00:01 < savander> btw 00:01 < savander> i change nothing in this 00:01 < savander> Gamecontext.h: http://pastebin.com/6HX8P1XG Ranking.cpp: http://pastebin.com/u9xrLnnd Ranking.h http://pastebin.com/iNhFi5eA 00:02 < savander> so maybe you see smth wrong with this Server() :( 00:02 <@deen> what error do you get? 00:02 <@deen> segfault? 00:02 <@deen> what value does m_pServer have on the segfault 00:04 < savander> http://pastebin.com/wCqT6xgD 00:04 <@deen> i don't know what you're doing there, but it seems weird 00:04 < savander> xD? 00:05 <@deen> why does CRanking inherit from CGameContext? 00:05 < savander> n o no 00:05 < savander> i deleted it soryr 00:05 < savander> i should 00:05 < savander> send new code, ye 00:05 < savander> i forgot 00:06 < savander> http://pastebin.com/QSk2QQkA 00:07 < savander> http://pastebin.com/8Excy84w 00:18 < savander> meh 00:25 < laxa> deen: don't you think ddnet should standart ? 00:25 < laxa> for example : half freeze should ALWAYS be freeze or not freeze 00:25 < laxa> this should not change from one map to another 00:27 <@deen> no, mapper decides 00:27 < laxa> <_< 00:31 <@deen> savander: hm, now that i look at the segfault 00:31 <@deen> it looks more like your pointer to CRanking is broken 00:31 <@deen> maybe you forgot to initialize m_Ranking properly 00:31 < savander> hmm 00:32 < savander> i init it in gamecontext.cpp 00:32 < savander> like that: 00:32 < savander> m_Ranking = new CRanking(this); 00:32 < savander> gameconetxt.h 00:32 < savander> class CRanking *m_Ranking; 00:33 <@deen> it's difficult to debug code when you only have snippets 00:33 < savander> i can send code on github 00:33 < savander> if better 00:34 <@deen> maybe try running it in gdb and get a backtrace 00:35 < savander> https://github.com/savander/zcatch/commit/2a54f759145f86fce4ad2a333de6d9cd911d8861 00:35 < savander> i run it in gdb 00:35 < savander> but maybe i can't use it 00:35 < savander> i only have 00:35 < savander> http://pastebin.com/wCqT6xgD 00:35 < savander> when crash 00:35 <@deen> type bt 00:36 < savander> ah 00:37 < savander> ;o 00:43 < savander> http://pastebin.com/RLUEwKJ7 i think, i did smth wrong i zCatch.cpp but... meh nvm, it's too hard for me at this time, dont understand why :p. 00:43 < savander> but, ye thanks for all :) 01:35 < Honky_> hi 01:35 < laxa> !twp Honky_Tonk_Man 01:35 < Nimda> Honky_Tonk_Man is currently playing Simple World on server : DDNet GER - Moderate [DDraceNetwork]. 01:37 <@deen> hi 01:38 <@deen> !ddnetpeak 01:38 < Nimda> Current players on DDNet : 220 01:38 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 01:38 <@deen> I hope Kobra 3 will beat the peak! 01:38 < laxa> me too :p 01:38 < Honky_> ! 01:39 < Honky_> !help 01:40 < Honky_> !help 01:40 < azdazd> !help 01:40 <@deen> !help 01:41 <@deen> ah, Nimda answers in whisper 02:03 <@deen> Hi Maple 02:03 < Maple> hello 02:04 < Maple> lol i see the ger server is back on 02:04 <@deen> Yes, but could go down for 1-2 days with the next ddos 02:04 <@deen> so everything is now centralized at FRA 05:15 < Nimda> [DDNet]Network Persian went down! 05:16 < Nimda> [DDNet]Network Persian went back online! 08:54 < Nimda> [DDNet]Network Persian went down! 08:55 < Nimda> [DDNet]Network Persian went back online! 10:14 < ddnet-commits> [ddnet] timgame opened pull request #49: automapper supports rotation (and changed "CheckEmptyTiles" to "NoDefaultRule") (DDRace64...DDRace64) http://git.io/6AfoKg 11:02 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/uLqLOA 11:02 < ddnet-commits> ddnet/DDRace64 b949810 def: Disable key inputs in editor when typing in a field 11:02 < ddnet-commits> [ddnet] def- pushed 2 new commits to DDRace64: http://git.io/MMQ_1Q 11:02 < ddnet-commits> ddnet/DDRace64 20aaa37 timgame: automapper supports rotation 11:02 < ddnet-commits> ddnet/DDRace64 912c4fa Dennis Felsing: Merge pull request #49 from timgame/DDRace64... 11:04 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/ZUMFwA 11:04 < ddnet-commits> ddnet/DDRace64 01f2b6e def: Fix buggy envelope editor while tile picker is active 11:07 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/931sRQ 11:07 < ddnet-commits> ddnet/DDRace64 31b0495 def: 3 more keys to be disabled on text input 11:11 < Nimda> Kobra 2 Solo by Zerodin just released on solo at 2014-09-27 11:09 : http://ddnet.tw/ranks/solo/#map-Kobra_2_Solo 11:12 < Nimda> [DDNet]Network RUS went down! 11:13 < Nimda> [DDNet]Network RUS went back online! 11:26 < Savander> hi. 11:27 < Tobii> Hi 11:27 <@deen> hi 11:41 <@deen> Chinese server is fun 11:41 <@deen> I'm watching chinese, russians and japanese playing Kobra 2 Solo 12:51 < KinG_> hi all hi deen 12:52 < KinG_> deen: we got plenty of ram available but there is still 120MB swap that's too much can u do somthing about that? 12:53 < KinG_> i'm gonna sleep bye for now :) 14:04 < laxa> deen: this Qshar guy thinks that his ddrace is safer than ddnet server... 14:38 < EastByte> laxa: safer? 14:39 < laxa> Dunno, he thinks ddrace is less vulnerable to anything than ddnet 14:39 < laxa> I didn't told him he is retard, but maybe I should have xD 14:49 < Maple> hi 14:50 < laxa> hi 15:30 < CookieMichal> [14-09-27 15:29:32][client]: error, couldn't find the delta snapshot 15:30 < CookieMichal> what does it mean 15:33 < CookieMichal> Help me with this! http://is.gd/JtDonM 15:43 < laxa> debug 0 in F1 15:43 < laxa> will fix it 16:14 < EastByte> CookieMichal: seems to be an error while handling snapshots 16:27 < CookieMichal> why does it happen? 16:45 <@deen> laxa: I'm not sure if he's right or not. I fixed some vulnerabilities, maybe I also opened some^^ 16:45 < laxa> well, if an exploit is discovered on ddrace, he is fucked 16:46 < laxa> if an exploit is discovered on ddnet, you'll fix it directly 16:46 <@deen> CookieMichal: that's weird, i only get that when i have huge lags on Chile 16:46 <@deen> laxa: yeah, there are a few open exploits on ddrace and they're abused 16:47 <@deen> they also were abused 2 years ago on ddmax and are still open 16:47 < laxa> which exploit oO ? 16:48 <@deen> for example doors not resetting when the entire team restarts 16:48 <@deen> ah, or maybe that was recently fixed 16:48 <@deen> but all cheated records are still there :P 16:48 <@deen> and they're unbeatable now^^ 16:49 <@deen> or that you can kick every client 16:49 < laxa> last commit on ddrace was march 2013 16:49 <@deen> and kicking admins even more easily 16:49 < laxa> I am admin of the repo :) 16:54 < Nimda> [DDNet]Network Persian went down! 16:56 < Nimda> [DDNet]Network Persian went back online! 17:15 < EastByte> CookieMichal: it happens due to packet loss I guess 18:06 < SNAK3> hi ! 18:07 < SNAK3> I'm having another problem with my DDnet servers 18:07 <@deen> hi SNAK3 18:07 <@deen> what problem? 18:07 < SNAK3> The DDnet servers always end with a segmentation fault error 18:07 < SNAK3> the owner of the server reports that it hapens around 50 players 18:07 <@deen> there are that full DDNet servers? 18:08 < SNAK3> Apparently 18:08 < SNAK3> I can't confirm it though 18:08 <@deen> Oh, ChillerDragons DDNet server has 56 players now 18:08 <@deen> hm, that's weird 18:08 <@deen> we regularly have 64 players at the tournaments 18:08 <@deen> and no segfaults 18:09 <@deen> is that a new bug or anything special set? 18:09 < SNAK3> I have tried 2 different VPS's now 18:09 <@deen> how are your servers called? 18:09 < SNAK3> !DDrace [Blocker] Frost Clan server w/64p !!! [1] [0/64] 18:10 < SNAK3> and another one but it's uDDRace 18:10 <@deen> ok, most recent version 18:10 < SNAK3> not officially DDnet 18:10 < SNAK3> yes 18:10 < SNAK3> the update from about a week ago if i remember correctly 18:10 <@deen> i guess you can't compile it in debug mode and run it in gdb? 18:10 <@deen> is that on Windows or Linux? 18:10 < SNAK3> ubuntu 14.04 64bit LTSA 18:11 < SNAK3> ubuntu 14.04 64bit LTS 18:11 <@deen> ok, very weird 18:11 <@deen> i hope we won't see crashes at the tournament tomorrow =/ 18:11 < SNAK3> me 2 18:11 < EastByte> deen: tournaments never segfaulted before right? 18:12 < SNAK3> I have also posted this on the forums (teeworlds.com) but no one replied 18:12 < SNAK3> under support 18:12 <@deen> EastByte: i think at the very start we had problems, but loooong ago 18:12 <@deen> well, teeworlds.com doesn't want posts about DDNet I guess 18:13 < SNAK3> I figured they had lots of active mod topics so this wasn't a problem... but idk 18:13 <@deen> http://forum.ddnet.tw/ might have been a better choice 18:13 <@deen> EastByte: can you connect your 64 dummies on that server? 18:14 < SNAK3> idk how do i connect dummies ? (It's not my server I never play DDRace 18:14 < EastByte> ip limit needs to be disabled first 18:14 <@deen> ok, can you do that, SNAK3 ? 18:14 <@deen> hm, you said "my DDnet servers"? 18:15 < SNAK3> Well yeah I host and manage them 18:15 < SNAK3> but i do it for other people 18:15 <@deen> if you have rcon on it, set sv_max_clients_per_ip 64 18:15 < SNAK3> My DDRace servers is indeed a bit of a bad choice 18:15 < SNAK3> I have 18:15 <@deen> i want to see if it crashes 18:16 <@deen> and if it crashes, I'd like the config, then i can try it on my own 18:22 <@deen> afk 18:22 < SNAK3> What's [14-09-27 18:16:34][server]: '(29)test' -> '(29)test' 18:22 <@deen> i don't know, but it's normal^^ 18:23 < SNAK3> It's about 9-% of my logs :P 18:23 < SNAK3> *90 18:23 < EastByte> some playerinfo change or so 18:24 < Nimda> [DDNet]Network Persian went down! 18:24 < SNAK3> Surely it's the same segfault : 18:24 < SNAK3> :P 18:24 < EastByte> the same? 18:24 < SNAK3> I'm having segfaults to 18:25 < Nimda> [DDNet]Network Persian went back online! 18:29 < EastByte> SNAK3: the status of the persian server is not reliable 18:30 < EastByte> too far away and packet loss 18:31 < SNAK3> ah ok 18:31 < SNAK3> Can it somehow be a DDos atack ? 18:32 < EastByte> it can, sure 18:32 < SNAK3> I'm at ovh.ie and they claim to have pretty good DDos mitigation 18:32 < SNAK3> So how can they still atack the server ? 18:32 < SNAK3> (I'm a total noob when talking about DDos ) 18:33 < EastByte> you can't completly block a ddos attack 18:33 < SNAK3> So what do they do then ? 18:34 < EastByte> what can't be blocked gets trough :P 18:35 < EastByte> through* 18:36 < SNAK3> So a DDos protection is pretty useless ? 18:36 < EastByte> it's not 18:37 < EastByte> attacks which can be analysed and detected, can be dropped 18:37 < EastByte> it works pretty well 18:37 < SNAK3> How can i check if it was a DDos atack ? 18:37 < EastByte> ovh will notify you 18:37 < SNAK3> Except my vps control panel bandwidth monitor (cuz there's none .. :/) 18:38 < EastByte> the problem is gameservers suffer the most under those attacks 18:38 < EastByte> because every lost packet will lagg the game 18:38 < SNAK3> I know that's the reason i got a DDos protected vps host 18:41 < SNAK3> So how can i see if it was a DDos atack ? 18:42 < EastByte> you can set up your own bandwidth monitor 18:42 < EastByte> but you also might not be able to access your serveer while ddos 18:42 < SNAK3> would a tool like nethogs also sufice ? 18:43 < EastByte> sure 18:44 < EastByte> but remember that attacks which are dropped by the ddos protection won't reach your server 18:44 < SNAK3> But the atacks dropped by the protection also shouldn't interfere with the server right ? 18:44 < EastByte> yep 18:45 < SNAK3> So those are not a problem 18:45 < SNAK3> Oh well i gtg eating 18:45 < SNAK3> Thanks for your help so far ! 18:45 < EastByte> np 18:45 < SNAK3> :) 18:45 < SNAK3> Bye 18:45 < EastByte> cya 19:10 < ddnet-commits> [ddnet] def- pushed 1 new commit to DDRace64: http://git.io/pge6_Q 19:10 < ddnet-commits> ddnet/DDRace64 a670348 def: Wording 19:44 < EastByte> deen: the ram of persian vps is kind of full 19:46 <@deen> no 19:46 <@deen> they lie 19:47 < EastByte> liars!! 19:52 <@deen> we actually use 180 MB right now 19:52 <@deen> and they pretend it's 500 20:36 < Nimda> [DDNet]Network Persian went down! 20:37 < Nimda> [DDNet]Network Persian went back online! 21:16 < CookieMichal> deen: shouldn't it be then: You have unlimited amount of air jumps? 21:17 < CookieMichal> or maybe not :I 21:17 < CookieMichal> idk, just saying :I 21:17 <@deen> too long for my taste^^ 21:21 < CookieMichal> deen: Look what I found XD http://is.gd/OWwpbI 21:21 <@deen> ok 21:21 < CookieMichal> lel 22:16 < laxa> deen: you found why the server crashed for SNAK3 ? 22:16 <@deen> no 22:17 <@deen> and I'm a bit worried about it 22:17 <@deen> because of tournament 22:17 < laxa> http://pastebin.com/v67ezkTC 22:17 <@deen> Maybe it's an attack 22:17 < laxa> it's the settings he used originally 22:17 < laxa> but he must have changed the sv_register to 1 22:18 <@deen> so many xxlddrace options^^ 22:19 < laxa> I feel like he doesn't know much about teeworlds. 22:20 < laxa> He is hosting for a friend or something. 22:27 <@deen> !ddnetpeak 22:27 < Nimda> Current players on DDNet : 372 22:27 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 22:32 < CookieMichal> !ddnetpeak 22:32 < Nimda> Current players on DDNet : 360 22:32 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 22:32 < CookieMichal> 360!!!! 22:44 < CookieMichal> I have problem. How do I get data from a Internet file into a std::string variable? 22:44 <@deen> you mean over http? 22:44 < CookieMichal> Yeah 22:44 <@deen> use a library or write your own http code! 22:45 < CookieMichal> But what library :I 22:45 <@deen> some simple http download library 22:45 <@deen> there should be many, don't know any 22:45 <@deen> http://curl.haxx.se/libcurl/competitors.html 22:46 < CookieMichal> Thanks :D 22:46 <@deen> most are probably way too complicated^^ 22:47 <@deen> or check the autoupdate.cpp in DDNet client 22:47 <@deen> it's HTTP 1.0 only though 22:51 < CookieMichal> Found this for curl :3 http://stackoverflow.com/a/1636415 22:53 < laxa> you have curl in php too ! 22:54 < CookieMichal> :o 22:56 < Nimda> [DDNet]Network CHN went down! 22:57 < Nimda> [DDNet]Network CHN went back online! 23:00 < Nimda> [DDNet]Network CHN went down! 23:01 < Nimda> [DDNet]Network CHN went back online! 23:02 < Nimda> [DDNet]Network CHN went down! 23:03 < Nimda> [DDNet]Network CHN went back online! 23:04 < Nimda> [DDNet]Network CHN went down! 23:06 < Nimda> [DDNet]Network CHN went back online! 23:06 < CookieMichal> lololo 23:07 < laxa> !fr-en prime 23:07 < Nimda> Translation: premium 23:07 < Nimda> [DDNet]Network CHN went down! 23:09 < Nimda> [DDNet]Network CHN went back online! 23:11 < CookieMichal> !pl-en Cześć 23:11 < Nimda> Translation: Honor of 23:11 < CookieMichal> wrong :c 23:11 < CookieMichal> !pl-en Witam. 23:11 < Nimda> Translation: Welcome. 23:13 < Nimda> [DDNet]Network CHN went down! 23:14 < Nimda> [DDNet]Network CHN went back online! 23:18 < Nimda> [DDNet]Network CHN went down! 23:18 < Savander> !ddnetpeak 23:18 < Nimda> Current players on DDNet : 324 23:18 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 23:19 < Nimda> [DDNet]Network CHN went back online! 23:21 < laxa> !en-fr wobbly 23:21 < Nimda> Translation: bancal 23:25 < Nimda> [DDNet]Network CHN went down! 23:26 < Nimda> [DDNet]Network CHN went back online! 23:27 < Nimda> [DDNet]Network CHN went down! 23:28 < Nimda> [DDNet]Network CHN went back online! 23:34 < Nimda> [DDNet]Network CHN went down! 23:35 < Nimda> [DDNet]Network CHN went back online! 23:36 < Nimda> [DDNet]Network CHN went down! 23:38 < Nimda> [DDNet]Network CHN went back online! 23:40 < laxa> I finally filled a RMA for my K90 from corsair ! 23:41 < laxa> I think I'll sell the replacement keyboard they'll give me, and pay me a good restaurant :). 23:46 < Nimda> [DDNet]Network CHN went down! 23:47 < Nimda> [DDNet]Network CHN went back online! 23:48 < Nimda> [DDNet]Network CHN went down! 23:49 < Nimda> [DDNet]Network CHN went back online! 23:54 < laxa> https://www.teeworlds.com/forum/viewtopic.php?pid=112192#p112192 23:55 <@deen> laxa: you spammer! 23:55 <@deen> hi heinrich5991 23:55 < heinrich5991> hi deen, didn't know you had a channel here :) 23:56 < heinrich5991> (laxa talked about it in #ddrace) 23:56 <@deen> !ddnetpeak 23:56 < Nimda> Current players on DDNet : 362 23:56 < Nimda> Current DDNet peak : 464 users online at 2014-09-14 20:25:02 23:58 < heinrich5991> wow 23:58 <@deen> Hope to beat it tomorrow 23:58 < heinrich5991> you have a very significant fraction of teeworlds' total players 23:59 <@deen> we don't have the european blocker community