 < xrothx> let me check 20:33 < xrothx> Or it should be filtered already 20:33 < xrothx> they can't use 2x the same method 20:34 < xrothx> None today deen 20:36 <@deen> ah, ok 20:36 <@deen> they reported some lags on GER for a few minutes 21:07 < Nicos> hey deen 21:07 <@deen> hi Nicos 21:08 < Nicos> You, know, about 5 week ago i said you if i can be a tester 21:08 < Nicos> ... 21:08 < Nicos> now i have more performance with maps 21:08 < Nicos> can you let me be a tester, or can you do a post on ddracenetwork 21:08 < Nicos> with the testers rules? 21:08 < Nicos> plss 21:09 <@deen> http://forum.ddnet.tw/viewtopic.php?f=9&t=722 21:09 <@deen> http://forum.ddnet.tw/viewtopic.php?f=9&t=49 21:09 < Nicos> kk ty 21:17 < Nicos> i'm reading... 21:22 < Nicos> ty i read 21:22 < Nicos> all 21:22 < Nicos> ... 21:22 < Nicos> you did a cool guide deen 21:22 < Nicos> lol i did a map with 3000x3000 size, i fixed it at 270x75 21:23 < Nicos> so? 21:25 < Nicos> are you in @deen ? 21:26 < Nicos> ... 21:27 < Nicos> must go. tomorrow 22:59 < Savander> Hi :) 22:59 <@deen> hi again 23:07 <@deen> found another nice segfault in libyaml 23:07 <@deen> not even sure how that works, backtrace in gdb doesn't even work anymore 23:11 < Learath2> Savander: are you on windows ? 23:11 < Savander> yes 23:11 < Learath2> MSVC or MinGW ? 23:11 < Savander> both 23:12 < Learath2> nice could you do a favor for me? does the client debug build work for both 23:12 < Savander> idk which i using 23:13 < Savander> but i guess 23:13 <@deen> set it in config.bam I think 23:13 < Savander> i using mingw 23:13 < Savander> ahm 23:13 < Savander> so i'll check 23:13 < Savander> wait 23:13 <@deen> config.lua* 23:14 < Savander> compiler.driver = 'gcc' 23:14 < Learath2> mingw 23:15 < Savander> so?:) 23:16 < Learath2> can you try bam client_debug 23:17 < Savander> ye siure 23:17 < Savander> give me a code 23:17 < Learath2> you have the ddnet code ? 23:17 < Savander> not updated 23:17 < Savander> but wait 23:20 < Savander> woah new branch 23:20 < Savander> 128players 23:20 < Savander> :P 23:25 < Savander> Learath2: http://pastebin.com/APDDyFuf 23:26 <@deen> Savander: =) 23:26 < Learath2> yeah nice 23:26 < Learath2> thank you :) 23:27 < Learath2> Savander: could you give it a go with MSVC too ? 23:27 < Learath2> want to be sure if this applies to mingw only or the whole of windows 23:31 < Savander> weird 23:31 < Savander> i compiled bam 23:31 < Savander> to mscv 23:32 < Savander> and it's still gcc ;p 23:33 < Learath2> uhm you know the msvc command line ? 23:33 < Savander> nope 23:33 < Learath2> check your start menu 23:33 < Learath2> it should be around 23:33 < Learath2> you need to "bam config" with msvc command line 23:37 < Savander> ok 23:38 < Learath2> Savander: worked ? 23:38 < Savander> compiler.driver = 'cl' 23:38 < Learath2> nice 23:39 < Savander> http://pastebin.com/GH9AFF7Q 23:40 < Savander> such different 23:41 < Learath2> oh wow didnt expect that at all 23:41 < Learath2> Savander: does the client_release seem to work ? 23:41 < Savander> idk 23:41 < Savander> wait 23:42 < Savander> nope 23:42 < Learath2> same COFF stuff ? 23:43 < Savander> it looks same 23:43 < Savander> to client_debug 23:43 < Savander> in MSCV now 23:43 < Savander> i'll try gcc 23:43 < Savander> ok 23:43 < Savander> gcc 23:43 < Savander> works 23:43 < Learath2> yeah i think thats your msvc i fixed that by instaling SP1 for Visual studio 23:43 < Savander> mscv nope 23:43 < Savander> maybe 23:43 < Savander> i always use 23:44 < Savander> gcc 23:44 < Savander> :p 23:44 < Learath2> dont bother mingw > msvc anyways :D 23:44 < Learath2> Bear seems to use msvc so ill ask him when he is around 23:44 < Savander> ok :) 23:44 < Savander> gcc works for me 23:44 < Learath2> thanks for the help tho :) 23:44 < Savander> np, i have to go 23:44 < Savander> bye :) 23:44 < Learath2> bye