01:31 < _KinG_> i'm going to sleep bye for now see ya tomorrow guys 01:32 < Virus2k> bb 01:34 < vali> gn8 01:34 * vali slaps Virus2k around a bit with a large fishbot 01:34 < Virus2k> gn8 01:34 < o_be_one> y a du monde sur blmapV3R :D 01:34 < o_be_one> tnice :p 01:34 < vali> what? 01:35 < o_be_one> oh 01:35 < o_be_one> there is many people on a blmapV3SERV 01:35 < o_be_one> V3R 01:35 < o_be_one> that was funny to play with them ^^ 01:36 <@deen> vali: hey, you're going? 01:36 < vali> sure 01:36 <@deen> vali: I'll stop saying it's you who's attacking. ok? 01:37 < vali> wie kommste jetzt darauv 01:37 < o_be_one> so who is it if its not him 01:37 < o_be_one> !de-fr wie kommste jetzt darauv 01:37 < Nimda> Translation: comme darauv maintenant kommste 01:37 < Virus2k> lol 01:37 < o_be_one> !de-en wie kommste jetzt darauv 01:37 < Nimda> Translation: as now kommste darauv 01:37 < Virus2k> try 01:37 < vali> der vranzose stinkt nach scheiße 01:37 < o_be_one> fuck is F :D 01:37 < Virus2k> wie kommst du jetzt darauf 01:37 < o_be_one> !de-fr wie kommste jetzt darauf 01:37 < Nimda> Translation: comme il kommste maintenant 01:38 < vali> der vranzose stinkt nach scheiße 01:38 < Virus2k> !de-fr wie kommst du jetzt darauf 01:38 < Nimda> Translation: comment obtenez-vous maintenant 01:38 < o_be_one> !de-fr der franzose stinkt nach scheiße 01:38 < Nimda> Translation: la merde française pue après 01:38 <@deen> vali: just calm down. i won't say anything and we all live in peace instead (or sth like that) 01:38 < vali> haha 01:38 < o_be_one> vali, racism, awesome. 01:38 < vali> ye o_be_one 01:39 < o_be_one> but i dont know, tell me who is annoying other ? oh yeah its you ! ^^ :) 01:39 < o_be_one> vortunatly, you are not representative ov your country vlag. 01:40 < o_be_one> (hope youll understand) 01:51 <@deen> eeeee: for what time did you pay for the aws ec2 server? 01:51 < vali> bb my boyvriend o_be_one 01:51 <@deen> good night, vali 01:51 <@deen> just think about my words 01:52 < vali> deen not really, i will stalk u !!!!!! 01:52 <@deen> no need to stalk me, my info is all public 01:52 < vali> xD 01:52 <@deen> and i'm not planning to hide it 01:53 < eeeee> deen: there is no fixed time, i'm just paying per minute 01:53 <@deen> eeeee: maybe we should shut it down? 01:53 <@deen> thanks for offering it 01:53 <@deen> but it didn't really seem to help much 01:53 <@deen> it lagged a lot during attacks as well 01:53 <@deen> and ping 150 for many european players 01:54 < eeeee> ping 150 like always or during the attacks? 01:54 <@deen> good question 01:54 <@deen> i think it went up at some point, but not sure if it was during the attack 01:54 * vali slaps Virus2k around a bit with a large fishbot 01:55 * vali slaps Virus2k around a bit with a large fishbot 01:55 * vali slaps Virus2k around a bit with a large fishbot 01:55 < Virus2k> ? 01:55 < vali> nur ma so, haste verdient 01:55 < Virus2k> xD 01:55 * Virus2k slaps vali around a bit with a large fishbot 01:55 < eeeee> if server is playable when not under an attack then we could still try some things 01:55 < eeeee> i'd rather not discuss it here though 01:55 < Forris> please speak english 01:55 < eeeee> and yeah for now i can suspend it 01:55 < vali> Virus2k: willst du mit mir ein vechtel duell machen? 01:56 < vali> Virus2k: ich würds nich drauv anlegen 01:56 <@deen> eeeee: ping is always pretty high 01:56 < vali> Virus2k: valls du weist was ich meine 01:56 <@deen> and I'm mainly looking for a server that can withstand ddos attacks =/ 01:56 < Welf> Firus2k 01:56 < eeeee> yeah nothing can be done about ping 01:56 < Virus2k> bitte was xd 01:56 < vali> Welf: der witz is unlustig 01:56 < eeeee> but we could figure sth against the attacks 01:56 < Welf> nein das ist ein laufender Witz 01:58 <@deen> eeeee: i wish we could figure sth out agains the attacks on a server located in germany 01:58 < vali> so 01:58 <@deen> i don't even want to run FRA, it's just backup for GER 01:58 < vali> fick dich 01:58 < vali> Welf: 01:58 < Welf> yes? 01:58 < vali> besser? 01:58 < eeeee> yeah understandable 01:58 < Welf> yes 01:58 < vali> hab jetzt meine andere Tastatur geholt# 01:58 < vali> damit ihr alle zufrieden seid 01:59 < Ama> vali also hast du ein f kopiert ? 01:59 < eeeee> deen: so should i turn off the server now? 01:59 <@deen> eeeee: yes 01:59 < vali> nope 01:59 < vali> externe tastatur angeschlossen 01:59 < Nimda> DDNet IRL went down! 02:00 < vali> ich mag die aber nich so weil das ne osu tastatur ist 02:02 < Nimda> DDNet Chile went down! 02:03 < Nimda> Server was removed : DDNet IRL! 02:04 < Nimda> DDNet Chile went back online! 02:35 < Nimda> DDNet GER went down! 02:37 < Nimda> DDNet GER went back online! 02:43 < Nimda> DDNet Chile went down! 02:44 < Nimda> DDNet Chile went back online! 03:25 < o_be_one> i was true ! 03:26 < o_be_one> xrothx servers got ddosed :) 03:26 < o_be_one> now it could not be vali i think :/ 03:39 < o_be_one> well guys 05:01 <@deen> if teeworlds used tcp we could easily protect with sth like this: https://www.vpsflare.com/proxy.php 05:02 <@deen> vpsflare looks interesting 05:02 <@deen> part of the cloudflare network 05:02 <@deen> just don't know how well they work for udp games 05:03 <@deen> 25 $ thing here: https://www.vpsflare.com/linuxvps.php 05:04 <@deen> the website seems to be pretty disfunctional thouh 05:11 < o_be_one> its maybe ovh host :/ 05:11 <@deen> no, cloudflare host 05:11 <@deen> but they seem to advertise that they have good protection for tcp stuff 05:12 <@deen> i'm a bit worried that htey would just think all udp traffic is part of the ddos 05:21 < eeeee> we can email them and ask i guess 05:21 < eeeee> want me to do that? 05:21 <@deen> sure, would be nice 05:21 < eeeee> k 05:28 < eeeee> asked them how to make udp service available when botnet spams same port, let's see what they can offer 05:28 <@deen> great 05:28 <@deen> thank you 05:29 <@deen> and good night/morning 08:17 <@EastByte> deen: if tw used tcp :) 08:24 * EastByte is going to school 10:10 < ochristi> I just tried to compile the latest client w/ mingw, any ideas why the new json stuff might error out? (for example: in function 'json_object_get' ... json.h:192: multiple definition of 'json_object_get') 10:10 < ochristi> that happens while linking the client btw 11:12 <@deen> that's weird 11:12 <@deen> no idea 11:20 <@EastByte> hm this problem again 11:21 <@deen> good morning, EastByte_school 11:21 <@EastByte_school> morning 11:22 < pause> EastByte_school: hello 11:23 <@EastByte_school> afk 12:17 < _KinG> hi all 12:17 <@deen> hi 12:18 < _KinG> deen: attacks stopped or going on?! 12:19 <@deen> so far stopped, but it's early in germany 12:19 <@deen> we will see if we stay all day without attacks 12:19 < _KinG> ho 12:19 < _KinG> oh 12:20 <@deen> you don't pay for traffic, right? 12:20 <@deen> because i remember traffic is pretty expensive in iran 12:20 < _KinG> no it's unlimited 12:20 <@deen> great 12:21 <@deen> i don't know what else dot is running on the server, i hope it wasn't too bad that it was unreachable yesterday =/ 12:22 < _KinG> dot were nearly crying he couldn't totaly understand how do they attack 20Gb 12:22 <@deen> the guy has access to a botnet with 100 gbit/s i heard 12:22 <@deen> but now i think we scared him a bit, so we should just leave him alone for now and see if he stops 12:23 < _KinG> well 12:23 < _KinG> dot was scared too :)) the other servers went down for some secs :)) 12:26 < _KinG> deen: do you have some free time to run a server with password for me to test my maps? 12:26 <@deen> xxlddrace? 12:26 < _KinG> no 12:26 <@deen> PM me the pw 12:26 < _KinG> ddrace 12:58 < Nimda> Black & Red by Kenji just released on brutal at 2014-10-08 12:56 13:13 <@EastByte_school> deen: maybe we should remove all the cpp stuff from json-parser 13:13 <@EastByte_school> it also uses extern "C" {} 13:15 <@deen> EastByte_school: hm, you can try. i dont't know if that's it 13:15 <@deen> i just checked and on GER about half the players use ddnet client 13:15 <@deen> even fewer use most recent version^^ 13:15 <@EastByte_school> hmm.... 13:15 <@EastByte_school> afk 13:16 <@deen> well, just asked someone to update his client 13:16 <@deen> he has mac, no autoupdater for that^^ 13:18 < Java_> Yo 13:20 <@deen> hi 13:22 < laxadedi> Java_: auth so I invite you 13:23 < laxadedi> deen: you are already invited, but I think you didn't noticed 13:24 < Java_> Java_, auth where? I told you guys yesterday that I am very rarely on irc. 13:24 <@deen> Java_: the private investigators' channel 13:24 < Java_> Can someone explain to me how this works? 13:25 < Nimda> DDNet RUS went down! 13:26 < Nimda> DDNet RUS went back online! 13:31 < laxadedi> heinrich5991: doesn't work, invite please :p 13:31 <@heinrich5991> laxadedi: you need to reauth 13:31 < laxadedi> wtf 13:32 <@heinrich5991> laxadedi: or you can ask q to invite yourself 13:32 < laxadedi> I am already authed, ok 13:32 <@heinrich5991> ./msg q invite 13:38 <@deen> 13:31 <@deen> eeeee had a funny idea for how to survive ddos attacks 13:38 <@deen> 13:33 <@deen> we could get 1 proper dedicated server without ddos protection 13:38 <@deen> 13:34 <@deen> and then get 5 cheap virtual servers with real ddos protection 13:38 <@deen> 13:34 <@deen> the client needs to be modified to send packets to all 5 servers 13:38 <@deen> 13:34 <@deen> and they forward to the real server 13:38 <@deen> 13:34 <@deen> whichever goes through first is used by the real server 13:38 <@deen> 13:34 <@deen> so we're lag resistant 13:38 <@deen> 13:34 <@deen> and all 5 servers have to be downed by ddos 13:38 <@deen> 13:35 <@deen> the real, dedicated server, needs to be special, because it needs 13:38 <@deen> to spoof ips 13:38 <@deen> 13:35 <@laxadedi> so, if I understand correctly, you'll use the vps as reverse 13:38 <@deen> proxy right ? 13:38 <@deen> 13:35 <@deen> it sends the packets back from spoofed ips of the 5 servers 13:38 <@deen> 13:35 <@deen> well, a bit more complicated as you see 13:38 <@deen> 13:35 <@deen> if the real server responds back directly via spoofed ip we don't 13:38 <@deen> have so much ping penalty for doing this 13:38 <@deen> 13:36 <@deen> i don't think we should do this, but it's a really clever solution 13:38 <@deen> 13:36 <@laxadedi> I think things are going to resolve themself soon, or I least 13:38 <@deen> I hope so 13:38 <@deen> 13:36 <@deen> could get a ddos protected vps @ ovh, vpsflare and so on and use 13:38 <@deen> them all together 13:38 <@deen> 13:37 <@deen> laxadedi: i don't know, we've had big ddos problems for nearly 3 13:38 <@deen> months now 13:38 <@deen> 13:37 <@deen> since the birthday tournaments 13:38 <@deen> 13:37 <@deen> when we gave out money to the winners and had our first livestream 13:40 <@deen> 13:39 <@o_be_one> really deen ? 13:40 <@deen> 13:40 <@o_be_one> its like link all servers togethers 13:40 <@deen> 13:40 <@o_be_one> thats seems to be like irc, a little 13:40 <@deen> I don't think it's like irc 13:40 <@deen> the servers would all be used at the same time 13:41 <@deen> as backups in case one gets downed 13:42 < _KinG> deen: i extracted the map there but there is no map when i do map_change in server 13:43 < o_be_one> i want to see this :) ! 13:44 < o_be_one> eeeee, you are crazy x) 13:49 < _KinG> deen: helloooo 13:56 <@EastByte_school> deen: that was exactly my idea all the time 13:57 <@EastByte_school> btw. vanilla support is possible 14:01 <@EastByte_school> will be a little bit different though 14:07 < pause> (copied from #ddnet) deen: This solution is clever, but it'll require some engineering, and will increase the traffic on the final server 14:07 < pause> Also, latency 14:13 <@deen> yes 14:13 < laxadedi> Yeah, increased latency sux, unless all servers are in same data center 14:14 <@EastByte_school> same datacenter is a must I guess 14:15 <@deen> but then they can just ddos enough to get the datacenter down 14:15 <@deen> i think if you stay in germany you can keep the additional latency around 2ms 14:15 <@EastByte_school> you don't want to take down a datacenter just for teeworlds :D 14:15 <@EastByte_school> (except vali) 14:15 < BeaR> \o/ 14:28 <@deen> well, he could down GER datacenter 14:28 <@deen> and i think chile and persian datacenters really suffered because of him 14:36 <@EastByte_school> I wonder how big the available bandwidth to chile is 14:36 <@deen> to europe, very low 14:36 <@deen> maybe you can find out on rackeo.cl 14:37 <@EastByte_school> so vali might even cause internet providers to stop peering 14:38 * EastByte_school is driving home 14:50 < o_be_one> im back :) 14:51 < o_be_one> i hate to see akk server getting played. 14:51 < o_be_one> stollen and edited map (author name changed), ddosing other servers to get players, etc. tsss 14:54 < BeaR> deen: I'm currently playing with idea of adding ingame sound support (map) for ddnet. You would be interested ? 14:54 <@deen> BeaR: interested personally or for ddnet? 14:54 < BeaR> for ddnet 14:54 <@deen> because personally i don't use sound in teeworlds 14:54 < BeaR> oh :D 14:55 <@deen> I'm not sure 14:55 <@deen> most people can't make good sounds so we would get lots of annoying sounds in maps 14:55 <@deen> and only people with ddnet client hear them 14:55 <@deen> but for a scary halloween map it might be nice :P 14:56 < BeaR> true, hard to get good sound artists ^^ 14:59 <@heinrich5991> it might also be dangerous to give mappers access to sound 14:59 <@heinrich5991> think shock maps etc. 15:00 <@deen> well, we have shock graphics already 15:00 <@heinrich5991> so it doesn't matter anymore for sound? 15:00 <@deen> like Cavings I where it gets darker all the time until at the end, everything is suddenly white and your eyes die 15:01 < o_be_one> BeaR, serious :D ? 15:01 <@deen> nono, still matters 15:01 < o_be_one> you here :o 15:01 < BeaR> as ddnet has some sort of QA, it shouldn't be such a big problem :d 15:02 <@heinrich5991> [15:00:39] <@deen> like Cavings I where it gets darker all the time until at the end, everything is suddenly white and your eyes die 15:02 < BeaR> o_be_one: official repository developement goes so slow :D 15:02 < o_be_one> ^ 15:02 < o_be_one> ^^ 15:04 < ddnet-commits> [ddnet] def- closed pull request #55: Editor: Add feature to zoom to mouse position (DDRace64...pr_smooth_line) http://git.io/DEDkhQ 15:05 <@deen> I think it should be enabled by defautl 15:05 < BeaR> Deactivated it, so people doesn't get confused :D 15:06 <@deen> Hmmm 15:06 < BeaR> but prefer this mode 15:06 <@deen> but it's useful 15:06 < BeaR> yes 15:06 <@deen> i'll just set it to 1 15:06 < BeaR> should be notification at the next release on the website 15:06 <@deen> yes, i always have to write up release logs 15:07 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pHbtuw 15:07 < ddnet-commits> ddnet/DDRace64 c5b796a def: ed_zoom_target 1 by default 15:35 <@deen> hi CookieMichal 15:35 < CookieMichal> Hey! 15:36 < o_be_one> some players seems to doesnt want to play on akk :/ they are on my serv oO 15:36 < CookieMichal> I need help with teeworlds gfx 15:36 <@deen> dilate 15:36 < BeaR> xd 15:36 < CookieMichal> How can I set color depth to 32? 15:36 < CookieMichal> There's only way to set 16 or 24 15:36 <@deen> no idea 15:37 < CookieMichal> Also... Can I set refresh rate? like 1440x900 60Hz or 72Hz etc. 15:37 <@deen> that should be done by your graphics driver 15:37 <@deen> there is gfx_refresh_rate but i don't think it does anythign 15:38 < CookieMichal> Ok, I'll try 15:41 < BeaR> CookieMichal: 24bit == true color 15:42 <@deen> ah yeah 15:42 <@deen> 32bit is for transparency 15:44 < CookieMichal> : / 15:45 < BeaR> ? 15:45 < CookieMichal> my gpu driver has only settings for 32 bit ;-; 15:45 < BeaR> 24bit for rgb and 8bit for the alpha channel, it's fine 15:48 < BeaR> well, teeworlds doesn't care about it anyway as far as i can see xd 15:48 < CookieMichal> I can 15:49 < CookieMichal> I need to find proper settings for my uber-pnp monitor ;-; 15:49 < BeaR> Teeworlds uses the color depth of the display no matter which value you set 15:53 < o_be_one> Java_, ? 15:53 < Java_> o_be_one, yes? 15:54 < o_be_one> come Java_ on priv channel 15:54 < o_be_one> just invited you 15:57 < CookieMichal> my monitor used to work with refresh rate set to 72Hz, now it needs 75Hz o.0 16:32 < Savander> Hi 16:32 <@deen> hi Savander 16:36 < pause> Hello 16:40 <@EastByte_school> deen: ger serverlist refresh is really slow 16:40 <@EastByte_school> \ 16:40 <@deen> not for me 16:41 <@EastByte_school> oh wait, my internet link seemed to hang for a short time 16:41 <@EastByte_school> strange 16:54 < Nimda> Autumn Sky by ٭ıƞdex'<3 just released on solo at 2014-10-08 16:52 17:33 < o_be_one> !ddnetpeak 17:33 < Nimda> Current players on DDNet : 254 17:33 < Nimda> Current DDNet peak : 532 users online at 2014-09-28 20:14:41 17:58 <@deen> http://forum.ddnet.tw/viewtopic.php?f=4&t=487&p=4232#p4232 17:58 <@deen> normal player numbers again! 18:01 < o_be_one> yeah B) 18:01 < o_be_one> so vali stops ? 18:01 < o_be_one> he doesnt come today :o 18:01 <@deen> so far no attacks 18:01 <@heinrich5991> for now 18:01 <@heinrich5991> advice: don't be too hapy 18:01 < o_be_one> sure 18:03 <@EastByte> heinrich5991: haha too late 18:03 <@heinrich5991> EastByte: ? 18:04 <@EastByte> I already catched me thinking about it's over now :P 18:05 <@heinrich5991> to reduce your happiness even further, let me tell you it's "caught" :P 18:06 <@EastByte> thanks for correcting me, makes me even more happy =) 18:06 <@EastByte> eeeee: I wanna talk about the multiple ips per server idea 18:07 <@EastByte> we could horribly abuse the tw masters 18:07 <@deen> EastByte: planning to get us banned from the masterservers? 18:09 <@EastByte> maybe, depends on how minus sees it 18:10 <@EastByte> following example: 18:10 <@EastByte> forwarding multiple ips+port to a single tw server 18:10 <@EastByte> register all ips at the tw master server 18:10 <@EastByte> and let only one responde at each time a client requests 18:10 <@EastByte> depending on the client's src ip 18:11 <@EastByte> so every client connects over a different ip 18:11 <@deen> that's a problem when one of them gets ddosed, no? 18:12 <@EastByte> if it forwards the attack aswell, yes? 18:12 <@EastByte> otherwise no 18:12 <@deen> i mean because then the packets from one of the servers don't go through anymore 18:13 <@deen> so some ips won't see the server 18:13 <@EastByte> yea sure 18:13 <@EastByte> the ips, the less the possibility to make the server unplayable 18:13 <@EastByte> the more ips*, 18:14 < laxa> Anyone knows what's the use of reverse proxy in webhosting ? 18:15 <@EastByte> laxa: hide ip and prevend dos 18:15 < laxa> you don't prevent anything if the proxy dies 18:15 <@EastByte> yes 18:15 <@EastByte> but theree can be multiple reverse proxies 18:15 < laxa> hum 18:15 < laxa> k 18:16 < laxa> cause today I did that 18:16 < laxa> nginx on a master server to reverse proxy 2 websites 18:16 <@EastByte> deen: it was just my idea to make eeeee's idea working in vanilla 18:16 <@deen> EastByte: ah 18:17 <@EastByte> and ddnet client users can use the ddnet tab for that 18:17 <@EastByte> we can assign multiple ips to a server in it 18:17 <@deen> EastByte: i think the proxy servers should just forward the request and the main server responds with a spoofed ip of one proxy that currently works (fastest one probably) 18:18 <@EastByte> I don't see how you can affect the delay there 18:18 <@EastByte> oh wait 18:18 <@EastByte> okay then I misunderstoof his idea 18:19 <@EastByte> misunderstood* 18:19 <@EastByte> but why would any hoster allow ip spoofing like that? 18:19 <@heinrich5991> some hosters don't work against it 18:19 <@EastByte> unfortunatly 18:19 <@EastByte> but isn't it illegal in some way? 18:20 <@deen> not if you own the other ips i guess 18:20 <@EastByte> hmm 18:20 <@deen> or if you just use it for testing on your own servers 18:20 <@deen> and illegal in what country anyway? 18:21 <@EastByte> so the packets from proxy to server might be slower then vice versa? 18:21 <@EastByte> in his idea 18:22 <@deen> don't understand 18:22 <@EastByte> client > proxy -> server 18:22 <@EastByte> server > client 18:22 <@deen> i don't know, just a possibility 18:23 <@EastByte> you can spoof the ip of the proxy but you can't receive his packets directly 18:23 <@deen> would be faster if the proxy isn't ideally located 18:23 <@EastByte> just forward from proxy 18:23 <@deen> yeah 18:25 <@EastByte> hm I think I will ask proplay whether I'm allowed to spoof ip of vps1 from vps2 18:25 <@EastByte> might be interesting 18:26 <@deen> i know i could do that at datafabrik^^ 18:26 <@deen> i accidentally did once 18:26 <@EastByte> haha 18:26 <@deen> afk 19:34 < eeeee> EastByte: i don't think masters would mind your solution, however the problem is that the attackers can down each vps for like ten seconds in concession and so pretty much empty the server in one minute 19:35 < eeeee> also do you really feel comfortable discussing even hypothetical countermeasures in such a public channel? 19:36 < eeeee> security through obscurity might not be the most effective but we're not really in position to be picky here 19:37 <@EastByte> so you think trying to hide countermeasures is a good idea? 19:37 <@EastByte> "they" will find out anyway 19:37 < eeeee> well at least we shouldn't hand over the blueprints on a silver plate to the attackers who might happen to linger here 19:38 <@EastByte> the solution has to be strong enough so the affort for taking it down is not worth it 19:38 < eeeee> yeah but you're reducing the 19:38 < eeeee> yeah but you're reducing the "worth" component 19:38 < eeeee> by removing the "figuring out what is this even" part 19:41 <@EastByte> you sound like those guys trying to keep security algorythms closed source being sure about it no one will crack it^^ 19:41 <@EastByte> I rather would publish my work so other can hack on it 19:42 < eeeee> well but this is different from encryption 19:42 <@EastByte> okay 19:42 < eeeee> unlike encryption algo designers we already know our solution is flawed 19:42 <@EastByte> it depends on what servers we use 19:43 < eeeee> it just makes it a little bit harder to ddos 19:43 <@EastByte> it's much more efficient two have a hundred of small servers instead of a single strong one 19:43 <@EastByte> yep 19:43 < eeeee> yeah sure, but know what's even more efficient? 19:43 <@EastByte> fight distrbuted attacks with distributed servers 19:44 < eeeee> having a hundred small servers and a clueless attacker who has no idea what's going on 19:45 <@EastByte> I think that's like a pre state which won't last long 19:45 <@EastByte> but it's better yes 19:45 < eeeee> imo it would make them waste a lot of effort and make more likely to just give up 19:46 < eeeee> in any case if they find a way to defeat our system eventually, this would delay that moment 19:47 < eeeee> and don't get me wrong, i'm not saying we should design a less resilient system because we rely on obscurity 19:47 < eeeee> we should just do our best on all fronts 19:48 <@EastByte> sure 19:51 < laxa> !en-de beautifull 19:51 < Nimda> Translation: beautifull 19:51 <@deen> -l 19:51 < laxa> !fr-de belle 19:51 < Nimda> Translation: Schöne 19:51 <@EastByte> laxa: srsly 19:51 < laxa> EastByte: ? 19:52 <@EastByte> nvm :D 20:11 <@deen> and here we go, GER getting ddosed 20:12 <@EastByte> hm 20:12 < Nimda> DDNet GER went down! 20:13 < Nimda> DDNet GER went back online! 20:15 < Nimda> DDNet GER went down! 20:17 < diinss> hi 20:18 <@deen> hi 20:18 < diinss> schmeckt der ddos? 20:18 <@deen> nope. are you attacking? 20:18 < diinss> why would you ask 20:18 <@deen> because you just come here and ask about how we like the attack 20:19 < diinss> hmm 20:19 < diinss> i think... it tastes good, that ddos 20:19 < Ama> you are nothing special really 20:20 < Ama> we have enough ddosers 20:20 < Ama> you are just 1 more 20:20 <@EastByte> I don't think he wants to imply he is ddosing 20:21 < Ama> he wouldnt come and say something like that probably 20:21 < diinss> lol 20:21 < diinss> okay 20:21 < Ama> with the question does the ddos taste good ? XD 20:21 < diinss> deen 20:21 < diinss> someday 20:22 < diinss> you will close and stop hosting ddnet servers :) i wont give up until you stop it 20:22 <@deen> diinss: why? 20:22 <@deen> hey 20:22 <@deen> i actually wanted to know the reason 20:22 < Ama> it was some troll 20:22 < Ama> nobody is that retardd 20:24 < bye_ddnet> stop banning me brah 20:24 <@EastByte> here we go 20:24 <@deen> His ingame name is BlackLine 20:25 <@deen> bye_ddnet: for what reason? 20:25 < bye_ddnet> u rlly think im ddosing? :D 20:25 <@deen> and since when are you ddosing? 20:25 < bye_ddnet> im a 15 years old kid how should i? 20:26 < Ama> i told you he is retarded 20:26 < bye_ddnet> :o 20:31 <+o_be_one> i dont understand why someone want to stop ddnet 20:31 <+o_be_one> its like if ddnet was a very bad thing, like candis was ... 20:31 <@deen> he just looks like a novice player who's probably trolling now: http://ddnet.tw/players/BlackLine/ 20:31 <@heinrich5991> because they have a server that they want to see fuller maybe? 20:31 <@EastByte> but he switched his ip to a different provider 20:32 <+Nimda> DDNet FRA went down! 20:32 <+Nimda> DDNet FRA went back online! 20:33 <+Ama> ddos save blocker server ? 20:33 <+Ama> someone called his server htat 20:33 <@deen> whose server? 20:33 <+Ama> dont know 20:33 <@deen> ah yeah, i've seen them too 20:33 <+o_be_one> lol you need to dev somethign to detect ddos and save position of tees before timeout x) 20:34 <+o_be_one> like last position before timeout, and restore when the tee is back :D 20:34 <+o_be_one> would be AWESOME, sure ^^ 20:35 <@deen> y 20:35 <@deen> we have something for that 20:35 <@deen> timeout protection 20:35 <@deen> but it doesn't know when a ddos is happening 20:35 <@deen> and only works for 15 minutes 20:36 <@deen> but could be set to more 20:36 <+o_be_one> :( 20:39 <@heinrich5991> Bailey: Chrotac: you can talk now 20:39 <+Chrotac> thank you 20:39 <+Chrotac> are the servers still getting ddosed? 20:40 <@heinrich5991> not sure 20:40 <@heinrich5991> if you experience problems on one server, try one from a different region 20:40 <@deen> Chrotac: yes 20:41 <@deen> Chrotac: GER is down for now, FRA still under attack, but should be playable 20:41 <+Chrotac> please 20:41 <+Chrotac> dont stop with ddnetwork 20:41 <+Chrotac> just because of the ddos 20:41 <@heinrich5991> deen will try his best 20:41 <@deen> we're trying, Chrotac 20:43 <+o_be_one> ahah we cant stop anything cause of ddos 20:43 <+o_be_one> never give up against stupid guys ! 20:45 <+Nimda> DDNet GER went back online! 20:47 <+laxa> !lockdown 20:47 <+Nimda> You have to be an operator in this channel to use !lockdown. 20:47 <+laxa> !help lockdown 20:47 <+Nimda> Locks down the channel by setting the moderated flag and voicing all known users. New users are asked to reply with a text to get voice. Type the command again to revert channel lockdown. Useful for bot invasions. 20:48 <+laxa> heinrich5991: op Nimda and use it next time :) 20:48 <@heinrich5991> this isn't a bot invasion though 20:48 <+laxa> but it does the same thing as you 20:48 <+laxa> except the bot can voice anyone that come if he answers a question 20:49 <@heinrich5991> it doesn't give an arbitrary waiting period between joining and talking 20:49 <+laxa> Hum yeah :(. 20:49 <@heinrich5991> yes. but I don't want the annoying guys to come back too often 20:49 <@heinrich5991> so I don't voice everyone immediately