00:21 <@deen> here we go, should be working 00:29 < Nimda> New server detected : DDNet CAN! 00:30 < laxa> wtf 00:30 <@deen> hm? 00:30 < laxa> canada really ? :p 00:30 <@deen> really 00:30 <@deen> 2 minutes after creating the server Fudgyking and Zgokee made a record on SimplePlay 2 on it^^ 00:31 <@deen> i guess it will be more popular than China 00:31 < laxa> Who is paying for it ? 00:31 <@deen> o_be_one: 00:32 < laxa> ok 00:38 <@deen> I made a list of server sponsors here: http://ddnet.tw/staff/ 00:40 < laxa> Nice <3 00:45 <@deen> Coders as well while I'm at it 00:47 < laxa> you forgot EastByte inside coders deen :p 00:48 <@deen> oh 00:48 <@deen> i forgot some more! 00:49 <@deen> thanks, fixed 01:46 < xrothx> deen: You should make a worldmap with the countries colored where we have a host 01:47 < xrothx> Will be easyer to check where we could expand 01:47 <@deen> like the one at the bottom at http://ddnet.tw ? 01:47 <@deen> i should add the 2 most recent locations though, and remove iran =/ 01:53 < xrothx> yes :) 01:53 < xrothx> didn' t saw t 01:55 <@deen> ok, updated 01:55 < xrothx> north africa, brazil, 01:55 < xrothx> south europe 01:56 < xrothx> 3more & we cover pretty much all of them 01:56 <@deen> the only really needed one is iran 01:56 <@deen> big community there 01:57 < xrothx> will check 01:57 <@deen> it's a bit of a messy situation 01:57 <@deen> if you just buy a server there we will get ddosed 100% 01:59 < xrothx> I don't just buy a server 02:00 < xrothx> I will search & ask your opinion :P 02:00 <@deen> There's KinG, erfanzone and the Persian Pro guys already 02:02 < xrothx> where do they get their hosting? 02:02 <@deen> I don't know 02:02 <@deen> KinG is having trouble getting any at all, don't know about the others 02:09 < xrothx> Cant find :o 02:12 <@deen> can't find what? 02:15 < xrothx> any server in iran 02:15 < xrothx> only with like 20GB monthly traffic :o 02:15 <@deen> yes, traffic is horribly expensive 02:15 <@deen> same problem in chile 02:16 <@deen> i pay extra for the traffic there 02:16 <@deen> and most websites are only in farsi of course 02:17 < xrothx> hm.. 02:17 < xrothx> could you find out where persian clan takes their hosting, 02:18 < xrothx> *? 02:18 <@deen> and when i found a server i bought it and it was terribly oversold 02:18 <@deen> king once told me, but i forgot 02:18 <@deen> ah 02:19 <@deen> according to the whois entry it's parspack.com, i think they were the only hoster in iran i had good experiences with 02:19 <@deen> but they threw us out because we had too many ddos attacks 02:20 < xrothx> ok 02:21 <@deen> http://parspack.com/cloud-hosting 02:21 <@deen> configurator here if you're interested about the price 02:22 <@deen> it was pretty expensive as well, like half of the regular iranian income 02:22 < xrothx> http://www.meinfoway.com/linux-vps.php 02:23 <@deen> oh yeah, and the next problem: paypal and so are not allowed to do business with iranians 02:23 < xrothx> lmao 02:23 < xrothx> credit card :) 02:24 <@deen> i mean "paypal and all other american companies" 02:24 <@deen> visa and mastercard are problematic too i guess 02:24 < xrothx> Oh? ok 02:25 <@deen> Paypal to Russia also doesn't work for me anymore =/ 02:26 < xrothx> hm.. 02:26 <@deen> what's with the middle east infoway? 02:26 <@deen> you have to be a bit cautious 02:26 < xrothx> No iran datacentre with a good protection and a normal price? 02:26 <@deen> even most servers you get in iran are located in Europe 02:27 <@deen> the internet has not been seen very positive by the iranian government 02:27 < xrothx> I search for middle east servers since Iran wasn't succesful 02:27 <@deen> they run their own internal network, for which you generally get unlimited traffic, but no connectivity to the internet 02:28 < xrothx> :o 02:28 < xrothx> really? They have a whole private network? Nice! :) 02:28 < xrothx> But any country near to iran with what we need? 02:30 <@deen> i don't think there's any way to get a good connection for iranian players from another country 02:30 <@deen> on the parspack server they had nice 20 ping 02:31 <@deen> also, iran is the most developed country in that region 02:31 < xrothx> What is the price of the parspack server we need? 02:31 <@deen> i don't remember 02:31 < xrothx> ok 02:32 <@deen> and as i said, if you just buy a ddnet persian server there, we will get ddosed and go down 02:32 < xrothx> but not ddos protected right? So not worth a penny for us 02:32 <@deen> you won't get any ddos protected server i think 02:32 <@deen> even the hosters themselves, like parspack, host their main servers in Germany instead 02:33 < xrothx> Okay.. So not worth a try? :) 02:34 <@deen> the best way would be a cooperation, but they all use Windows and have conditions i don't agree to 02:36 < xrothx> unless you find out where they are hosted 02:37 < xrothx> what do they want? I guess admin? ^^ 02:37 <@deen> they are hosted at parspack 02:37 <@deen> they want their own name instead of ddnet 02:37 <@deen> windows servers 02:37 <@deen> admin 02:38 <@deen> /r and some other cheats 02:38 < xrothx> Well, can't agree to that 02:38 <@deen> maybe I'm misunderstanding, but parspack doesn't look all that expensive 02:38 < xrothx> parspack isn't protected right? Howso do they not get ddosed by eachother then? 02:39 <@deen> they do 02:39 <@deen> it would be about 370,000 rial, which currently makes 11 € 02:39 < xrothx> then we should try to config our firewall better? 02:39 <@deen> firewall doesn't do any good when the network is overloaded 02:40 < xrothx> notting possible to have a better uptime? 02:40 < xrothx> maybe buyy 3 small servers as EastByte suggested 02:41 < xrothx> he said it was better to have 3 small ones 02:41 <@deen> not practical with the way ddnet works 02:41 < xrothx> And maybe when his teeworlds cloud program is done? Would be nice 02:41 <@deen> harder to setup 02:41 < xrothx> okay.. 02:42 < xrothx> but it is possible? 02:42 <@deen> would need a lot of work to make it work well 02:42 < xrothx> But once its done, we are good right? So why not putting 1time big effort in it? 02:44 <@deen> i don't know how it would work and i don't think it would work well eventually 02:50 < xrothx> http://cloudc.me/en this? 02:51 < xrothx> It came when I searched UAE ddos protected servers 02:53 <@deen> datacenter in zurich? 02:54 <@deen> and take a look at their prices 02:54 <@deen> 55 € / month for a 1 core, 512 MB RAM vps 02:54 < xrothx> got it! http://www.superbithost.com/offshore-dedicated-united-arab-emires.php 02:55 <@deen> the server i had at datafabrik for 10 € / month would cost 170 € / month there, nice 02:55 < xrothx> :p 02:57 <@deen> i can't imagine that you get a good ping from Tehran to UAE 02:59 < xrothx> fuck it 02:59 < xrothx> Got enough google for today ) 03:00 < xrothx> Let me know if you have any idea where they host what we could use :) 03:00 <@deen> i don't expect to find anything 03:02 < xrothx> http://cloudc.me/en/cart/add/105 03:02 < xrothx> swiss 03:03 < xrothx> 3am here. I will go now 03:03 < xrothx> Bye 03:05 <@deen> price goes up from 10 CHF to 210 CHF if you want ddos protection^^ 03:05 <@deen> bye 09:03 < xrothx> deen: Was there a downtime? I see royal server has been restarted 5h ago? 10:56 <@deen> interesting, the ingame ping is now exactly 8 higher than the ICMP ping for me, on all ddnet servers 10:57 <@deen> (in scoreboard) 11:09 < meow_> continuously? 11:20 <@deen> yes 11:20 <@deen> i think it's because the client doesn't immediately ack the packet, it waits for the new predtick to arrive 14:51 < Maple> yo 14:57 < meow_> Hi 14:57 < o_be_one> yo 14:58 < o_be_one> good job deen ,ive read the news and ill try maybe this night ^^ thank you :) 14:59 < o_be_one> deen, but icmp is in TCP and game is in UDP no ? Maybe ddos protect act differently with the protocol used 15:00 < o_be_one> oh about the ping, with French OVH i have 100ms from Canada, and on nfoservers i have 130ms ... Just to let you know. 15:01 < o_be_one> and about ddrace servers the other problem is that some players vote maps when you are at 2min from the end or when you are trying to reach the end ... Sometime it happends and we are like 4 or 5 to reaching the end line and hope, changing map ... WTF ?! it's a serious problem 15:02 < meow_> totally agree with the fact o_be_one has spoken to, yesterday i played a solo map which was hard for me, i played about 25minutes by myself, random guys joined and voted other map, instantly change... i was very upset 15:08 < o_be_one> yes and when it happened, the map change like in 5s, like if it was an admin typing "yes" in rcon 15:08 < o_be_one> it's a real problem ... 15:15 < Nimda> DDNet EUR went down! 15:15 < Nimda> DDNet CAN went down! 15:15 < Nimda> DDNet EUR went back online! 15:15 < Nimda> DDNet CAN went back online! 15:16 < meow_> maybe a suggestion could be to check whether the guys time who pressed F3 is greater than of those who press F4 or something like that? 15:16 < meow_> real time -> active played, not afk 15:19 < o_be_one> can down ? wtf oO 16:02 < Nimda> DDNet CHN went down! 16:03 < Nimda> DDNet CHN went back online! 16:09 < Nimda> DDNet CHN went down! 16:10 < Nimda> DDNet CHN went back online! 16:29 < o_be_one> lol CAD ddnet servers are very very very light :D 16:30 < o_be_one> 9 servers witch use only 200mb ram and 2% vCore x) 16:38 <@EastByte> maybe we should require a consent vote on solo servers 16:38 <@EastByte> ah and I have another idea 16:38 <@EastByte> instead of executing the vote directly on pass 16:39 <@EastByte> we could make a ~10 seconds countdown in broadcast 16:39 <@EastByte> so people now the map is going to change 16:39 <@EastByte> so they can safe 16:39 <@EastByte> save* 16:41 < o_be_one> how to save please ? /save ? 16:44 <@EastByte> when you are in a team you can save doing "/save " 16:44 <@EastByte> then you'll be kicked out of race and later can continue racing using "/load secret" 16:46 <@EastByte> deen: what do you think, if a server has people racing (passed the startline), on map change the server starts a countdown before switching the map 16:57 < o_be_one> LOL i have onyl 15 to 20ms ping on DDNet CAN TW ... x) 16:58 < o_be_one> i hope that Maple will had same ping :D 16:58 < o_be_one> ty EastByte thats good to know :). Only in team ? 16:58 <@EastByte> yea 16:58 <@EastByte> in team 0 it would be silly 16:58 < o_be_one> sure 16:58 <@EastByte> also you will lose one minute if you do /save /load 16:59 < o_be_one> to load you need to go to team before ? 16:59 < o_be_one> like if i was team 7 16:59 < o_be_one> i need to team 7 and load secret ? 16:59 <@EastByte> doesn't matter which team you go 16:59 < o_be_one> ok 16:59 <@EastByte> it just have to be the same players 16:59 < o_be_one> ok nice 17:00 < o_be_one> about the vote problem, maybe mappers can add a checkpoint when we are next to the endline so its not possible to stop the map 17:00 < o_be_one> like the kill protection 17:00 <@EastByte> it's hard to make new mapping standards 17:00 < o_be_one> yeah i know 17:00 < o_be_one> just seen one map with sound feature 17:00 < o_be_one> its was a tv x) 17:00 <@EastByte> haha 17:01 <@EastByte> *shshhshhhhhhrhhhr* 17:03 < Maple> i have 20ish ping 17:03 < o_be_one> awesome :D ! 17:03 < Maple> mhm 17:03 < o_be_one> go grow the can community :p 17:04 < Maple> we had 5 players last night! 17:04 <@EastByte> wow :) 17:09 < o_be_one> not bad ^^ 17:18 < o_be_one> is there a list of moderators on ddnet ? 17:18 < o_be_one> moderators and admins 17:19 < o_be_one> found the list 17:22 < o_be_one> deen, what if we suggest a new ddnet.tw design ? like an upgrade 17:22 <@EastByte> not needed 17:24 < o_be_one> i think cause of the ddnet community is growing 17:25 < o_be_one> maybe offering a better design could be good cause ddnet.tw website is now a big part of this community 17:25 < o_be_one> showing ranks and other helpful things 17:25 < o_be_one> and cause its now a main part of the game, it needs to be as good as maps 17:26 < o_be_one> how someone can be moderator of ddnet ? 17:29 < o_be_one> ddnet has some city servers oO ? 17:30 <@EastByte> it has? 17:30 < o_be_one> laxa, t'es d'où en France ? 17:31 < o_be_one> EastByte, the title of this thread : http://forum.ddnet.tw/viewtopic.php?f=3&t=629 17:32 <@EastByte> hm dunno 17:45 < o_be_one> just registered too ddnet forum :D 18:00 < o_be_one> deen, where did you get your vimrc ? 18:25 < laxa> deen: I have idea to improve ddnet client 18:26 < laxa> maybe some way to see whatever message where your nick is inside if you come back from afk 18:26 < laxa> one possible idea would be : colored text in F1 for highlighted messages 18:27 < laxa> I don't know if that's possible :) 18:27 <@EastByte> f1 is a dev console 18:27 <@EastByte> we won't use colors in there xd 18:27 < laxa> yeah, but if you go afk 10 minutes and press "show chat" you won't see all messages 18:27 <@EastByte> yea, but there are other solutions instead of using the console 18:27 < laxa> dev console should be friendly, I don't see why not 18:27 < laxa> well, I am offering one possibility, you can find another one :p 18:48 <@deen> EastByte: I think the "countdown before map change" would annoy too many people 18:48 < laxa> o_be_one: Colombes, 10 km de Paris 18:49 <@deen> o_be_one: i'm not a designer obviously, ddnet.tw website design is the best i can do. if anyone can improve it, go ahead 18:49 < laxa> design is simple and fine to me 18:49 <@deen> no, there are no ddnet city servers 18:50 < laxa> countdown before map change could be nice, so people can save if they are in team 18:50 <@deen> o_be_one: my vimrc is probably from when i started using linux, no idea how i put it together, haven't changed anything since then 18:52 <@deen> laxa: yeah, some chat highlight for old messages would be nice, but i don't know. Maybe people should just not use Teeworlds as a real chat client^^ 18:52 < laxa> deen: I think changing text into console would be nice, but EastByte thinks the opposite 18:52 <@deen> i wouldn't want the console colored either 18:53 < laxa> Hum ok then 18:58 < laxa> the other solution 18:59 < laxa> would probably to make a popup message of highlighted messages if you are afk then 18:59 < o_be_one> deen, about webdesign thats what i mean : someone can help enhance it yes :) 19:00 <@deen> laxa: ewww 19:00 < o_be_one> why not a chat tab ? 19:00 <@deen> as i said, i don't want ddnet client to be a chat client, it's mainly about playing, not chatting 19:02 <@EastByte> why would a countdown be annoying? let's say there are about 40 players and a vote just started which might be passed the next 5 seconds 19:02 <@EastByte> no one knows whether it'll pass or how long it takes 19:03 <@EastByte> it's just like a surprise 19:03 <@EastByte> the map change is like a not revokable forced event 19:04 <@EastByte> should be more friendly 19:04 < o_be_one> EastByte, but you need to know thats its moderators/admins who force vote when it happened 19:04 < o_be_one> most of time i mean 19:04 <@EastByte> yea but doesn't matter 19:04 < o_be_one> how many time ive seen a vote iand 1s after hop changin map ... wtf -_- 19:04 <@EastByte> if the vote passes I have about 10 seconds time to save my team 19:05 < o_be_one> yeah your true its useful 19:07 <@deen> EastByte: most players are in team 0 anyway, so they can't do anything. also, often the players voting are currently racing, so they would only get annoyed by the countdown 19:08 < o_be_one> what is the bandwith used /month by a tw server ? 19:08 <@deen> that depends on the number of players 19:08 < o_be_one> the max you used 19:08 <@deen> and how often map is changed etc 19:08 <@EastByte> but it's always like this: 1 or 2 people decide to vote, most of the players press f3/f4 randomly 19:08 <@EastByte> only the voters will be annoyed by this 19:08 <@deen> Chile has around 600 GB every month 19:09 < o_be_one> oh good to know ty :) 19:09 <@deen> i don't monitor the others closely and ddos attacks are bad for statistics anyway 19:09 <@deen> EastByte: and what about no one playing in team anyway?^^ 19:09 <@deen> maybe 20-30% are in team 19:10 <@EastByte> well the countdown can be triggered in case there are teams racing 19:10 <@EastByte> interesting news: http://www.heise.de/open/meldung/Microsoft-NET-wird-komplett-Open-Source-2452033.html 19:10 <@EastByte> .net is going to be opensource 19:12 <@EastByte> well nvm 19:12 <@EastByte> in case the number of ddnet players will raise, it'll be usefull to use one server per map 19:12 <@deen> hm? 19:12 <@EastByte> disabling mapvotes 19:13 <@deen> i doubt it 19:13 <@EastByte> guess there are 2000 players online 19:13 <@deen> but many would want to play the same map 19:13 <@EastByte> sure 19:14 <@deen> and you really want to run 700 servers in each location? 19:14 <@EastByte> they'll just join the server with their favourite map 19:14 <@deen> I mean, with 2000 players there would be 5 full Kobra 3 servers 19:14 <@EastByte> it can be done dynamically :P 19:14 <@deen> you always with your complicated solutions! 19:14 <@EastByte> yea I like complicated stuff!! 19:15 <@deen> i don't, because then i have to fix bugs for months :P 19:15 <@EastByte> but the map votesystem is silly on full servers 19:16 <@EastByte> there always are like ~50% who want another map and who want to stay 19:16 <@deen> I haven't seen a map change on full servers in the last months 19:17 <@deen> especially since i increased the number of votes needed 19:17 <@EastByte> how much? 19:18 <@deen> 12 i think 19:18 <@EastByte> hm 19:18 <@deen> i understand that it's a problem on nearly empty servers 19:19 <@deen> but do map changes actually happen with more than 20 players? 19:19 <@EastByte> if there only are 12 votes needed? 19:19 <@EastByte> why not 19:19 <@deen> also, ddnet will obviously not grow to have 2000 players :P 19:19 <@deen> because people vote f4 19:19 <@EastByte> yea I do to protect players who want to play this map 19:19 <@deen> i can't even recall the last time i saw it happening 19:54 < Nimda> Website went down! 19:54 <@deen> Nimda is drunk? 19:54 < laxa> xD 19:55 < laxa> failed to get json 19:55 < laxa> or json empty 19:55 < Nimda> Website went back online! 20:12 < o_be_one> hey deen the can server is with fast emote 20:12 <@deen> oh yeah, i copied the config from usa 20:12 <@deen> broken wanted that. should i disable? 20:12 < o_be_one> are you crazy ? i love fast emote ! 20:12 <@deen> all blockers do 20:14 < o_be_one> its better to express how happy you feel 20:16 < Maple> yea spam emote rocks 20:18 < o_be_one> i love Maple <3 definitely :D 20:18 < o_be_one> ddrace can love it, they just dont know this feature ;) 20:32 < o_be_one> oh deen ive seen you have edited my nickname on the news, thank you :) 20:52 < laxa> spam emote is bad, like any spam... 21:27 < o_be_one> it annoys nobody 21:27 < o_be_one> not like spam 21:29 < laxa> it annoys me 21:29 < laxa> please, not this shit on ddrace at least 21:34 <@heinrich5991> deen: I guess you shouldn't drop the delay too low, allows generating much traffic (e.g. make a delay of 0.02s) 21:35 <@deen> heinrich5991: i don't know if there is a limit right now 21:35 <@deen> sv_emoticon_delay 0 is only set on USA and CAN servers 21:41 < o_be_one> i have unmetered bandwith so i dont care about that, on 2x1.5gbps to internet :p 21:44 <@heinrich5991> o_be_one: you increase the attack surface with stuff like this 21:45 <@deen> yeah, heinrich5991 is right, there should definitely be a limit, even if it's smaller than what humans can reach 21:46 <@deen> Maybe sv_emoticon_delay should be measured in ticks instead of seconds 21:46 <@deen> then we could set something lower than 1 second 21:46 < laxa> please no :( 21:46 <@deen> laxa: not for european servers, just for USA and CAN 21:46 < laxa> oh right 21:47 <@deen> i want 1 second to say everywhere else 21:47 <@deen> stay* 21:54 <@deen> that leads us to another problem though. sometimes config values are minutes, sometimes seconds, and now i want to introducte ticks as well =/ 21:54 <@deen> so many units 22:17 < eeeee> i think there already are ticks somewhere 22:18 < eeeee> sv_chat_penalty 22:31 < Nimda> P2Z_Eclipse by cris just released on Moderate at 2014-11-12 22:30 22:45 < o_be_one> xxlddrace is in tick now if i remember well 22:46 < o_be_one> 1s is good, but on EUR serv i think its more that 1s. 22:54 <@deen> or maybe 3s, whatever is default 23:00 < Learath2> floating points in configuration 23:01 < Learath2> might be a pain to deal with but not sure :D 23:01 < Learath2> then could make seconds a standart 23:01 <@deen> i think the performance improvements went well 23:05 <@deen> does anyone know something about the "blockZ ~ ddnet" mod? 23:05 <@deen> I'd like to run it in chile, but can't find the source 23:06 < laxa> nope 23:07 <@deen> ok, found the irc 23:08 <@deen> the mod is really popular 23:08 <@deen> often one of the fullest servers in TW 23:08 <@deen> based on ddnet =) 23:37 < o_be_one> ill try it 23:37 < o_be_one> but i think you need to let popular servers alone 23:37 < o_be_one> cause for the owner its like stealing his community 23:38 <@deen> meh, i can't imagine many chileans playing that with ping 300 in germany 23:39 < o_be_one> lol sure 23:39 < o_be_one> if its in other country sure its a good idea 23:39 < o_be_one> but see when you have hosted blmapV3ROYAL, i've lost all my ROYAL players 23:39 < o_be_one> i think it's not a great way to do that 23:40 < o_be_one> if the owner is a bastard, its a little different, but for friendly owners, i think its unfair 23:41 <@deen> what? 23:41 <@deen> we hosted blmapV3ROYAL for many months without any complaints (or any players^^) 23:41 <@deen> i didn't change anything and suddenly players appeared 23:41 <@deen> and i hosted the map on request 23:41 < o_be_one> sure i was with a better ddos protection :p 23:42 < o_be_one> but i was here before you :p 23:42 <@deen> so we shouldn't run block servers in europe or what? 23:42 < o_be_one> lol today ive tryed "blmapv2" on candys server ... 23:42 < o_be_one> players made me laugh : hey o_tee i like your new server !" 23:43 < o_be_one> what ? its not mine lol :D 23:43 < o_be_one> players knows me for actual blocker servers ... 23:43 < o_be_one> maybe i need to make a tw community now 23:43 < o_be_one> a tw blocker community 23:44 < o_be_one> deen, royal is one of the most played map, i was with approx 50 players every days ... And suddenly, testee apeared with his server with same map ... When vali has started hard ddos 23:45 < o_be_one> i was the only one most played cause of server quality ... 23:45 < o_be_one> no keep it, it's done now ... 23:45 <@deen> i don't understand what i've done wrong 23:45 < o_be_one> i smile when i seen like 10 to 20 players on my royal server lol ... 23:45 < o_be_one> dont worry its not directly you 23:46 <@deen> I've been running the same server for months and when players appear i should shut it down? 23:46 < o_be_one> you told me that you hate blocker and after you started to host it ... 23:46 < o_be_one> i didnt understand that. 23:46 <@deen> people asked me to host it, so i did 23:46 <@deen> i also don't like oldschool maps, solo maps, brutal maps and we still host them all 23:46 < o_be_one> no one really host ddrace 23:47 <@deen> they did a year ago 23:47 < o_be_one> well just its like if new ddnet like community appears, and make something powerful and started to host same map than you. 23:47 < o_be_one> and you, you see your players goins to this new community 23:48 < o_be_one> well i need to go :) 23:49 <@deen> i could shut down the block servers 23:49 <@deen> but i think xrothx wouldn't like that 23:49 <@deen> would probably need to buy my own server for GER 23:49 < o_be_one> sure he will dont like that, and no dont down them 23:49 < o_be_one> deen i have no problem with you, its just a past thing i need to tell you, no more 23:50 < o_be_one> you are very generous and very benefic for tw community, before i didnt knew you so i was expecting you was not a poor guy like other owners already seen before 23:51 < o_be_one> hey, i'm a part of this community now :D 23:51 < o_be_one> dont worry it's ok :) 23:51 < o_be_one> sincerely. Well i'm late now lol i need to go :p 23:51 < o_be_one> see you ^^ 23:51 <@deen> bye 23:53 < Nimda> Website went down! 23:54 < Nimda> Website went back online!